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Introducing Project Shadowglass, the upcoming first person RPG with 3D pixel art
Dev: @dominickjohn
Steam: store.steampowered.com/app/3…
Shadowglass wouldn't even exist without this legend. 🫡
Video game developer legend Warren Spector has announced his retirement from video game development. bit.ly/4y77a9l
Hi friends! I just wanted to emerge from the shadows and post a quick Shadowglass update... but honestly there are so many cool new things happening that it's worth recording a video dev log soon 🏹
Dominick John retweeted
3D pixel art love letter to stealth games like Deus Ex & Thief
+ manipulate light sources to hide in shadows
+ reputation system means people either help or hinder you
+ Coming soon follow @dominickjohn for updates.
This is Project Shadowglass
Dominick John retweeted
My first YouTube video is out, made with love for my fellow imsim enjoyers and fans of Arkane & Wolfeye.
Like and share are greatly appreciated, link below! ⬇️
As if I didn’t love GOG enough 🥹
Thief™ Gold has been selected in the Patrons Voting as the next game to be saved!🥷
👉 Our team will now prioritize this classic so it can join the GOG Preservation Program within the next few months!
gog.com/en/gog-preservation-…
Thank you for almost 10,000 votes. Our mission to preserve gaming history grows stronger every day. 🥰
The Dishonored Dev Playthroughs starts tomorrow here: youtube.com/watch?v=ZVq0af9D…
We interviewed @dominickjohn, Lead Developer behind Project Shadowglass, the "impossible" 3D pixel art immersive sim inspired by Thief and Daggerfall.
We talked about his art pipeline, the flexibility of Godot, and more: 80.lv/articles/interview-how…
Time's rare these days, but I snuck in a short and fun interview with 80 Level all about Project Shadowglass' "pixerly" style.
There's even some old prototype footage showing how the look evolved over the years! 👀
We interviewed @dominickjohn, Lead Developer behind Project Shadowglass, the "impossible" 3D pixel art immersive sim inspired by Thief and Daggerfall.
We talked about his art pipeline, the flexibility of Godot, and more: 80.lv/articles/interview-how…
Shadowglass just passed 300K Steam wishlists today, which is... absolutely insane 😳
I still wake up everyday shocked that so many of you are as excited about this game as I am. I can't thank you all enough 💙
I'm still solo dev-ing around my day job which means fewer public updates unfortunately. But as you may notice, I tend to disappear into the shadows for while, but then come back with a huge haul of loot. Sounds.. familiar...
Dominick John retweeted
This indie dev is making a stealth-focused immersive sim inspired by Thief, Deus Ex, and System Shock.
- No generative AI used anywhere
- Revolutionary 3D pixel art graphics
- Plan daring heists and escape with priceless artifacts
It's called Project Shadowglass. Wow!
Dominick John retweeted
Here's a brand new gameplay reveal for Project Shadowglass - a love letter to classic games like Thief and Deus Ex, which you can try out when the demo launches on Steam later this year.
@dominickjohn
Dominick John retweeted
I spend a lot of time looking for indie games worth getting excited about. Sometimes the algorithm helps. Sometimes I get distracted by a news event and the algorithm completely changes my feed.
So let’s try something. Glizzy’s next showcase is coming up, and I’m looking for devs building something that doesn’t fit anywhere else. Niche, strange, ambitious, half-finished but full of soul - I want to hear about it.
Drop your game below. Tag a dev who deserves eyes on their work.
Okay algorithm. Show this to the right people. No pressure…
The amount of passion and work artists put into the all of those details that no longer matter.
This is straight up vandalism.
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall.
DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality.
Learn More → nvidia.com/en-us/geforce/new…
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall.
DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality.
Learn More → nvidia.com/en-us/geforce/new…



















