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hi and welcome to my web site, go listen to Quin!
trashmaker.bandcamp.com/albu…
its a rad album about kids breaking through the atmosphere and also their anxieties!!
distrokid.com/hyperfollow/ec…
please donate your emotions to my audio zone
every time i launch twitter and it put me back on the for you tab i am reminded why i just dont open this app anymore
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Echo Reece retweeted
#sparktej #sparktheelectricjester #sparktheelectricjester3
No fucking idea who this AI girl is but she is chuffin back a fat dart and thats all that matters
top tweet of 2022
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planning to have a better 2023 than 2022, which shouldnt be too hard. im already doing better and the year end is completely arbitrary but its whatever
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for the first time ever i made a game i think is fun to play
Game developers! 🎮 👋 It's time. Tell me at least one thing you did that you are proud of this year. Everything is valid, no matter how big or small. Something you learned, a job you found, a smart fix, a promotion, an award, a realisation, you closing a JIRA ticket on time...
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waking up to folks high scores feels really cool, thanks yall
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having ideas for features to add to this game but i really need to just clean up this godawful javascript
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I was going to quote @davemakes with a cheeky "idk what this is yet but I had an idea" but then got carried away and basically made the whole game.
To be clear, my high score is 35. You lose when the timer hits 0 or you touch a living cell. I might be bad at my own game...
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It's written in vanilla javascript through an html canvas, and let me tell you the code is a mess right now. It runs badly on lower end systems and may have poor browser compatibility (tested on firefox and edge). But it is playable.
echoatday.github.io/lifeweb/
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been grinding for speed medals in Spark 3 and a smooth run of Downtown Dissent feels unbelievably good
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thoughts on Spark 3:
game is off the charts. Spark feels great to control, with a really effective move set for traversal and combat. exploration is a blast, and so is speed optimization. combos are fun, with combat at just the right ratio to the other gameplay styles.
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only other criticism i really have is i want to rebind controls. i never feel good reaching for the dpad to energy dash, and it's easy to drop combos trying to switch to a new move set. controllers only have so many buttons, but at the very least L3 and R3 are completely unused.
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