emilplane (@emilplane) profile picture

Producer for @ProhubsTF | Computer Science Student | nerd

Joined December 2021
Photo by emilplane (@emilplane)Photo by emilplane (@emilplane)Photo by emilplane (@emilplane)Photo by emilplane (@emilplane)Photo by emilplane (@emilplane)Photo by emilplane (@emilplane)Photo by emilplane (@emilplane)Photo by emilplane (@emilplane)Photo by emilplane (@emilplane)Photo by emilplane (@emilplane)
oh no im a vindicta main someone stop me please
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emilplane retweeted
Nearly 3 years of no real balancing direction, poorly interpreted data and an approach of "everything needs to be at 50%" has ruined this game for me and ive felt like that for a while, im glad at least with S12 others are voicing their opinions on this.
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emilplane retweeted
Seeing a lot of S12 balance dislike on X, but aware my circles (and likely most of those agreeing) are pros, creators, or at least devoted players. Is this sentiment the same amongst casuals? I have no first-hand opinion yet, only had time for 2 S12 seshs, mega busy week 😵‍💫
This game used to be about expressing how you want to play, and coming up on 3+ years since being released, Embark's philosophy for balance is making me very concerned. Embark, let us actually have input in some of these changes before they're pushed to live, please. We went from having the healthiest meta in the game in a LONG time in Season 10, with every comp team running different compositions, weapons, etc, and showing a ton of variety.. to KS slop in S11.. and to whatever the hell even is S12. The Respec Order changes, to me, have been detrimental to the core DNA of THE FINALS, and since they were implemented, it truly feels like the game has suffered. Lights are now even stronger, heavies are weaker, and mediums are constantly being brought out behind the barn and shot in the back of the head. Make it make sense. From the outside looking in, because from what I've been told from various professional teams and players, there's been no attempt from Embark to gather input from outside sources in terms of testing. Every patch feels like we're just looking at numbers on a spreadsheet instead of actually looking at the health of the game. If something has a low pick rate, actually delve into WHY. Not everything has to be viable, some things are great as a niche pocket pick and should probably stay there. The fact we haven't had a full auto on medium in the greater meta for a considerable amount of time hasn't gone unnoticed, and the amount of people asking for it surely hasn't either. In terms of what Embark wants, they've made it clear they want teams to play closer together. So if that's the case, why did we give light a (now) 50 meter solo teleport that's now banned from TGM 26 because it's too strong? S12 was fun for the first few days, but it quickly turned into a headache. We've expressed time and time again how players, across all skill ranges, should be giving input into changes before they go live instead of how it currently is. We just want a conversation, Embark. This game means the world to so many people, and how balance is currently being handled needs a massive overhaul. Alright ill get off my soapbox.
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12.1 balance changes are now live on finals.tools! A lot of people are talking balance changes right now with the 12.1 update. I’m considering releasing custom balance changes on the site early.
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finals.tools 0.2.1 now remembers your timeline and chart settings in the URL, so you can reopen and share them easily. For example: finals.tools/compare?str=ks2… This update also brings some other bug fixes and improvements across the site!
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Something looks a little different about our Contestants today 👀
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Keyboard poetry: wasddadaRDWAdsasawqdeDawd r r qWWW f WW WWw adada dasda d radsada drad ADDAASDADssssss DAdawdadqadadwa f daaaaWAEADADQADrADSADWwwweWWWW Wssadradadawrw
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emilplane retweeted
The Finals is right there bro
bro genuinely what shooter games r out there that r worth playing and no dont say deadlock
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i need to do more kovaaks
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how are y’all enjoying the update so far
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All Season 12 gun changes are now available for comparison on finals.tools!
The spotlight is on, Contestants! PRIME TIME is taking the Game Show to a whole new level with Dynamic Commentary, a new Playstyle, a new Mode, remastered Arenas, the biggest destruction upgrade since launch, and so much more.
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PRIME TIME is going out very soon and we’ll start the Show with a bang! Join us for a showcase of the new season, interviews with awesome Embarkers about their work, high-octane Creators vs Devs games and more! Watch the Stream NOW TWITCH: twitch.tv/thefinals YOUTUBE: youtube.com/@reachthefinals/…
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Update 0.2 is now available for finals.tools! Includes a way to add healing events like an H+ Infuser or Healing Barrel to a TTK simulation, improved features for comparing Respec Order changes, and more! Learn more: finals.tools/news/finals-too…
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PRIME TIME launches at 3PM CEST tomorrow! Come and watch its Launch Stream starting 2:30PM CEST, and check out your timezone below so you don't miss it 👇 twitch.tv/thefinals
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emilplane retweeted
The Burrow will not be involved in the next Contestant Choice Awards. I hope you understand our decision and the genuine thought put into it. This is not something I enjoy having to post, but I firmly believe a healthy community is one that learns from mistakes.
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i cant sleep :(
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was not on my bingo card
Kick your shoes off and take a breather: it's the weekend!
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im cooking
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RT @reachthefinals: Be the Star. Steal the Show.⭐ Solo-queuing often? The new Solo Showdown mode launches Oct. 20! Face 11 other Contestan…
emilplane retweeted
Played in the S12 preview event, had WAY more fun than I thought I would, W changes. 5 MORE DAYS
The lights are up, the crowd is restless, and the Arena is ready! PRIME TIME goes live October 20, bringing THE FINALS into a new chapter. More to play for. More ways to stand out. More reasons to come back! Steal the show!
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