ephtracy (@ephtracy) header
ephtracy (@ephtracy) profile picture

Computer Graphics :: Author of Software : #MagicaVoxel, #Aerialod, #MagicaCSG | sketch sometimes

Joined March 2011
#MagicaCSG Demo Version: a nondestructive SDF editor and renderer. ephtracy.github.io/index.htm…
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now the ai corps replace the term "energy" with the term "ram".
when bitcoin mining was a thing, a miner messaged me saying that playing games is a waste of energy, gamers should leave gpus to them who were creating the “real” economy…and now some AI users argue that creating arts with AI cost less energy than with CAD or even with human…
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have written several different implementations of scene graphs...hope this one is handy
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many clicking mistakes are due to the dynamic ui layout. e.g., when you click on the empty space of a line, and a menu suddenly pops up just under your cursor; or the ui layout of existing contents keeps changing while more contents are being loaded in the background.
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I'm cooking something #MagicaCSG
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found some sketches drawn while compiling programs in the lab (also can see some sketches to compute sdf of ellipsoid in the second pic)
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everyone has their own lines. the problem on the internet is that they either draw few lines for themself, or draw many lines for the others.
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Asked two AIs about solving a least square problem. one suggested Gauss-Seidel to solve the linear system, while the other suggested QR decomposition. And the former one failed.
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ai corps disvalue and discredit others’ works used for training and plagiarism without consent, to gather all values and credits to their own system, while don’t allow their models to be distilled.
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maybe the post referred to sdf modeling directly by codes like what iq did. For general sdf modeling, artists can make brilliant models with intuitive sdf toolset as well.
Replying to @keenanisalive
In fact, I'm pretty sure the only person in the world who can build models like this by hand is @iquilezles. My AI-assisted process borrows (and outright steals) from his work. In that spirit, I dub the model “Inigo the Dragon”: cs.cmu.edu/~kmcrane/Projects… Sorry @iquilezles! [3/n]
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#MagicaCSG 0.7.6 Beta Release: SDF Trim Tool patreon.com/c/magicavoxel
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...the trimmed surface can also be bended
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why visual studio keeps at topmost of desktop now...
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more and more familiar things and people fade away…
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an idea may be simple, but the discovery of the idea may not be.
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The sight of this divine carving has lived with me since I was very young, and only now have I had the courage and tools to make it myself. This Chozo is a combination of how I remember him, and a few other designs. #Metroid #MetroidDread #MagicaCSG #artㅤㅤㅤㅤ
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-“you don’t have to develop your own brain any more because our model is superior” -“but we may ban your access to our model in some scenario and you will become useless”
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finally...
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so is it useless? maybe no. it may help correct anatomy and proportion mistakes, prototyping light/color placement, just as image and manikin references. the difference is that it can contain fake ref and may easily affect choices of art directions, which needs to be avoided
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maybe the market considers the art is the fruit, but the art is the tree raised from the seed, growing up from the root. the generator mashes the hand placed strokes, structure studying, thinking process, mood and feeling all into latent space, which misses a lot there
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so after all, do you“own” the outputs of a generator? maybe 50/50. it definitely matches more to the imagination from your brain than simple text prompts, but it changes details, art styles, shading, nothing from your own analysis and knowledge, and those are the value of art
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