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creative direction + design & technology. also @okaydevs & @awwwards jury

internet β†’
Joined March 2013
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πŸ‘€ retweeted
This is a guide/walkthrough on all the small game juice bits related to the spear and its recall, probably can apply to a lot of weapon-related ideas Trying to make the spear feel alive, powerful and fast while sprinkling some "character" in it with secondary motion #gamedev
Since a lot of people are getting into gamedev, I put together a small guide on how I made the jump in Tether feel great. It's not new tech nor industry secrets, but I hope you see something interesting that might help your next project - 2D platformer or not #gamedev
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πŸ‘€ retweeted
It is easier to build features than it is to announce them
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me β€”Β fable how to edit tailwind fable β€”Β don't @AnthropicAI clearly doesn't want me to do CSS
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boy I do like durable objects experiments for something launching soon πŸ‘€
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E-commerce is probably one of the types of work where AI pays out the most β€” ultra fast AI augmented search with nice UI and animations might be one of my fav bits in an about to be released e-commerce project Other than colors, sizes and types, we match vibes and styling decisions, based on previous user's behavior, while still being faster than most of shops search you find in the wild ⚑️
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draw to generate - spatial moodboard - contextual filters are probs my 3 fav UIs in the first batch. appreciate a vote on @awwwards and @fwa since I almost got poor while replenishing AI credits 🫑 πŸ‘‡
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πŸ‘€ retweeted
gay person: i’m gay straight person: i’m straight bisexual person: i’m bisexual software person (2026): i'm being attacked
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πŸ‘€ retweeted
Replying to @lorenzodossi
my agent's pleasure
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agents are already writing most of my code anyway might as well give them credits launching soon another thingy
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I’m building a place to learn motion, design engineering, and the thinking behind software that feels handcrafted, as AI changes how we build, Still very early: looking for 10 people to join the first group and share honest feedback Submit your application ‡ untitled.lorenzodossi.com
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r&d for a project (+ how i feeel working with ai agents)
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focus industries, about to launch πŸ‘€ hero displays what the drones do, in a metaphorical interactive way. high performance realistic 3d + site speed + zero loading times
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πŸ‘€ retweeted
specialization is for insects
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arge, launching soon 🫑 new brand and ecommerce, super fast, portrays the brand in a meaningful way while staying out of the way of sales optimisation simple with conversion in mind, but nice small touches and purposeful interactivity
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first iteration for focus industries. brand, visual production, digital design drones are still being iterated on so no custom visuals for things that will change. they have 3d models throughout the process, so we used those leveraging a fully custom webgpu/webgl framework, and an Agent first CMS, and getting mind blowing perf results
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from aiu.is to soon to be launched. select the thing you don't get. it explains itself. no chat window, no retyping, no three dots research that turns into product > research that turns into a thread
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Chief Design Officer @jgebbia officially unveils America.gov, the new online home for the United States of America
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"can we get a chatbot" sure. but why We spent years fighting for milliseconds on websites. now the industry's big idea is making people type a paragraph and watch three dots pulse that's not the future of interfaces. that's a loading spinner with a personality so I put 2 years of shipped AI UI(s), plus some weird experiments, in one place adding more and keeping it updated (hopefully)
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