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Making things from the shadows. I am a concept artist, pixel artist, animator, programmer,and writer. I love retro game design, digital horror, and obscure art.

Joined January 2026
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Happy Birthday Frippami
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to give a bit of context: I was originally going to animate something pretty big, but after giving the idea a test run, I realized i should just start learning to program : ) soooo I am now!
ive been learning to do literal black magic in adobe animate lately....
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Don't have much to show or that I can show, but a pretty major update: im learning to program, and im already making decent headway on a project that has been on the backburner for awhile
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I originally wanted to ask for help, but im still too secretive and dont like relying on others much. I thought I'd just throw my ideas at someone else to "make" for me, but it feels cheap. Now im basically handling everything but music
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Learning myself will allow me to better sustain projects as a solo developer and artist. It's not to say i'm against help entirely, but I've long prioritized building many skills that I can put into a cohesive idea rather than hyperfocusing on one thing
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working on a long term project can be very difficult at times, especially when depression hits out of nowhere. on top of wanting your project to be the best it can be, and restarting things at many points, you have to struggle with starting at all HELP
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I have to be honest and say I dont got the chops to give a steady stream of social media content. I'm very slow and methodical, and my ambition can get in the way; but I'm trying to create something that'll last awhile
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best nintendo reveal in years
First poster for ‘METROID RAVENOUS’. Releasing on January 28.
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this kinda goes for a lot of exes tee-bee-h
Why is kolossos always 100% more interesting when he’s Not sonic-vesseled.
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(im agreeing tho)
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why do they keep altering the site's ui for no reason
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ive been hungry to show what ive been doing and avoid gatekeeping my stuff but sometimes things really are better saved as surprises
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fat cat trope
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still working on things but it will be awhile
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some..... rare DKC 2 ending i got (??? very Weird.
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ive been learning to do literal black magic in adobe animate lately....
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Purely artistically and visually speaking the idea kinda has chops; a threatening creature that plays into the stylistic contrast that Gumball already has pretty much everywhere... but tonally, yeah, it's gonna be a near impossible sell if you're gonna play it straight (1/?)
no amount of retakes could save "the grieving". horrible, awful, shitty. worst creepypasta ive ever read. terrible idea, terrible execution. same goes for the retakes
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and moreso edge, misery and death. I've always thought that we don't see a lot of high quality horror content preexisting property because most of the people that are willing to go the extra mile find it more fulfilling and purposeful to make something original- (6/?)
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rather than adhere of limitations of something preexisting, which I think Generally produces the best results (with exceptions) (7/7)
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