grgrdvrt (@grgrdvrt) header
grgrdvrt (@grgrdvrt) profile picture

I make computers draw things.

Joined October 2008
Photo by grgrdvrt (@grgrdvrt)Photo by grgrdvrt (@grgrdvrt)Photo by grgrdvrt (@grgrdvrt)Photo by grgrdvrt (@grgrdvrt)Photo by grgrdvrt (@grgrdvrt)Photo by grgrdvrt (@grgrdvrt)Photo by grgrdvrt (@grgrdvrt)Photo by grgrdvrt (@grgrdvrt)Photo by grgrdvrt (@grgrdvrt)Photo by grgrdvrt (@grgrdvrt)
so happy with this algo 🥹 (demo soon™) #realtime #webgpu packing after auto segmentation
3
2
49
1,066
grgrdvrt retweeted
May all your wishes come true. dandelion.luruke.com #webgl #threejs
9
8
71
3,334
if anyone wants to join me in a [vibe-]codevember, i'll be trying to get it done this month i'm interested in seeing what happens when the whole process is done using coding agents and how fun/devoid of fun it becomes by the end of it, compared to other years since there's no official prompt list (afaik), here's a list generated by Claude, based on previous years and other similar challenges: 1. Fold 2. Shatter 3. Melt 4. Tangle 5. Moss 6. Orrery 7. Hollow 8. Tesseract 9. Membrane 10. Caustic 11. Rust 12. Feather 13. Labyrinth 14. Tension 15. Mirage 16. Spore 17. Kelp 18. Pendulum 19. Erosion 20. Cocoon 21. Bolt 22. Echo 23. Magma 24. Nest 25. Veil 26. Anamorph 27. Burrow 28. Hive 29. Portal 30. Dissolve
5
9
6
43
5,306
New workflow that has been crushing it for me: Modeling product states on @steveruizok’s @tldraw before starting to prompt any kind of code
1
2
1
37
5,826
Agents can build a whole app's UX now. What if stakeholders could review all the UX changes at once? To go from a V1 to a great app, you need to iterate until it's amazing. Use Decode, work together, and get there the fastest.
12
8
5
44
3,966
grgrdvrt retweeted
made a rug for your desktop so you can sweep your mess under it
533
5,700
945
46,753
4,788,102
[WIP] Running in the browser using my custom engine realtime multi-bounces raytraced GI and reflections Video coming soon, still needs some work on performances assets from fab.com/listings/6997ac35-3f… by @kimmokaunela
2
3
1
97
4,242
improved the app with new assembly motifs, SNOTs (sideways build), some edition features, fixed some bugs, improved the execution time but more importantly, I added a BOOKLET exporter !!✨😃 it looks good and nerdy a.f. though I'm not entirely convinced it's usable (yet)😅
2
1
13
917
grgrdvrt retweeted
How it started and how it’s going. Though to be fair I’ve been working on this idea and project off and on for ten years now. Still using assets I hand modeled in 2016! #screenshotsaturday
3
1
20
1,076
grgrdvrt retweeted
I'm making a small app to learn german vocabulary. I asked Claude to materialize the progress with tiny viennese buildings. Not only it looks really great, but it spontaneously made a small prototype where I can test different configurations 😭
1
137
grgrdvrt retweeted
Ultrapolis is a city diorama game with zero management or goals. Just interact and watch the city build itself and light up. #citybuilder
6
11
6
90
7,718
grgrdvrt retweeted
mycelium.aaronglemke.workers… Mycelial network compute shader sketch with Opus 5.5 The music also generated by Opus Built with @threejs @WebGL_WebGPU @claudeai
1
2
9
466
I think it's time to hang up my Three.js hat. First of all, this is not a pity post—I'll be fine. I'm also not 100% confident about this. But I'm an over-sharer and like to talk out loud, so I thought I would share some thoughts on where I see things going and why I'm considering quitting Three.js development. Some signals I've noticed lately that have gotten me thinking: - Since Astra was released, I've probably seen at least 10 posts from different people that have achieved similar quality to Three.js Water Pro or better. - Someone downloaded a video recording of one my posts, fed it to Astra and recreated it with 90% accuracy - I've had less and less clients referrals - A Three.js developer I respect very much is retiring from the industry due to impact of AI and lack of interest - I've heard 2nd hand accounts of other developers losing majority of course/plugin sales due to AI - I've noticed Three.js posts have shifted from work created by seasoned developers to vibe-coded games and demos. Fundamentally, I no longer really see value in what I do when it can be replicated so easily. I've always enjoyed working on hard problems. Naturally, outsourcing the hard part to an agent takes away a lot of the enjoyment for me. High-level orchestration of agents does not tickle my brain in any special way. At the end of most days I feel unfulfilled and bored. I honestly feel like I've lost much of my critical thinking ability as I've stopped coding. I find it harder to focus on tasks and my attention-span and comprehension is noticeably dropping. My plan right now is to finish up Water Pro v4 and see how that performs. After that, I think it's time to start thinking about what else is out there for me. I'd love to hear thoughts from other developers & freelancers on the matter, positive or negative. Feel free to vent!
322
151
78
2,839
443,379
I'll be part of the Jury of @tripoai 1st world building hackathon. it's a worldwide contest co-organized with other cool companies and if you're into VFX, games, XR or 3D printing you should give it a shot :) more info below
2
2
6
775
grgrdvrt retweeted
Programming interfaces are user interfaces ... or, to put it another way: programmers are people, too
1
3
999
what if coding with agents looked a bit different?
49
20
1
672
69,706
"Macros-scans, on a budget." I wanted to create Gaussian Splatting models from tiny objects. It was a bumpy ride I wrote an article to cover the hardware (a toy), the rig (LEGO) and the CV algos used to denoise, calibrate, mask & stack focus. the article barradeau.com/blog/?p=1405
1
6
1
30
1,653
new project: "micro-scans" aka "being Dany Bittel on a budget" @DanyBittel I bought a toy digital microscope and tried a couple of LEGO rigs over the past week first takes were quite "poetic" but the last one starts being usable :) first takeaway: engineering is hard.
3
4
24
1,433
grgrdvrt retweeted
If you drop every production table does the model get fired or do you get fired.
How much better do the models have to get before you'll stop reading the code?
46
16
10
869
78,826
I made an online demo of the WebGL Flex Avatars! it took some work to pack everything so that it can run online but I managed to fit the gaussian model, 10 expressions & the mesh proxy in 16Mo :) I added Gaussian relighting and shadow casting, audio playback & webcam 🔗 👇️
3
4
3
47
4,810