Gabor Szauer (@gszauer) header
Gabor Szauer (@gszauer) profile picture

Living life 16.6 ms at a time

San Francisco, CA
Joined December 2008
Photo by Gabor Szauer (@gszauer)Photo by Gabor Szauer (@gszauer)Photo by Gabor Szauer (@gszauer)Photo by Gabor Szauer (@gszauer)Photo by Gabor Szauer (@gszauer)Photo by Gabor Szauer (@gszauer)Photo by Gabor Szauer (@gszauer)Photo by Gabor Szauer (@gszauer)Photo by Gabor Szauer (@gszauer)
No longer on Twitter, find me here: bsky.app/profile/gszauer.bsk…
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My recharge project is done! It’s a small llm, kind of dumb, but I love it: giftofgab.chat/
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Made with @claudeai in a few days. Kind of scary how good this thing is getting: pixelplacer.app/
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This is THE talk to go to folks!
Hey Quest devs/community: Connect 2024 is finally here and I'm really excited to be co-presenting a talk! The session is at 3PM today, and we'll cover several graphics/perf wins that we've made, and most of these can boost your FPS by a few percent. Here are some of the topics:
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The new Apple Pencil is a step backwards from 2nd gen. Having to use a cable to pair for the first time felt so unpolished.
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Gabor Szauer retweeted
Would anyone care for some FREE cozy low poly bathroom assets? 🫧✨ Coming soon! #gameassets #gamedev
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Someone did a source port of the first Diablo making it completely playable from a browser!
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This thread about banning new/malloc() reminded me of a really cool memory model I worked with on PS2. It gave us predictable footprints, fast allocations, leak-proof deletions, but was also easy to use for gameplay. Let's reminisce. 🧵
At 60hz all codepaths are hot! But also, for us: - Fixed footprint. Console has finite memory; must budget it it from the beginning. - Prevent sneaky implicit allocations. Lots of small under-the-hood allocs can add up to a surprising amount of time. 🧵👇
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If I did a live stream series building a compiler from scratch, would you tune in?
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Against all laws of physics, logic, and good taste, Bill Cipher has somehow managed to write a book. This can’t be good. The Book of Bill invades book stores this July! #TheBookOfBill 👁️ ⃤
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It's up to Princess Zelda to save Hyrule in a brand-new The Legend of Zelda story. The Legend of #Zelda: Echoes of Wisdom launches September 26th on #NintendoSwitch!
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It's finally here. edw.is/learning-vulkan/ Explains how I learned Vulkan and wrote a small game engine with it in 3 months. It's huge. Hopefully you'll find it useful. :)
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I finally got a windows 11 laptop. The volume control in the task bar takes > 1s to open, AND I RANDOMLY DON'T HAVE AUDIO?!?!?!? Working audio is like the only thing you had going for you windows....
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Gabor Szauer retweeted
Fake Games Compilation by me, a thread. 🧵
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Trying out Phaser and I couldn't active the texture packing software i usually use. So, i made dis: gabormakesgames.com/Prototyp…
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Gabor Szauer retweeted
Great implementation and breakdown of clustered lighting in WebGL. This breaks up the camera frustum into 3D clusters (tiled is 2D) which manage lights in parallel, similar to an octree. By localizing light complexity, it can handle thousands of lights. wizgrav.github.io/cl2
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