Studio Bo (@hellostudiobo) header
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We are a motion design & indie game development studio based in Cape Town, South Africa. (formerly Studio Bolland)

Cape Town, South Africa
Joined June 2014
Photo by Studio Bo (@hellostudiobo)Photo by Studio Bo (@hellostudiobo)Photo by Studio Bo (@hellostudiobo)Photo by Studio Bo (@hellostudiobo)Photo by Studio Bo (@hellostudiobo)Photo by Studio Bo (@hellostudiobo)Photo by Studio Bo (@hellostudiobo)Photo by Studio Bo (@hellostudiobo)Photo by Studio Bo (@hellostudiobo)Photo by Studio Bo (@hellostudiobo)
After 10 years of Studio Bolland, we're changing things up! Introducing... studiobo.io/ Same team, same services, same quality. Just packaged differently.
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Tiny Treats is a tasty snack-builder where you let your inner-chef run wild by fulfilling orders, constructing creative combos, and discovering new ingredients. Don’t play this game hungry or you might eat your mouse! Now available on @itchio: hellostudiobo.itch.io/tiny-t…
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We're showcasing our new prototype 'Kings & Castles' at @PlaytopiaSA through the @FriendArcade. If you used to play Dots & Boxes as a kid, we think you'll enjoy this game, come play it on our arcade cabinet.
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We're thrilled to announce that Tiny Treats has made the 'official selection' for @PlaytopiaSA The festival will also serve as Tiny Treats official launch too and will be out on Itch after that. Come join us and make some tasty tiny treats.
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We've finally got some game play footage of our snack-building, canape-creating game: Tiny Treats! Follow us for more updates on it. Made entirely in @Photoshop, @unity and our @rive_app. #rive #indiedev #unity #gamedev
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The kind folks at Cape Creative Collective wrote an article about our games. capecreativecollective.co.za…
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🔍 Ready to uncover the mysteries of Secret Letter? Secret Letter: a super exciting word game developed in collaboration with @StudioBolland. Join our playtesting community and be among the first to experience this narrative-driven adventure!
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Creating the Tiny Treats menu in @rive_app has been a dream. It's so empowering to be able to design & animate knowing I don't need to rebuild it all in Unity. Power to the designers! #rive #gamedesign #uidesign
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I'm pitching Tiny Treats at Gamescom soon. If you'd like to hear my pitch. I'll be there from the 18th - 24th of August. Tiny Treats is a cute and casual snack building game where you make and sell canapes to fulfil your ultimate goal of becoming The Canape King.
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What are you making?
Making a food game is fun! Look at all our yummy sprites. @rive_app
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Some new card design and animation I'm working on for our rouge-like snackbuilder: 'Whats The Platter?' Whats the better option? A) 4-colour graident B) Solid colour #buildinpubic #indiedev
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Old Boots! A little fishing game I made in @rive_app about catching the elusive, rare 'blue fish!' #rive #interactiveanimation #fishinggame
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Super stoked to have designed the @MakersMassive poster this month. Come join us and lets chat about making games.
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This is a shameless plug that @richardbolland now has his own twitter profile!
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We're excited to announce a major update to Terra Nil: Vita Nova 🌿 With new levels, mechanics and other features, Vita Nova will be available June 24th on PC & Mobile. We can't wait for you all to play 🍃
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Studio Bolland has two international trips planned for this year! Simon & Jake are heading to Annecy (France) and Rich is heading to gamescom (Germany) to showcase our work, pitch for new work and network. If you're going - lets high five so we appear cool.
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It's #PointNClickFriday so here's our 'point and be quick' adventure game: studiobolland.itch.io/cabin-… Play as Miles in a race against the clock to try & save your plane from impending doom in this fun adventure inspired by the classic LucasArts games of the 90s. #indiedev
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Yeah, I've Seen That! is a finalist in the @Sickhouse2 Ultimate Indiemash Game Contest. Yeah, I've Seen That is a mobile party game where you have to convince your friends you've seen a film, even if you haven't! #sickhouse #theoverkillfestival #indiemash #playfulcontest
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A mini-game we made in @rive_app about catching an elusive Blue Fish! Play it right here on X. rive.app/community/files/102… #gamedev #indiedev #rive #minigame
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Our latest interactive animation was featured on the Rive Community page 🦖 rive.app/community/files/101…
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