hoppel (@hoppeeel) profile picture

backend dev @FcpnchStds making https://nitter.cf/t.co/42hzxEdD9N made https://nitter.cf/t.co/vnw9t4SJPY

Joined October 2020
Photo by hoppel (@hoppeeel)Photo by hoppel (@hoppeeel)Photo by hoppel (@hoppeeel)Photo by hoppel (@hoppeeel)Photo by hoppel (@hoppeeel)Photo by hoppel (@hoppeeel)
RustHelp Outfit Builder & Skin Viewer are now live! Outfits: rusthelp.com/en/tools/kits Skin Viewer: rusthelp.com/en/tools/skins/…
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We're proud to share what we've built for Rust Isles, the upcoming event by Abe 🏝️ One of our most ambitious projects yet. We can't wait for you to experience it.
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Our outfit builder/skin viewer has gotten a huge upgrade 🫡 - new player models available - walking/running/crouch animation - inspect weapons in first person - weapon inspect/reload animation
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hoppel retweeted
I worked with Skinscom and Pricempire for most of this summer, on both QA testing (for Pricempire V2) and social media. I think the community should know how that went. - The bug While testing Pricempire's V2, I found a trading exploit that let you buy an item, get your balance refunded, and still receive the item. It was repeatable with throwaway accounts, so the only real ceiling was the site's inventory. Their own ticket has it labeled Urgent and Security. The first fix only clawed the money back afterwards by pushing the wallet negative, which does nothing against a throwaway account, so it was reopened after security review and a second fix was needed to actually close the refund path. I reported it privately, sent the devs a video, and waited for their go ahead before writing reproduction steps anywhere. I never used it for anything beyond testing. I actually ended up out of pocket figuring it out. Alongside that I reported 40+ medium to high severity bugs that got fixed. - The money The deal was $2 to $5 per fixed bug, plus a bonus for critical findings. At the end I was told the 40+ bugs came to about $100, and that they were bumping it to $250 "because of the critical findings." So the floor of the range for every single bug, and $150 for an exploit that could have emptied nearly the entire inventory (Pricempire and Skins appear to share it). That leaves me with two thoughts: If this is what these companies think the people working for them are worth, how much do you think they value their customers? I believe the person running social, marketing and testing there, Laith Cooper (Crim / whoiscriminal), is the reason I ended up with a fraction of what I should have been paid. I'll explain why below and you can judge for yourself. - The social media work I was on the X management team for both Skins and Pricempire nearly the whole summer. The team was me, Crim and Pineapple(sh3fas). I sourced 95% of tweets that went out on both accounts and dropped them in the group, Crim rewrote them with AI and posted. I was never given access to either account, even though I had been working with Skins since January. That always felt off. I was supposed to be paid $500 a month for running both accounts. Instead I got $1,000 for June and July in one lump, two and a half months in, right as I was being let go. I kept working through mid August, was not paid for any of it, and found out I was done when I got removed from the groups. Conveniently, right after the testing wrapped up. I was never announced as part of the team, never got a role in the Discord despite asking several times, and only ever spoke to Crim and two other people from management. After I was let go I posted that I was looking for work and listed Skins and Pricempire as past clients. Crim DMed me asking why I shared that without asking him first. That was the last straw. - What I can and can't prove I have no proof that Crim took a cut of my pay or presented my work as his own to Skins management. I want to be clear about that. What I do have is everything above, the fact that I organized the other testers and the whole testing operation for no extra pay, his recent hiring tweet saying "we pay extremely well," and the fact that he blocked me right after I posted a vague tweet about this last week. So there are two possibilities. Either Crim decided what I got paid, in which case you should know who is running the accounts of the marketplace you trade your skins on. Or Skinscom management set those numbers themselves, in which case you should know how much a skin marketplace values the people who keep it running. I'm not asking for money and I'm not here to trash anyone. I just want people to be aware of where they trade. Last thing, for @Romer . I see what you post about spending every day. If the money is real, why is this how your company treats the people working for it? And if you actually care about your CS marketplace, are you aware of who is running it for you?
Saved a CS2 trading site from losing over $100k in items while testing. Got paid $250 for it. That's less than 0.25% of what they would've lost. So much for "we pay extremely well". 💀🙈
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Update time! 🫡 View the current & upcoming maps for official rust servers Added flips feature, buy cheap skins on 3rd party sites & sell them for a profit Fancy toggle between wiki & skins Skin viewer looks a lot better Lots of skin QoL features that @HedgesnVideos asked for
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We're aware of some Rust premium server connectivity issues atm (not showing your value) and are working on a fix.
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Did you ever ask yourself what the rarest item combination from a loot container is? There is a 0.0000000027122% chance to get 5 auto turrets from the Vagabond Treasure mission... Exact item loot breakdown are now live on RustHelp🥳 rusthelp.com/world/missionlo…
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Facepunch turns 17 this week 🥳 Gmod turns 20 in November Rust turns 13 in December
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hoppel retweeted
📣 The Steam Awards are here, and the 'Labor of Love' award perfectly describes our past year as we hit close to twelve years of development! We've kept the game fresh - month after month - releasing new content, updating the meta, awesome Twitch (and now KICK) drops, competitive events, seasonal events, and more! 🗳️ Vote for Rust here: store.steampowered.com/news/…
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The first-ever official Rust X KICK PvP event ends tonight! But don't worry, all the KICK Drops will stay live until the 23rd Nov! ⌛💥🔫 Don't miss out! Tune in and claim the full collection. Sync your account here: kick.facepunch.com
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Drop Kick into Rust Kick Drops - Now live! kick.facepunch.com Working with @kick has been an absolute pleasure and an honour to be the first game to feature Kick Dops. Lots of work from so many people to make this happen. Enjoy and collect your drops!
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hoppel retweeted
The KICK PvP event is live tonight! 🟩🌏🔫 Check out the exclusive KICK Drops, only available by tuning in to KICK. Don't miss out! Grab the full collection! Sync your account here: kick.facepunch.com
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hoppel retweeted
watch streams get skins
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🚨 BREAKING NEWS 🚨: A balance patch just came out that makes it easier to find Basic Blueprint Fragments RustHelp is already updated with the changes, let's hope server owners are quick with this update 🤞
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Few more minutes until force wipe... Time to prepare your crosshair settings! Live now on rusthelp.com/tools/crosshair 😎 Expect to find the crosshairs from your favorite content creators on here in a few days + a full gallery showing the most popular and trending crosshairs.
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RustHelp is now updated with the new data for the upcoming force wipe!🥳 - Blueprint fragments - Updated monument loot spawns - Updated loot tables - New Small Spike Trap item - Buffed missions
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Last night we released the next version of our skins implementation!🤩 • New design which uses the screen space more efficiently • Currency switcher to view prices in the most popular currencies • Market statistics to keep an eye out on crashing skins
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RustHelp now has a lot of information about all kind of skin related things! Current market prices, historical sales data, most relevant information about the current store rotation on a compact page, price performance of skin collections & a lot more!😎💰 rusthelp.com/store
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Our monument update is now live!!🥳 We also also added animals, a tech tree tool, fire damage in raiding tables & a lot more.. 👀
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👀a little sneak peek of a big monuments update we've been working on for a while... going live in a few days!😎
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Monuments & Skins are next!
It's been a year since we launched RustHelp - here is an overview on our biggest milestones! 🤗🧡
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