Ranon Sarono (@hyper3d) header
Ranon Sarono (@hyper3d) profile picture

Principal Animator @InfinityWard working on #MW4 / Former Senior Animator @Respawn | MWIII, MWII, MW 2019, Apex Legends, Titanfall 2 | ✝️

Tennesee
Joined November 2013
Photo by Ranon Sarono (@hyper3d)Photo by Ranon Sarono (@hyper3d)Photo by Ranon Sarono (@hyper3d)Photo by Ranon Sarono (@hyper3d)Photo by Ranon Sarono (@hyper3d)Photo by Ranon Sarono (@hyper3d)Photo by Ranon Sarono (@hyper3d)Photo by Ranon Sarono (@hyper3d)Photo by Ranon Sarono (@hyper3d)
This popped into my head while animating
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10 years ago, I started my first day at @Respawn
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Rewatching Episode III and I'm wondering what in the world happened here
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Glock...with a hopper?
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The Whizzbanger, or "that" one Pimp My Gun creation
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I had a lot of free time back in 2020. Initially I set out to tinker around with Unity, but ended up making a very messy and unpolished reimagination of E-102 Gamma's gameplay from Sonic Adventure that was held together with a lot of spaghetti code and duct tape🧵
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This was the first actual completable level that I worked on, just with some very basic elements.
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I had an idea for a tasteful reimagining of Gamma's storyline, but I don't think I'll go back to this anytime soon. I also thought of making it an animated series instead, which is where this video initially came from. In the end I concluded that it would take way too much time.
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The Flatline was my favorite Titanfall 2 weapon that I never got to animate, so I thought I'd give it a shot.
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The real-time heat distortion was a pain to figure out but I think it came out pretty neat.
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