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The Elandrake Demo is now live! 💜
Check out the demo launch trailer, and if you like what you see, you can play now!
Steam - store.steampowered.com/app/4…
#indiedev #indiegames #madewithunity
Luke Reilly retweeted
I went into Elandrake expecting a fun twin-stick shooter.
I ended up reaching level 30 and wanting MORE. Lasers, ice beams, comet riding, and an upgrade tree that kept pulling me back in.
Full gameplay review is up on YouTube!
youtu.be/bwPeh1TkUY0
Luke Reilly retweeted
Issue #4 is packed with horror games to sink your teeth into this Halloween. See what I did there...
Just in time for #SteamNextFest, we’ve played the demos and picked out the horror games you need on your radar.
Indie Corner is our free digital indie magazine, with issue #4 launching October 31st. 🎃
And as promised, after the insane response from indie devs on my last post, we have two devs from that thread who will also be featured in this issue!
Luke Reilly retweeted
Check out my latest article: Freelancing Was Going Great Until the Bathtub Came Through the Ceiling linkedin.com/pulse/freelanci… via @LinkedIn
After a year of practising together in our rooms we finally played part of our set to an audience last night and it was ✨️magical✨️
We were so nervous but we nailed it and I'm so proud of us!
Wanna see more? Join our FREE gig for the EP release: brunswickpub.co.uk/event-det… #music
Luke Reilly retweeted
Really wanted to start posting new weapons today, but I'm behind schedule with their SFX.
So here's a recent improvement instead: smoke and fire particles are now better integrated with the haze. They still don't interact with light sources, the missing piece.
#indiegame
Luke Reilly retweeted
Did you play Elandrake? I need your help with a big decision! 🙏
It revolves around the short, timed runs. Should I remove them and give the player the ability to return to the entity manually?
73%Keep Short Runs
27%Allow Manual Return
11 votes • Final resultsDid you play Elandrake? I need your help with a big decision! 🙏
It revolves around the short, timed runs. Should I remove them and give the player the ability to return to the entity manually?
73%Keep Short Runs
27%Allow Manual Return
11 votes • Final results Luke Reilly retweeted
Inky Insights has had a makeover 🐙⚓
New look, new tagline:
Because good ideas shouldn't sink.
I'm also going to use this account to shout about more cool indie games, share marketing thoughts and show off what indie devs are making.
Devs, show me your games 👀
Did you know that 2,267 demos didn't even get 1 player during Next Fest?
Here is how Elandrake ranked overall 💜
Luke Reilly retweeted
Another hidden gem discovered! Elandrake @i2_Games just earned a recommendation from The Hidden Collection!
We're building a home for indie games worth discovering, and we want YOU involved!
Players, devs, and fellow indie lovers, come join us!
We're going to hit 2,000 wishlists!
Thank you to everyone who has played the demo during Next Fest and interacted with me 💜
Special thanks to the streamers who covered the game, I really enjoyed being a part of your streams!
Luke Reilly retweeted
Saturday morning: Spent some time working on the Daily Run mode. It has created very chaotic and random builds while testing 😂
Demo in Steam Next Fest! Try it out! #NextFest
Luke Reilly retweeted
Despite being poorly and working full time, we managed to play and showcase 31 steam next fest demos so far this week, let me know if any of the games made your wishlist?👇🏻
More to come.......
#indiegames #steamextfest #youtube
youtube.com/playlist?list=PL…
Luke Reilly retweeted
ながひらの新作ゲーム、いつも以上にたくさんの方にプレイしていただけて本当に嬉しいです💕☺️💕ありがとうございます‼️💪🐱✨️
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