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Live your dream and be mentored by artists from Blizzard, Disney, Ubisoft, Pixar, EA, DreamWorks, ILM, and more. Learn more https://nitter.cf/t.co/ySHHu6Wvvs

Earth
Joined February 2012
Photo by iAnimate Workshops (@iAnimate)Photo by iAnimate Workshops (@iAnimate)Photo by iAnimate Workshops (@iAnimate)Photo by iAnimate Workshops (@iAnimate)Photo by iAnimate Workshops (@iAnimate)Photo by iAnimate Workshops (@iAnimate)Photo by iAnimate Workshops (@iAnimate)Photo by iAnimate Workshops (@iAnimate)Photo by iAnimate Workshops (@iAnimate)Photo by iAnimate Workshops (@iAnimate)
Casting isn't always bad for your project. It's about knowing when to use it. 🔍 Avoid unnecessary links between massive files, but when two objects need a direct connection, casting is the right tool. Context matters! Unreal for Animators by Carlo Mercado
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Meet Noel Mahoney, Senior Animator at Paramount Pictures and an iAnimate alum. Learn how he went from student to games, to ILM, and to Jurassic World Rebirth.
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Want your dragons to truly soar? Learn flight mechanics, weight, and emotional performance in Scott Holmes’ Workshop 3. Comment apply & we’ll DM you.
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Ever dreamt of creating gaming magic? Colin Brown, one of our students, realized his dream in Games Workshop 3! Come learn from professionals, share your passion, and unlock wonder. ianimate.net/workshops/game-…
🤖 Made with AI
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Develop the skills that make you a go-to artist. 🎯 Learn from industry professionals, sharpen your craft, and build the production skills studios value. Ready to take your animation further? Enrollment ends October 11. Comment APPLY to get started!
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YOUR 3 PATHS to animation success! 3️⃣ Like Features, Games or Creatures? 👉 We have a class at your LEVEL! Shot by David Mourato ianimate.net/apply #ianimate #digitalanimation #animation3d #digitalanimation #3danimationstudio #animationart #computeranimation
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When moving feet, move the whole limb. If you just slide a control, the motion feels stiff. Remember, you're animating a character, not just moving pieces of a rig. vist.ly/5pt5k Class: Game Workshop 2 by Kevin Rucker
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Tired of static assets? Dynamic material instances let you change colors and properties on the fly during gameplay. It is a game changer for visual feedback and character customization. vist.ly/5ppxm Class: Unreal for Animators by Carlo Mercado
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Strong animation starts with clear storytelling. 🎬 Learn how to use silhouettes, poses, and the movement between them to communicate emotion and intent. Want to sharpen your craft? vist.ly/5pgsp Class: Feature Workshop 5 by Angie Jones
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Strong feature animation takes more than clean movement. One of our student professionals show the craft behind a compelling shot. Build your animation skills with professional guidance and practical feedback. Interested? vist.ly/5pde9 INstructor: Jim Van der Keyl
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Wondering about age limits? We recommend 18+, but we’ve welcomed 12-year-olds with parental permission! If you're under 12, self-study until you're older. Ready to level up your skills? Apply now at ianimate.net/apply
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See how Viviane Tang brings a character to life through feature animation. Want to sharpen your 3D character animation, refine your shots, and learn from industry pros? vist.ly/5p66j Class: Feature Workshop 3 by Alexis Wanneroy
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Want to show studios what you’re truly capable of? We’ll help you design and polish shots that tell your best animation story. Comment APPLY and we'll DM you the info! Shot by Alexis Planer
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Want to learn from the pros behind your favorite AAA games? 🎮 Join the iAnimate waitlist and get 24-hour early access to enrollment for our January 4 classes. Comment WAITLIST to get ahead of the line!
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Johnny Spinelli’s creature credits include Jurassic World & Fantastic Four. Don’t miss his quadruped locomotion workshop—direct mentorship from a top animator. Comment apply for info!
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The waitlist is still open! 🎬 Get real production experience and build the skills to become the animator studios need. Comment WAITLIST for 24-hour early access to next semester’s enrollment. Be first in line!
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🎬 Can your poses read in silhouette? Angie Jones, iAnimate Feature Workshop 5 instructor, shares a key tip: turn off the lights and check your lines before adding details. vist.ly/5nti3
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Brad Faucheux, NetherRealm Studios animator and iAnimate Game instructor, shares a simple trick: use an overshoot or a slight hold at impact to make every hit feel powerful and satisfying. Ready to practice real production techniques? vist.ly/5nny5
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Lights, camera, animation! 🎬 We’re proud to celebrate our former student Meena Ibrahim who was part of the animation team behind *Heart of the Beast*, helping bring its cinematic vision to life alongside talented artists. #HeartOfTheBeast #CreatureAnimation
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Got a favorite teacher? Tag them below and let us know how they inspire you! Share a moment or lesson that made a difference. Celebrate the educators who shape our lives and remind us of the power of knowledge and kindness!
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