Mikel (Improv GM)@improvgm.bsky.social (@improvGM) header
Mikel (Improv GM)@improvgm.bsky.social (@improvGM) profile picture

(He/Him) Pronounced "Michael." youtube: https://nitter.cf/t.co/jLkzmITe4s improv techniques for RPGs. See me on TikTok @improvgm.bsky.social. https://nitter.cf/t.co/o3HXEys2bN

Champaign-Urbana, IL
Joined August 2018
Photo by Mikel (Improv GM)@improvgm.bsky.social (@improvGM)Photo by Mikel (Improv GM)@improvgm.bsky.social (@improvGM)Photo by Mikel (Improv GM)@improvgm.bsky.social (@improvGM)Photo by Mikel (Improv GM)@improvgm.bsky.social (@improvGM)Photo by Mikel (Improv GM)@improvgm.bsky.social (@improvGM)Photo by Mikel (Improv GM)@improvgm.bsky.social (@improvGM)Photo by Mikel (Improv GM)@improvgm.bsky.social (@improvGM)Photo by Mikel (Improv GM)@improvgm.bsky.social (@improvGM)Photo by Mikel (Improv GM)@improvgm.bsky.social (@improvGM)Photo by Mikel (Improv GM)@improvgm.bsky.social (@improvGM)
Mikel (Improv GM)@improvgm.bsky.social retweeted
Well you fucking suck at it
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Ars Magica: Reign of Spring 7pm CST Tonight, across the sea, forces are starting to gather with an eye on the Covenant Apano Meria, where the players have set their home. How long will the Tribunal stand for apprentices making this legendary site home? twitch.tv/improvgm
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If you're a Champaign Urbana person, I'll be doing Pecha Kucha on April 20th at 7:30pm at the Gallery Artbar. 20 Slides/20 Seconds 8:20pm $10/$15 at the door Thecudo.org/PKNCU
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This week, the weather shall not stop us!
Ars Magica: Reign of Spring Sunday 7pm Central Three Distant Mirrors 3 Magi travel. 1 for power, 1 for knowledge, 1 for discovery. Their pasts, their mentors, their fears will be dredged up. twitch.tv/improvgm
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Ars Magica: Reign of Spring Sunday 7pm Central Three Distant Mirrors 3 Magi travel. 1 for power, 1 for knowledge, 1 for discovery. Their pasts, their mentors, their fears will be dredged up. twitch.tv/improvgm
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I saw someone say they needed two weeks to prep for D&D sessions People think they need to do a lot more than they do. Lonely fun is fun but there's so much wasted work. There are better procedures for making that easier, even if the game doesn't do much to help the GMs
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I'm reminded of a tech director I had in college who visited another school and they'd built an entire bathroom no audience member would see. "Why would you do this?" They didn't appreciate that
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7pm Central Tonight: Ars Magica! While many of the Magi are away, Lir will find that the road the Covenant has domain over has become less safe. twitch.tv/improvgm
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Unknown Armies is a game that always invades my real life when I run it. Small detail from last session yielded exactly what I needed with a bit of research. There's an organization I want to use. When I looked it up, not only was the biggest part of it in Illinois near me....
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when I looked that up, I found someone I knew. Who I'd based a PC on for the Unknown Armies one shots I run.
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Still have two slots available for that game on StartPlaying startplaying.games/adventure…
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Finishing up our playtest of Neon City Outlaws, a cyberpunk heist game based off the excellent Dusk CIty Outlwas at 7pm Central! twitch.tv/improvgm
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The Leftovers REALLY makes me want to run a Smallville game that delves into some odd ideas about life, death, and trauma. I had an idea about playing in the MCU pre and post Blip with regular people that's a possibility.
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Leftovers S3, E1 God. Damn. I'm keeping a week or so between episodes and waited a few months between seasons 2 and 3 because it's a show that deserves to simmer. Oddly enough, I don't want to immediately jump to the next episode. I want to live in this WTF for awhile.
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tiktok.com/@improvgm/video/7… @scenefour.bsky.social inspired this. I think a lot of people take the wrong lessons from APs for their home games. We don't experience a home game the same way we do watching an Actual Play or film. The pacing doesn't need to be kept at the same level
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In a Dread scenario, I had players tell me about NPCs who were important to them that they had to rescue. I didn't have to do much at all to have them impart a strong emotional impact on the game. Our imaginations and the tension of the jenga tower did a lot of heavy liftting
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Just like with character creation, I think we take a lot of tools and techniques from other art forms but never consider how the medium changes their use. (/thread)
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Every time we've actually followed the Unknown Armies cabal creation (with the conspiracy board) I end up with a ton of stuff to research. None of what we came up with for this campaign is anything I would have thought we would have. It's gonna kick ass.
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