JDXL (@itsJDXL) header
JDXL (@itsJDXL) profile picture
Joined August 2018
Photo by JDXL (@itsJDXL)Photo by JDXL (@itsJDXL)Photo by JDXL (@itsJDXL)Photo by JDXL (@itsJDXL)Photo by JDXL (@itsJDXL)Photo by JDXL (@itsJDXL)Photo by JDXL (@itsJDXL)Photo by JDXL (@itsJDXL)Photo by JDXL (@itsJDXL)Photo by JDXL (@itsJDXL)
This whole wardogs exploit thing just shows how skewed profit generation is in wardogs to not promote any form of combat, fob building ,mortaring, spotting, logi all devoid of actual gameplay yet setup cost is basically free because you are guaranteed to make profit with no risk
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All combat roles, vehicle and infantry has a massive upfront cost and you have to essentially delete more cash than the cost u paid in the form of the enemies kits just to break even and it only gets worse as you kill/destroy more, overall a nett negative for the economy
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Thanks @BaboAbe and @RustoriaServers for hosting this rust isles event, even tho i ended up joining halfway it was pretty amazing to be a part of this, with the cinema air battles and awesome vibes of the EVIL GOLDEN BONES crew it was a awesome experience!!
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JDXL retweeted
I’m getting closer and closer to the point where I genuinely don’t feel like playing FPS games anymore, and honestly, I’m even considering uninstalling them completely. Some people will probably say the genre has been heading this way for years, and yeah, I can’t really disagree. But when you’ve had this much passion for FPS games for so long, you always keep hoping something will come along and bring that excitement back. Lately though, that hope is really starting to fade. I just don’t have the energy for it anymore. I’d still love to keep making YouTube videos, but at the same time I keep asking myself: videos about what exactly? Gaming feels like it’s in a really strange place right now, especially FPS games. Curious how everyone else feels about it.
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JDXL retweeted
First 2–3 weeks of the season were AMAZING, but... Since then, so many things have crept through, and the lack of fine-tuning seems like it’s pushed people away and even created many balancing problems. I do think that the PvP within itself is so poor that players would rather fight AI on PvE than have to deal with players on PvP who don’t move or interact with the gameplay. So many years of punishing mechanics have led to a meta that is so defined that it ruins the enjoyment for many unless you adapt to it, and in my opinion, I think this is where EFT becomes a drain on people’s enjoyment. After playing many hours of Icebreaker, it’s made me realise more and more that a PvE experience against difficult AI is way more fun than dying to players who don’t move and camp. Now, yes, I understand I have contributed to that as a means of content, and in some ways, been hypocritical, but from my perspective there is only so much annoyance you can take in a game like EFT before you learn to adapt or move on. I think this is a big problem for a lot of players. They simply don’t want to deal with it when they can just PvE with their friends. I personally don’t think PvE was a perfect addition, but as time has gone by, I kind of understand the reasoning now. All of the things that make EFT frustrating lead players into ways of winning easier because the game is promoting that type of gameplay because of things like mechanics, features, bugs, desync, etc. I was really hoping BSG would put a big emphasis on perks and pushing players to improve at the game, but I think it’s set in stone unless BSG is willing to compromise and lay off on some restrictions. At EFT’s core, I believe the game is a true PvP game, but so many years have gone by since that game captivated myself and many others. The quality of fights within raids has been reduced to using the cheesiest methods of winning, and I think that one of the main problems with people not wanting to play PvP is that it’s just not appealing when most raids become predictable within how players play a raid: Get a good key, camp that area, wait for players, kill them and profit. 2019–2020 EFT was the best PvP experience of any game I’ve ever played. Full raids, dead players everywhere, and an urgency to be present for a fight so you could potentially get tons of player gear. Lucrative maps such as Shoreline, Reserve, etc. The game was overflowing with stimulation and interaction. I think EFT is 10x better now than it’s ever been, but it comes at a cost to the PvP experience. We just don’t have an enjoyable endgame with player interaction anymore. I could be completely wrong, but from my perspective, if nothing starts to change, I could honestly see EFT becoming a way more popular game designed around PvE, which is sad to me, but the signs are there. 50% of players partaking in PvE over seasons while the main focus of the game is PvP is crazy, It just goes to show how much the audience has changed and also how much people are willing to put up with until they make the switch. I always use old Lvndmark videos as an example of what we lost. Those types of raids are what kept people entertained, both from a viewer perspective and by playing themselves. There is so much valuable feedback in those old videos that BSG could use to revitalise the PvP interactions, but I feel like they probably don’t care. Big long yap, I know, but I thought I’d share some thoughts. Overall, EFT is one of the best games of all time, but I do think there are some major concerns for the future of the game, that being said I am looking forward to future content and seasons but changes are needed I think even down to a balance point of view.
1 month into #kordbreach! Current players distribution: 35% - Season PVP 15% - PVP 50% - PVE How is your progress?
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I actually think COVID did irreparable damage to gaming Everyone used to want to be good and now if you're good your a loser
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marvel rivals players and their anticheat department are some soy ass mfkers banned 2 of my accounts no warning for cheating (well one for cheating and the other for studio actions whatever that means) just because i stomp these pisslow players due to the rank reset with my aim
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i encourage anyone to go watch the replays and find any cheating involved, and no i did not modify any game files. gotta protect your pisslow casuals from having their matches ruined by me i guess
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needless to say ive already uninstalled this garbage and im never playing it again
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im playing in rust kickoff in team hjune x frost
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Forgot to post this earlier because I fell asleep but we launched the nuke on @theburntpeanut wasteland and secured the $10,000 , I wanna thank @h7une @p0shie @r00t9r @itsJDXL @Sven_YT @dapr @iCryAfterSex @snuffy_fluffy For being great teammates and not giving up till the end, love you guys
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JDXL retweeted
Unfortunately while preparing to go live again today I've received the sad news that my very close and beloved grandfather has passed away. 💔 I am beyond devastated. Because of this, I am not sure when / if I'll be back on @theburntpeanut's Rust server. I've played my absolute heart out the last month, and even after more than 350 hours streamed I was preparing myself for yet another massive, final build project to be submitted for the build contest on the server. This, unfortunately has to wait for another time. I am extremely grateful to have been a part of the server and want to thank every creator I've met in this journey. The faith, you all had in me to build homes, boats, bases, kittens, and last but not least the giant nut base. I hope my builds, presence and laughs have showed you all what Rust can be, and is about. I might be back on the server here and there, on, off stream more likely as I will be taking time to myself and spend time with my family. I am sad I can't give this the final push / grind I've been wanting to give it towards the final day upcoming Wednesday. It is what it is. Thank you all ❤️
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SUISEI!!!
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– at Ota-ku, Tokyo
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– at Ota-ku, Tokyo
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– at Fujiyoshida-shi, Yamanashi
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– at Fujiyoshida-shi, Yamanashi
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– at Nishikatsura-cho, Yamanashi
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