Krzysztof Chalusiak (@kchalusiak) profile picture

Game Music Composer/ Sound Designer open to commisions previosuly worked on: Chernobylite, Chernobylite 2 #gamedev #indiedev

Polska
Joined June 2022
Photo by Krzysztof Chalusiak (@kchalusiak)Photo by Krzysztof Chalusiak (@kchalusiak)Photo by Krzysztof Chalusiak (@kchalusiak)Photo by Krzysztof Chalusiak (@kchalusiak)Photo by Krzysztof Chalusiak (@kchalusiak)Photo by Krzysztof Chalusiak (@kchalusiak)Photo by Krzysztof Chalusiak (@kchalusiak)Photo by Krzysztof Chalusiak (@kchalusiak)Photo by Krzysztof Chalusiak (@kchalusiak)Photo by Krzysztof Chalusiak (@kchalusiak)
Krzysztof Chalusiak retweeted
After 17 years, we wondered if anyone would still care. You do, and we didn’t expect such a warm response. It confirms we’re on the right track. Thank you all, we’ll do our best not to disappoint you!
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Krzysztof Chalusiak retweeted
January: “new year new me!” September:
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Had so much fun with that one!
COCOON turns 3 today! 🪲🎉 Thank you to everyone who explored its worlds within worlds. Right now, all our energy is going into our second game, please look forward to it! 🤫🔥
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Krzysztof Chalusiak retweeted
Did a small breakdown on the "stop-motion" shader from our game
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Krzysztof Chalusiak retweeted
Kratos actor Christopher Judge has called out Amazon's God of War series for not hiring writers from the games "What are you thinking? These guys have been immersed in this world for 20 years"
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Krzysztof Chalusiak retweeted
Testing performance in my game 🐑
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I might downloaded wrong Oddysey
Xena: Warrior Princess | PlayStation - 1999
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some big boi sound redesgin animation by @MunozArthur1 #gameaudio #soundesign #gamedev
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Krzysztof Chalusiak retweeted
MICROSOFT JUST MADE IT OFFICIAL. 4,800 JOBS GONE, AND XBOX TAKES THE BIGGEST GAMING LAYOFF EVER ANNOUNCED. Here is everything going on today. The cuts: 4,800 people, 2.1% of the company. Xbox absorbs 3,200 of them, with 1,600 walked out on day one. That breaks the record for a gaming layoff, 1,900, which Microsoft also set in 2024. The rest lands on sales and consulting. The Xbox CEO: Asha Sharma took over in February when Phil Spencer retired. She came from Instacart and Meta with zero game industry experience. Her own words to staff: "Our business today is not healthy." The division lost "64 cents for every dollar we invested." Her fix: "We must reset Xbox." Four studios are leaving Microsoft. Double Fine and Compulsion go independent while Ninja Theory and Undead Labs move to new owners. Arkane Lyon sits in a "strategic review." None of this came out of nowhere. Watch the sequence: Last year Microsoft cut roughly 15,000 jobs across two rounds. In April it launched the first buyout program in company history, the "Rule of 70," offering about 9,000 older US workers packages to leave. A third took them. In May, LinkedIn, which Microsoft owns outright, cut 875 jobs in a quarter where revenue grew 12%. Through all of it, Microsoft has ranked as the 6th largest H-1B filer in America since 2020. Now follow the money. Microsoft spent over $100 billion on AI infrastructure in the fiscal year that just ended. Four days before these layoffs, it announced a $2.5 billion unit that embeds 6,000 AI engineers inside customer companies. It cut 4,800 employees the same week it funded 6,000 AI engineers. And CEO Satya Nadella, paid $96.5 million last year, has not said a word. The announcement came from the head of HR, who told employees "AI is changing how work gets done" and that everyday tasks "can now be automated." The market is not buying the story. Microsoft just closed its worst month since 2000, down about 20%, more than $570 billion in value erased.
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Super busy with audio lektures at @Digital_Dragons and loving it! #gamedev #indiedev #gameaudio
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damn, great athmosphere! pretty solid dithering work tho
Apartments stairwell #pixelart
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gardening went wrong gave me some grim, disney like vibes, definetely looking forward for this one! #indiedev @gamedev
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Krzysztof Chalusiak retweeted
Little test in Unity. It's surprisingly painless to get textures from the iPad over to the PC, I could definitely see it being a viable workflow for some assets. If there was too much back and forth I could see it being a pain though.
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great work! it looks easy, but definetely take time to develop and use in such creative way #indiedev
Always love seeing how different textures change the look!
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damn, that looking nnndice!
Hurry up! Black Jack's curse is closing in. One quick upgrade and we sail! #indiegame #gaming #wishlistwednesday
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Krzysztof Chalusiak retweeted
Converging POOLED: Blue Fusion Worm Farm 06
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saw based weapon are just cool I gave those weapon sound redesign, because why not #indiedev #gamedev #gameaudio
Enemies can now "drop" from evil paintings - lots of new weird stuff coming~
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i just couldn't resist urge of composing some quirky, spooky tune for this gem #gamedev #gameaudio #indiedev
Made the player's head snap to nearby objects you can interact with #gamedev #indiedev
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been looking forward to this project since the day I saw the first screenshots great work folks! #gamedev #indiedev
Detectives, it is time to begin your investigation 🔍 MOUSE: P.I. For Hire, the black and white first-person shooter from Fumi Games and PlaySide Studios, is here. Out now across PC (Steam), PlayStation 5, Xbox Series X|S, and Nintendo Switch 2! Steam: mouse.playside.games/hIGpGGp PlayStation 5: mouse.playside.games/cprNL0d Xbox Series X|S: mouse.playside.games/SQR97za Nintendo Switch 2: mouse.playside.games/6PqsLEq
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