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Three years in the making.
Giggleland is officially coming to Steam on October 26, 2026.
A 6-hour story across 8 chapters, with a full cast of voice actors.
Hotfix V1.0.2
- Major performance improvements across chapters
- Fixed a softlock in the forest where you could get stuck walking to the lamb
- Fixed the fish quest stalling, or the TV episode not playing, after loading a checkpoint on slower PCs
- Fixed the camera nodding up and down on its own at low frame rates
- Fixed lights and fog flashing near the Eliot's Adventure arcade cabinet
- Fixed the Corridor photo sometimes missing Tolie or showing her sunk into the floor
- Fixed the Eliot chase music cutting out or not playing
- The Eliot chase alarms now keep playing, muffled, while you're in the vents
- Fixed the main menu music on launch, and a glitch sound that sometimes played before the menu appeared
- Chapter select music now changes with the fade-in instead of on click
- The Vegetable Patch ambience now switches as soon as you enter the hospital vision
- Added the missing door sound when you meet Eliot in Chapter 2
- Pausing and resuming no longer makes the sound pop
- Added automatic climbing on the second floor of Terry's House
- Added an outline to the chair in Terry's House
- Added on-screen controls for keyboard and controller to the Eliot's Adventure arcade cabinet
To update, restart Steam.
We're working around the clock on optimizing the whole game, improving the puzzles and fixing the glitches you've reported. We're fully committed to making Giggleland the best it can be. 🧡
nitter.cf/kmw_org/status/2115256…
First hotfix!
Hotfix V1.0.1
- Fixed major visual bugs in Chapters 5-7
- Fixed lighting across chapters
- Fixed HDR
- Adjusted Chapter 2 puzzles based on your feedback
- Fixed final chapter puzzle glitches
- Improved a final chapter puzzle
- Optimized Chapters 2, 3 and 7 (~30-40% more FPS)
To update, restart steam.
We're working around the clock on optimizing the whole game including the chapters we mentioned, improving all the puzzles and fixing the glitches you've reported. We're fully committed to making Giggleland the best it can be. 🧡
Hotfix V1.0.1
- Fixed major visual bugs in Chapters 5-7
- Fixed lighting across chapters
- Fixed HDR
- Adjusted Chapter 2 puzzles based on your feedback
- Fixed final chapter puzzle glitches
- Improved a final chapter puzzle
- Optimized Chapters 2, 3 and 7 (~30-40% more FPS)
To update, restart steam.
We're working around the clock on optimizing the whole game including the chapters we mentioned, improving all the puzzles and fixing the glitches you've reported. We're fully committed to making Giggleland the best it can be. 🧡
Giggleland retweeted
I'm thrilled to announce that you can hear me as 'The Announcer' in this highly anticipated mascot horror game. Thank you @AdventureNoises for bringing me board- it's been an absolute pleasure to work with you!
#giggleland #mascothorrorgame #voiceactor
Giggleland retweeted
"Well, howdy there!"
Blessed and honored beyond what words can describe to announce I voice your favorite Uncle Terry in Giggleland! Getting to play such an unhinged horror villain has always been a dream.
You can get the game now on Steam!
Giggleland retweeted
So excited to announce I'm in this as non other than... The Announcer! Plus another character too!
There was a very small voice cast on this project and I'm honored to say I got to be a part of it!
Simon says check it out now and let me know if you have a favorite line I say 👀
Giggleland retweeted
Pleased to admit I had the opportunity to provide my voicework for this incredible horror game as apart of the park's systems 🤖🎙!
My thanks to the amazing folks over at @AdventureNoises for trusting me with being apart of this creative storytelling journey.
Giggleland retweeted
SO EXCITED to announce that I voice Eliot in Giggleland! 🌟
He's just a cute little guy... 👀
Giggleland retweeted
Horror Game Vtuber Asset Release !
Made In collab with Giggleland @kmw_org and in celebration of the game launch!
Official mascot hat, Free download below
Play the game!
#live2D #Vtuberasset
Streaming is safe via "Game Capture" or "Window Capture" If you are capturing with "Display Capture" please see this: nitter.cf/kmw_org/status/2111196…
Replying to @LilOValentine
Even with display mode, the worst case is no different from the game suddenly crashing and briefly showing your desktop. If you’re okay with that usual risk, you can play as normal without worrying.
Either way, we’ll look into adding a setting that turns off some of the game’s surprises, to give streamers more flexibility.
Giggleland retweeted
Replying to @LilOValentine
Even with display mode, the worst case is no different from the game suddenly crashing and briefly showing your desktop. If you’re okay with that usual risk, you can play as normal without worrying.
Either way, we’ll look into adding a setting that turns off some of the game’s surprises, to give streamers more flexibility.
Small delay, sorry! 🙏 We’re sorting out some Steam release issues and will launch as soon as we can. If it’s going to be more than an hour, we’ll post a new time. Thanks for waiting with us!
We wanted to make a mascot horror game that feels mature. Our team grew up on creepypastas, urban legends and horror games, and mascot horror always felt like it came from the same place. Somewhere along the way it got written off as horror for kids.
Giggleland is our love letter to everything that scared us growing up. Every chapter brings a different kind of horror, and some do things we've never seen a horror game do before. We made it for people like us, who feel like they've seen it all and nothing surprises them anymore. We hope it surprises you from the first chapter to the last, and the last one really is the last. It's one complete six-hour story, with a real ending.
We wanted to make a mascot horror game that feels mature. Our team grew up on creepypastas, urban legends and horror games, and mascot horror always felt like it came from the same place. Somewhere along the way it got written off as horror for kids.
Giggleland is our love letter to everything that scared us growing up. Every chapter brings a different kind of horror, and some do things we've never seen a horror game do before. We made it for people like us, who feel like they've seen it all and nothing surprises them anymore. We hope it surprises you from the first chapter to the last, and the last one really is the last. It's one complete six-hour story, with a real ending.
We wanted to make a mascot horror game that feels mature. Our team grew up on creepypastas, urban legends and horror games, and mascot horror always felt like it came from the same place. Somewhere along the way it got written off as horror for kids. Giggleland is our love letter to everything that scared us growing up.
Every chapter brings a different kind of horror, and some do things we've never seen a horror game do before. We made it for people like us, who feel like they've seen it all and nothing surprises them anymore. We hope it surprises you from the first chapter to the last, and the last one really is the last. It's one complete six-hour story, with a real ending.
Giggleland is releasing on Steam on October 26. It’s a fully voiced, 6-hour mascot horror game with a real ending and no additional chapters.
store.steampowered.com/app/3…
















