Koke retweeted
🟠 FAITH & Indies
🐸The frog takes up the cross tonight. Pixel horror and other indie picks.
🫠One exorcism at a time
🔗Link in bio
Koke retweeted
"Xenomorph is more intelligent, reacts to the player better, improved to function in spaces 10x bigger than the original"
Alien Isolation 2 | New Details
▪️Team is comprised of new devs + veterans from the first game
▪️Mix of both old and new, claustrophobic interior spaces where the player feels trapped
▪️Exterior spaces where the Xenomorph learns to hunt and adapt in the open, player feels exposed and vulnerable
▪️Expands the interplay of systems-driven gameplay from the first game, no two playthroughs will be the same
▪️Takes place months after the events of the first game
▪️Xenomorph is more intelligent, reacts to the player better, improved to function in spaces 10x bigger than the original
▪️It will not stop hunting you when you go outdoors, more aggressive, use weather to hide its movements, new things it learns and changes its behavior
▪️Xenomorph is about "purity", "it's the purest expression of the 1979 original Alien"
▪️You can distract the xenomorph with items and other environmental opportunities
▪️Where Sevastopol was clean and clinical and more Weyland, Kurosaki (planet) in this game is dirty, grungy, inclement weather, more Yutani etc
▪️Photo mode will be included
▪️There will be a physical edition
Full Dev Q&A ▶️ youtube.com/watch?v=qk3WHXem…
#AlienIsolation2
Koke retweeted
I have majority voting control.
It’s not changing under my watch when it comes to free speech and censorship.
People have been attacking us since we became big, and we are still here, protecting free speech better than any of the big platforms. Full stop.
Koke retweeted
On this 10th anniversary of Titanfall 2, we want to take a moment to honor Vince Zampella, the CEO / co-founder of Respawn Entertainment.
Vince tragically passed away at the end of 2025, less than 2 weeks after TGA.
Geoff Keighley responded to the heartbreaking news by saying, “Vince never wavered in his commitment to honesty and transparency. He believed that the truth mattered, and he was willing to share it with the world.
Vince was an extraordinary person - a gamer at heart, and a titan of the video game industry."
Koke retweeted
Gamers bidding farewell to the once great studios that died seeking the "modern audience."
Don’t Nod, the studio behind the original Life is Strange, is collapsing.
The French developer is facing a near-total layoff, up to 85 jobs, which would leave its French teams with only a small number of employees.
The studio has struggled with a string of underperforming releases, the most recently the sci-fi adventure Aphelion.
Don’t Nod has warned that it may not have enough funding to continue operating beyond January 31, 2027, and has entered a French “safeguard” procedure to restructure its finances.
Koke retweeted
Me after calling out this female replacement BS game for a year.
Layoffs Hit Ghost Of Yotei Developer Sucker Punch
'According to an ex-Sucker Punch employee, 26 people have been let go.'
aftermath.site/sucker-punch-…
Koke retweeted
13 years of colonies, raids, and stories. Happy birthday, RimWorld! 🎉
We're celebrating with a community event and a Fangamer pin giveaway.
🎂 Rules: store.steampowered.com/news/…
Reply to this post with your RimWorld creations (artwork, screenshots, videos, etc.) to enter. 1 entry per person.
Koke retweeted
MW4 Release PARTY rumble.com/v7h9db8-mw4-relea…
Koke retweeted
If you spend time chasing butterflies, they’ll fly away.
But if you spend time cultivating a beautiful garden, they’ll come to you.
And I love that analogy for life.
Build your own garden.
Build your own life.
Koke retweeted
All the AAA game developers and studios that wanted you dead and depressed for not being far left enough since the pandemic, while cheering as traditional fanservice disappeared, are now getting laid off and watching their studios get torn apart.
Koke retweeted
Pearl Abyss just revealed new features for Crimson Desert: Charting the Unknown. This DLC adds far more than story content:
- New storylines for Kliff, Damiane, and Oongka
- Shipbuilding and sailing across the Great Ocean of Pywel
- Underwater exploration of ruins, treasures, and creatures
- New islands and pirate-controlled areas
- Romance and marriage with NPCs
- Build and fully customize your own home
- Claim and decorate castles
- Manage businesses and strongholds, including choosing what they sell
- New boss gauntlet for rematches against powerful enemies
The expansion launches October 29.





































