krikzz (@krikzz) header
krikzz (@krikzz) profile picture

Blast processing follower 🇺🇦

UA
Joined March 2010
Photo by krikzz (@krikzz)Photo by krikzz (@krikzz)Photo by krikzz (@krikzz)Photo by krikzz (@krikzz)Photo by krikzz (@krikzz)Photo by krikzz (@krikzz)Photo by krikzz (@krikzz)Photo by krikzz (@krikzz)Photo by krikzz (@krikzz)Photo by krikzz (@krikzz)
Please, if you have any questions regarding stock, delivery, package tracing, warranty service etc. contact @KrikzzStore directly. If you have any technical questions, then contact @KrikzzTechSupp
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It’s alive 👾
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I've finally published developer resources for EverDrive-GBA PRO. github.com/krikzz/gba-pro-pu…
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The ED64-PRO menu can indicate whether the cartridge belongs to one of our limited editions 😁
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Halloween Limited Edition 2026 Available until November 1, 2026 at krikzz.com #krikzz #everdrive #halloween #limited
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I'm a little late to this party, but I'll still come. PS1 plug and play ODE on it's way.
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Another update for EverDrive-64 PRO. The In-Game menu activation logic has been changed, hopefully making it less confusing. It's recommended to read updated manual for details. firmware: krikzz.com/pub/support/everd… manual: krikzz.com/pub/support/everd…
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EverDrive-64 PRO firmware update. Save states and some other minor improvements. krikzz.com/pub/support/everd…
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It is strongly recommended to read the updated user manual to learn about the new game modes and limitations related to using the In-Game Menu: krikzz.com/pub/support/everd…
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Let's do it quick
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Save states on EverDrive-64 PRO coming soon. I've been working over save state engine for a while, but i ran into serious stability issues. Thanks to john-steinmeyer's fantastic work for the N64FlashcartMenu i realized what i was missing in my engine.
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Mega EverDrive firmware update v26.0925. PRO: krikzz.com/pub/support/mega-… CORE: krikzz.com/pub/support/mega-…
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some kind of insect
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Extremely good tool for EverDrive GBA menu customization! 🤩
EverDrive GBA PROのテーマをブラウザだけで自作! Mini/X5にも対応した『EverTheme Pro v1.0.0』公開 – レトロゲームで遊ぼう! retro-gamer.jp/?p=46175
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Hello @PixelFXco Is there any chance your N64 HDMI mod could allow software control of deblur while the cartridge is in the menu, perhaps as an extension of the already existed game_id function? At 640×240, menu text looks bad with deblur enabled.
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A long time ago, I often make DIY PCBs at home, and the results were quite good, but back then I used a specific type of paper and a good old laser printer. Now I have neither, so I decided to look for something suitable among the materials available today. 1/2
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In the end, i was able to get good results using a cheap HL-L2445DW printer and photo paper from a Canon RP-108 kit. And I used a laminator instead of an iron, but I don't think that detail matters much. 2/2
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I took some astro photos today
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I'm glad to introduce the latest addition to the ED64 family: EverDrive-64 Pro! It's now available at krikzz.com
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I have to say, this interface for the FlashKit looks really cool
Replying to @jfryman
It's open source with self-contained binaries for Linux, macOS, and Windows on the releases page. Huge thanks to @krikzz for the hardware and the original client that made it all possible. 👇 github.com/jfryman/flashkit-…
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EverDrive GBA PRO firmware update v26.0719. krikzz.com/pub/support/everd…
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