Opus 5 is now available in Framer.
On our Navigation Benchmark, it completed 1.5 min faster than 4.8, and ~12% more efficiently when creating fully interactive and responsive navigations from scratch. Opus 5 achieved the same score as Fable 5 while using 0.5× the credits.
This is a big one! Builds that cost $4 now cost $2 with GPT 5.5.
On top of that, we made GPT 5.6 Terra our new default model, which delivers the same performance as GPT 5.5 in Framer for 36% less spend.
Together, you can get up to 4x more done with the same @framer credits.
Agents now use up to 67% fewer credits on larger builds.
All models use 30–40% fewer tokens and take 15–30% fewer steps, so you can build more on the same budget. We worked directly with OpenAI to improve their model efficiency, and GPT-5.6 Terra is now the default model. Combined with the broader improvements, multi-step builds with Terra uses 60–67% fewer credits than GPT-5.5.
GPT 5.6 Sol, Terra, and Luna are now available in Framer.
The new lineup gives you more control over quality, cost, and speed. Sol is our strongest creative model yet, and the first to score 100% on our hardest internal benchmark, at the same credit cost as GPT 5.5. Terra delivers GPT 5.5-level results at 0.6× the credits, while Luna runs 2× faster than any previous option at 0.4× the credits.
✨ Fable 5 just landed in Framer, and it’s seriously impressive.
It’s also more credit-hungry than any model, so we’re giving 10,000 extra credits to the first 100 people who reply with what they want to try. We’ll DM you the credits.
Build something with it and show us when it’s live.
Kye retweeted
Okay who thought it would be a good idea to give me access to @framer agents and Fable 5?
Sonnet 5 - already available in Framer 🔥
Sonnet 5 is now available in Framer.
Our early use shows it’s a stronger partner for original design work than Sonnet 4.6, especially around layout, visual direction, and editing alongside you. Expect a little more upfront thinking, but strong efficiency in practice: in our evals, accuracy improved from 72% to 90%, while using 0.6× the credits of GPT 5.5.
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Kye retweeted
I just did something in @framer with agents that used to take 20-30 minutes in 20-30 seconds. Things are getting real, real quick
Kye retweeted
Meet Framer 3.0. Agents. Branching. Community. All-new UI. It’s the biggest update to @framer yet, and we can’t wait to see what you’ll create with it.
Kye retweeted
framer.com is one @framer project:
· 171 pages
· 72 CMS collections
· 7,292 CMS items
· 24 design pages
· 632 components
Kye retweeted
CMS 3.0 just dropped in @framer. It has been completely redesigned from the ground up to make managing large collections faster and more intuitive, and it’s packed with improvements 💫
Kye retweeted
Framer’s second Logo Shader, Glass. Complete with Lens Warp, Bevel, Contour, Dispersion, Lighting, and more. Works on any PNG or SVG. Coming soon.
PSA for all @framer creators: we’re seeing an increase in cases where review feedback emails aren’t being delivered.
If your submission is moved back to “Draft” or “Needs changes” and you don’t see an email from us, please reach out to [email protected] and we’ll make sure you get the feedback!
















