Max Chu (@maxchu2021) header
Max Chu (@maxchu2021) profile picture

AI x 3D Full-Stack Engineer | PHP | React | Three.js

Joined March 2021
Photo by Max Chu (@maxchu2021)Photo by Max Chu (@maxchu2021)Photo by Max Chu (@maxchu2021)Photo by Max Chu (@maxchu2021)Photo by Max Chu (@maxchu2021)Photo by Max Chu (@maxchu2021)
Max Chu retweeted
100% the best writing on IK I've seen. 👀 theorangeduck.com/page/inver…
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Max Chu retweeted
I ran Claude Opus 5 in one marathon session for 24 hours straight, and ended up with this game. No external assets or code. Every pixel and sound was built by Claude. Prompts, workflow, code, and link below. (sound on!)
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For my first post, I’m sharing a letter @NVIDIA signed on why open models matter. AI will transform every industry, power every company, and be built by every country. Open models strengthen safety and cybersecurity, accelerate innovation and diffusion, and enable sovereignty. The world needs both frontier closed models and frontier open models. images.nvidia.com/pdf/Open-W…
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Build a @threejs procedural terrain generator GPT 5.6 Sol Ultra (left) vs Claude Fable 5 (right) Codex & Claude Code harnesses, no agent skills invoked. Prompt shared below if you want to test 👇
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Max Chu retweeted
claude fable just one-shotted this call of duty clone, it's so over for game devs gg #xArena #threejs
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Announcing Grok 4.5, our first model trained specifically for coding and agents. It was trained with Cursor and offers frontier intelligence at leading speeds and cost efficiency. x.ai/news/grok-4-5
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Max Chu retweeted
Everything is data. Every single building is procedural. Made in threejs
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Max Chu retweeted
you can just break things with threejs
you can just light things with threejs
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real-time procedural dungeon generator in @threejs, built with Fable 5 👇
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Max Chu retweeted
Fable is pure magic. I wanted a beautiful app to explore ocean wildlife. Fable built this in an hour. It generated videos with Seedance and carefully synchronized them to make these absolutely insane transitions. I've never seen anything like this in an app. Unreal.
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