Metalabel Studios (@metalabel_) header
Metalabel Studios (@metalabel_) profile picture

Making cooperation easier since 2021

Joined November 2021
Photo by Metalabel Studios (@metalabel_)Photo by Metalabel Studios (@metalabel_)Photo by Metalabel Studios (@metalabel_)Photo by Metalabel Studios (@metalabel_)Photo by Metalabel Studios (@metalabel_)Photo by Metalabel Studios (@metalabel_)Photo by Metalabel Studios (@metalabel_)Photo by Metalabel Studios (@metalabel_)Photo by Metalabel Studios (@metalabel_)Photo by Metalabel Studios (@metalabel_)
new addition to the library :)
4
1
29
1,265
Metalabel Studios retweeted
NYU Prof. Ruby Thelot on why everyone suddenly cares about taste: "I wrote a book called A Few Essays on Taste, where I make the case that taste is not just aesthetic preference. Taste is a way for people to consume virtuously. The question of taste emerged in the 17th century, at a time where people needed guidance as to how to consume properly." "In 1688, the Bill of Rights happens in England after the Glorious Revolution, and the nobility's powers are restrained. As they lose political power, they also lose cultural power. At the same time you have the growth of the British colonies, immense amounts of wealth being generated, and suddenly you have this nouvelle bourgeoisie, this new elite. And there's a belief that this emergence of excessive luxury will lead to the decay of society." "It is in the vacuum, in the reduction of the cultural power of the previous nobility, that the question of taste emerges. What's interesting to me is that we're in a similar position now. We're entering a similar industrial revolution. We're in the midst of immense amounts of wealth being created, and we're asking ourselves, how do we consume virtuously? That is why the question of taste is emerging. It mirrors 17 and 18th century England." @being_on_line @NYU
6
5
75
6,594
Metalabel Studios retweeted
The goal of Metalabel Studios: make cooperation as easy as competition
4
1
52
5,793
Small groups (Dark Forests) Shared coordination (DFOS) Shared economic production (Metalabel) Shared ownership/legal structure (A-Corp)
1
5
713
Metalabel Studios retweeted
Honored to participate in the first edition of TRANCHE, a new project from the brilliant mind of @lexaprotools that is sort of like a literary magazine, but for podcasts! Get a tranche of 5 podcasts—including Free Clout For Sale, from me & @AndreaDomanick—on @metalabel_ now
Excited to announce a new project I've been working on for a while. I've commissioned 5 one-off podcast episodes from 5 different sets of thinkers, writers, etc. (they're all geniuses), and I'm selling it for 5 bucks. It's called TRANCHE 001
4
5
1,184
every time
1
1
9
1,131
Yesterday, Gov. Polis signed the Colorado Artist Company Act into law. It creates the Artist Corporation — the first legal structure in the US built specifically for how artists work. Two years of work. 5,000+ artists and creators signed on. Now real. artistcorporations.com
1
1
10
4,104
Metalabel Studios retweeted
THE INTERNET IS OVER SO WE MADE A NEW ONE
1
6
1
34
2,807
Metalabel Studios retweeted
The first two print runs of "The Dark Forest Anthology of the Internet" have now completely sold out
1
3
28
2,626
⚔️🗡️part 2 of our @Substack series on how we made ‘non-playable characters’ is now live 🧠📚 (link in the comments section below) we go deep into the printing process: the nitty gritty behind turning ideas into a physical book. and btw, we still have a few copies left on @metalabel_ 👀✨ (link in the comments section below)
2
3
13
553
Friends! Help us sell out the LAN Party (@bennavkim & me) first book. 
⚔️ non-playable characters ⚔️
only a few copies left 🥹 you can order via @metalabel_ 🔗 lanparty.metalabel.com/non-p…… Details of the book ⬇️ Thanks for your support, orders, and shares ✨🤍
⚔️ 𝐍𝐎𝐍-𝐏𝐋𝐀𝐘𝐀𝐁𝐋𝐄 𝐂𝐇𝐀𝐑𝐀𝐂𝐓𝐄𝐑𝐒 ⚔️ PRE-ORDER via @metalabel_ NOW 🔗 lanparty.metalabel.com/non-p… 𝙉𝙤𝙣-𝙋𝙡𝙖𝙮𝙖𝙗𝙡𝙚 𝘾𝙝𝙖𝙧𝙖𝙘𝙩𝙚𝙧𝙨, the debut book from LAN Party (@bennavkim & @Benoit_Tokyo), is a collection of essays, short stories, interviews and visuals that explores the figure of the NPC as a cultural symbol, internet trope, social mirror, and conceptual vessel. The book gathers the contributions of eight theorists, curators, artists, journalists and game modders, and is one of the first efforts at assembling disparate ideas and explorations of what the NPC is, what it does, and how it might even speak back. Through it, we explore what the NPC phenomenon reveals about our own humanness in the age of Big Tech and AI accelerationism. 𝘾𝙤𝙣𝙩𝙧𝙞𝙗𝙪𝙩𝙞𝙤𝙣𝙨 𝙛𝙧𝙤𝙢: • Kyle Chayka (@chaykak) • Günseli Yalcinkaya (@gunseli_yal) • 2girls1comp (@marcodemutiis & Alexandra Pfammatter) • Nora O’ Murchú (@norette) • LAN Party • Morgane Billuart • Angela Washko (@angelawashko) • Alex Quicho 𝘿𝙚𝙨𝙞𝙜𝙣 𝙖𝙣𝙙 𝙖𝙧𝙩𝙬𝙤𝙧𝙠 𝙗𝙮: Ruby Bailey 𝙀𝙙𝙞𝙩𝙚𝙙 𝙗𝙮: LAN Party with special thanks to Danielle Paterson & @mollysoda for their support & love for this book since the very beginning. 🤍
5
1
16
1,392
Metalabel Studios retweeted
Buckle up
1
5
29
1,586
Metalabel Studios retweeted
For the first time ever, a law has been proposed that would create a business entity designed specifically for artists It's called the Colorado Artist Company Act The A-Corp is here blog.metalabel.com/the-first…
6
10
2
69
5,674
Metalabel Studios retweeted
Danielle Paterson traces a full day circuit through Lower Manhattan — from morning coffee to late-night tostones ↓ Danielle Paterson is a London and New York-based curator, advisor, and researcher working at the intersection of art, technology, and social culture. She is Curator and Community Manager at @metalabel_ and a mentor for @NEWINC at @newmuseum.
1
1
7
612
Metalabel Studios retweeted
To the 4,000+ people on the DFOS waitlist: You've been patient Watch your inboxes next week :)
2
2
20
888
Metalabel Studios retweeted
1
2
23
968
Metalabel Studios retweeted
2
1
38
3,669