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@mikezilla2
Joined October 2009
This is the story of FCKGW-RHQQ2-YXRKT-8TG6W-2B7Q8. I was the primary author of Windows Product Activation on the operating systems side. Not the key math – those were the ACTUALLY smart guys with heads so big that they bumped the doorjamb on the way into your office. I just did the protection of and integration into the operating system. As you likely recall, Product Activation required that you have a key, and you’d have to activate it online or over the phone. But Microsoft had large corporate customers, think hundreds of thousands of PCs, and those customers did not want to have to activate every offline PC. So in that case, you would be given special “Volume Media” that could be unlocked with a Volume key. That way, a volume key could never unlock your retail CD. Now, to know what media you have, I inspect the disc image. And the Volume licensing media contained a special binary blob that I made. It was about 10MB of data, entropy stripped, hard to duplicate on Usenet at the time. And it was only present on the Volume media. That secret data, which I hashed and checked to match to the key, was Microsoft Bob. I took their disc data and compressed and encrypted it several times. Rest assured it’s encrypted and even in the AI age no one has extracted it yet. I really just needed random data, so I started with a precompressed binary image because, secretly, I was young and didn’t know if I could trust CryptGenRand  And so, if you ever tried the FCKGW key on a regular XP CD, it wouldn’t work, because you didn’t have Bob buried in your bits. But if you had the means in 1995 to download large ISO binaries or copy CDs, all it took was the key and a copy of the disc. The key itself still had to pass the product-key validation math (the part I didn’t own). Once it did, WPA simply skipped the rest of the process. That combination—valid VLK + matching volume media—is what made the install look fully legitimate, including early Windows Update checks. How it leaked RTM went to manufacturing on 24 August 2001. Retail launch was 25 October. Roughly five weeks before launch the warez group Devils0wn (often written “Devil’s Own”) posted a complete, non-beta “Windows XP Pro Corporate” ISO together with the FCKGW key. That ISO was the volume media. Pirates then started baking the key into images or just writing it on the CD with a Sharpie. The famous photo of the marked-up disc is from that scene. The most plausible source is an OEM or hardware partner that received final media early so they could ship PCs on launch day. Dell is the name that comes up most often; Intel has also been mentioned because of later source dumps. There were very few organizations that actually possessed a VLK that early, which is why the timing points at a partner rather than a random corporate customer. But I do not know. Presumably someone does. Aftermath We started blacklisting the Product IDs that belonged to the leaked keys (FCKGW decoded to one of the 640-range PIDs we later treated as toxic) in SP1. SP2 and Windows Genuine Advantage made the check more aggressive and also started blocking updates for those installs. Other, un-leaked VLKs continued to work on volume media for years; Microsoft did not kill the entire volume-licensing path, just the ones that had escaped. So the design decision was “give trusted big customers a convenient offline path.” The operational failure was that the media and one of those keys left the building before the product even reached stores. Once both pieces were public, WPA’s hardware-binding never got a chance to run. These Days If you’re curious about what I’m doing today, check out Task Manager TMOG at tmog.org where you can download the Free version! It runs fully native on Windows, Mac, and Linux!
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I asked them to at least wait for GTA 6 to come out so that people would have the opportunity to legally purchase the game and also enjoy linux. They agreed to wait, but not a day passed and they decided to waste it instead.
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The scene used to be a group of highly talented researchers, but now it is just a bunch of noobs using LLMs and writing hacks they don't even understand. Slop kiddies found the only hypervisor bug left, which I had also found a while ago, and decided to report to Sony.
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I just got confirmation from a Dev that Mindseye developer Build A Rocket Boy has laid everyone off. Nobody is left. The game had its problems, but I appreciated that while so many new studios chased MORE Live Service, they took a swing at a single-player game. I respect it.
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I am stepping away from the ps5 scene and stopping all my work on ps5 linux. After pouring my heart and months of my life into it, including plans to finish ps5 pro support and release in 2027, it's all down the sink.
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On the bright side I don’t have to get permission to appear on other people’s shows anymore. That’s a massive hint to those of you with shows.
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Here is the demo. It was released back in April so it might feel a bit outdated compared to the latest footage.
Grand Theft Auto: Carcer City Demo OUT NOW! Download it here: moddb.com/mods/gta-carcer-ci…
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Recording my R* interview tomorrow with a dev who worked on GTA 5, RDR2 and GTA 6. With my wife still in hospital and with the stress of it all, I actually think it will be a good distraction for me with everything that is going on.
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Everything in GTA Carcer City is voice acted by real people. There is no usage of AI.
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‘Welcome to Vice City’ drawings have been revealed via @iGrandTheftAuto. It will be installed shortly at Kaseya Center, there are also plans to sell Rockstar Games merchandise at the arena stadium which may indicate GTAVI merch is imminent. Source: gtavice.net/revealed-rocksta…
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Surprise. Ihatovo got an official, PHYSICAL, plug and play release this year. (Japanese only.) It comes with a controller and hooks up to a screen or monitor, no system needed! It's time to support physical releases now more than ever! One of my favorites!
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Replying to @TexFunz2
My ANCIENT tweet is finally relevant nitter.cf/MilkshakeXS/status/173…
M,T and F realizing they're going to start losing music from the radio
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Replying to @TexFunz2
The game is now old enough to lose songs to licensing agreements 😭
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Replying to @TexFunz2 @PLTytus
And with GTA 6 we won't have a physical disc so once removed, they're removed for good. That's why I still hang on to my OG San Andreas and Vice city, even GTA 4 discs
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Rockstar Games has removed Moloko’s "The Time Is Now" song from Non-Stop-Pop FM with the latest update to GTAV Enhanced on PC.
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Important news. One month ago, I moved to new apartment at São Paulo city. I am living in a rented house and on a more expensive region. I used to live in Taboão da Serra, where the quality of life was inferior but the living costs were minimal. Sounds a risky move, no? But -- net effects: - Used to live 17km away from work, 1 hour and 30 min daily commute via subway + bus, both crowed lines. Now, I reduced to 5km; 35 min via subway, less crowed line. 20min if I had a car. - Saving about 2 hours per day; total 10 hours per week; ~40 hours per month. - More time to stay with wife, to focus on hobbies and work on projects again. - Better food options, infrastructure and safety; Getting things via internet reaches same or next day. Where I used to live, had to get shipped items on a parent's house due to the location. This (the move) is one of the main reasons I'm now able to focus on the SNES projects again. And I'm extremely happy with this decision. Please share with everyone that Vitor Vilela is back and for real. Stay tuned for more updates and happy SNES and happy ROM hacking!
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If Sony is pinching pennies over Kojima, a dude that brings people to your platform & brings it prestige, I think that says a lot more about them than it does about Kojima going over-budget (I mean, LOOK AT HIS STUFF. Of COURSE it's going over budget LOL) ign.com/articles/playstation…
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So...@remedygames...now that Control Resonant is about to ship (I can't wait to play it!), hopefully that means we can start talking about the Max Payne 1 + 2 Remakes next year, right? 🙏
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Maybe I should launch that PC gaming show I've been wanting to do.
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Sakurai said the Game Designer Award is being retired at the Japan Game Awards because he couldn't find anyone to replace him. It would take a Director capable of coordinating with other Directors like Hideki Kamiya, Fumito Ueda, Suda51 and others, but nobody could be found.
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