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The API for production-ready 3D models

Joined August 2025
Most AI 3D tools give you one fused shape. Then you pay an artist $5,000 to clean it up. So we built Mint Modeler, our API for production-ready 3D models. It delivers every part with clean topology and separate materials. One prompt. Every part, accessible. Delivered put together, meant to be taken apart. Spend your budget refining, not rebuilding. Request early access to the API below.
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If physical objects are made out of separate parts then why wouldn’t models be too?
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Getting better Topology in 3D is inevitable. How you get there is dependent on what you want use your models for, our focus at Mint is production-ready 3D assets. We wanted to show you the difference by creating a webpage with @threejs that you can interact and examine to show just how much detail we put into our models and how they perform different to our competitors!
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mint retweeted
Here's Mint Modeler side by side with Tripo, Meshy, and Rodin. Same robot arm and camera angle, but better topology. Look at the hinge. Building every asset with separate materials gives you a cleaner and more flexible model. Plus you can take it apart (that’s my favorite part), which makes it much easier to animate in Blender.
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mint retweeted
This model of a DJI Air can literally fly. It’s never been easier to create high quality 3D assets like you can in Mint Modeler. Great Topology, made with Separate parts, so you can rig it to move the actual way the model does.
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you can make a cool 3D model in an LLM, but you can’t make a production ready usable asset. Mint Modeler creates high end models made from separate objects so the topology is clean and the model can demonstrate whatever task you need done Like this PS5 controller, you can actually press the buttons and manipulate the joystick
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This model of a DJI Air can literally fly. It’s never been easier to create high quality 3D assets like you can in Mint Modeler. Great Topology, made with Separate parts, so you can rig it to move the actual way the model does.
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I made up (manifesting??) a @stripepress x @MorganLibrary collab with the new @mintdotgg endpoint! It can generate scenes and objects at incredibly high quality.
I built an open source version of stripe press's site!
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Congrats on the raise! Tested out building multiple assets at once for the products @FoundryRobotics ships!
Today, @FoundryRobotics is announcing our $100M Series A, led by @MarlinspikeVC with continued support from @khoslaventures. Together we’re securing America's ability to defend, compete, and innovate by building critical hardware at home with our new 130,000-square-foot factory in Emeryville, California. We’re already shipping to paying customers across energy, telecom, autonomous vehicles, and defense. The next era of American manufacturing starts here. Time to build.
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You can't really understand something you can't take apart. That's true of a physical object, and it should be true of a digital one too.
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Modeler can generate Starship! The beautiful part about items being generated as separate objects, is each can be individually animated and moved.
Most AI 3D tools give you one fused shape. Then you pay an artist $5,000 to clean it up. So we built Mint Modeler, our API for production-ready 3D models. It delivers every part with clean topology and separate materials. One prompt. Every part, accessible. Delivered put together, meant to be taken apart. Spend your budget refining, not rebuilding. Request early access to the API below.
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I literally just recreated the Starbucks Roastery Reserve in one pass using reference images, a prompt from Claude and Mint Modeler. Espresso machines, tables, stools. All their own 3D asset With some iteration, I think I can get it to the real seating layout.
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without a modeler, a three.js bedroom means hand-coding every box and cylinder, then rigging a mesh that was never meant to move. This one came from Mint Modeler as separate parts, so the drawer opens and the curtains close without cutting apart anything first.
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