normalizedcrow (@normalizedcrow) header
normalizedcrow (@normalizedcrow) profile picture

I don't really check this website anymore

Joined November 2021
Photo by normalizedcrow (@normalizedcrow)Photo by normalizedcrow (@normalizedcrow)Photo by normalizedcrow (@normalizedcrow)Photo by normalizedcrow (@normalizedcrow)Photo by normalizedcrow (@normalizedcrow)Photo by normalizedcrow (@normalizedcrow)Photo by normalizedcrow (@normalizedcrow)Photo by normalizedcrow (@normalizedcrow)Photo by normalizedcrow (@normalizedcrow)Photo by normalizedcrow (@normalizedcrow)
my feather/fur shader is out now! you can get it here: normalizedcrow.gumroad.com/l…
38
584
34
3,172
196,091
put out another small update to this made it so the head camera will be scaled to the correct size during setup based on you height also fixed a bug in the auto setup when you avi wasn't at 0,0,0
I made a system for VRChat where players can grab and pose your arms, legs, and head unlike other limb grab systems, it uses IK so limbs won't be bent at weird angles it also supports OSC Leash and lets you move your view with your avatar's head
4
113
did a small hotfix some people were having an issue where the auto setup thought Final IK wasn't in your project when it actually was if you run into that issue, download the new version and it should be fixed
I made a system for VRChat where players can grab and pose your arms, legs, and head unlike other limb grab systems, it uses IK so limbs won't be bent at weird angles it also supports OSC Leash and lets you move your view with your avatar's head
3
58
2,034
I made a system for VRChat where players can grab and pose your arms, legs, and head unlike other limb grab systems, it uses IK so limbs won't be bent at weird angles it also supports OSC Leash and lets you move your view with your avatar's head
26
529
27
5,444
121,418
Just put out an updated version of my shader with: -UV Tile Discard -VRC Light Volumes support -Lightmap support -More lighting override controls -Some performance improvements It's also available at jinxxy now too! jinxxy.com/normalizedcrow/Fe…
30
3
296
12,520
normalizedcrow retweeted
34
4,229
60
20,573
383,451
normalizedcrow retweeted
machine girl miku _(┐「ε:)_
77
7,884
113
59,134
997,304
normalizedcrow retweeted
pipeyard #rainworld
6
251
1
1,305
18,391
One of the key projects in our ECP initiative is coming together really nicely. Everyone, I would like you to meet Immersive Gloves, designed by @ImmersiveDevice and to be manufactured by @EOZ_VR This will be available for BETA Testing soon!
33
63
11
380
23,678
normalizedcrow retweeted
comm for @7thRanger 🌆❄️🐦‍⬛
3
145
1,297
27,045
normalizedcrow retweeted
smartypants
9
777
2
5,707
98,411
finished the tutorial on how to use the coat painting tool youtube.com/watch?v=7DyAkr2m… also updated the shader again to fix a bug where the tool was becoming corrupted after saving
1
2
13
991
normalizedcrow retweeted
Fluffy dog fluffy dog! Played around with the fur shader made by @normalizedcrow it does work really well with the custom hair i made for my fara :3 thought id share it! Twitter compression butchered this so have a screenshot too. Look at he go.
3
7
80
3,084
there’s now a set of pre made feather textures included with this too
my feather/fur shader is out now! you can get it here: normalizedcrow.gumroad.com/l…
3
7
87
3,028
realizing i should probably give an example of what they look like
16
617
another little fix, models with flipped or mirrored UVs should no longer have an issue where coat direction gets painted backwards
7
471
pushed another update to the feather/fur shader: you can now bake a bind pose for static meshes (useful for rescaling them) also new options on the painting tool to avoid painting on backfaces, and it will show areas where you are painting on backfaces in a different color
1
1
44
1,129
pushed a little fix for painting symmetry issues that happened on models that had rotated root bones
8
579