BEAR (@opebear) header
BEAR (@opebear) profile picture

B Ξ Λ R Cook like a mad onchain Builder!🛠️⛓️ Onchain enjoyer | Still hunting alpha One day @0xAlphaGEMs 💎 (My Dream🛌)

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Joined October 2018
Photo by BEAR (@opebear)Photo by BEAR (@opebear)Photo by BEAR (@opebear)Photo by BEAR (@opebear)Photo by BEAR (@opebear)Photo by BEAR (@opebear)Photo by BEAR (@opebear)Photo by BEAR (@opebear)Photo by BEAR (@opebear)Photo by BEAR (@opebear)
made with opus 5.5 + @threejs asked it for a tiny oil rig in a storm. then i asked for godzilla 👀
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BEAR retweeted
Qwen3.5-4B-3D-Coder w/ Three.js A 4B parameter model can generate interactive 3D scenes using Three.js. Qwen3.5-4B-3D-Coder's October 29 update makes the full FP16 weights, training dataset, and technical report publicly available. The dataset contains 4,146 synthetic examples. Training took about 60 hours, combining full fine tuning with a short LoRA stage. 3D scenes are generated as HTML and JavaScript through Chat mode, not agent tool integration. Specific generation settings and a Three.js system prompt are required. Q4_K_M and Q8_0 GGUF versions are also available, with more quantized variants planned. huggingface.co/ccore/Qwen3.5…
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Steal these 4 beautiful hero sections. Prompts below 👇 jiro.build/g/zJmtwxsQab
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Fora went full witch mode and still got no treats. She just stands there holding the empty pumpkin bucket staring at everyone like “where is my #BNB ". Meanwhile the whole Four.meme community is busy sniping new coins instead of giving candy. This is why Fora is scary. #SpookyFora
🎃Fora’s Spooky Season 👻 — Make Fora Scary. Make It Funny. Win 500U. 🗓️ Oct 29 – Nov 2 👻 1. Trick or Treat with Fora 💰 评论区互动|随机奖励5人$20 选择题:Trick 👻 还是 Treat 🎃?请回复选项并说出理由。 👻 2. Fora’s Spooky Meme Contest 💰 原创 Meme 创作赛|TOP5获得$40 请用 Fora 形象制作万圣节 Meme、表情包或 GIF。 👻 3. Dress Up Fora 💰 Fora 万圣节变装挑战|TOP5获得$40 给 Fora 换上吸血鬼、幽灵、南瓜怪、僵尸、讨糖、派对等造型。可以自己创作,也可以用 AI 生成图片,评选最有创意的作品。 📌要求:关注Fora、引用活动推文并发布原创作品到X、带上统一话题标签 #SpookyFora ;评奖将结合创意和内容质量,推文数据表现作为参考。 变得诡异,发挥创意,让我们创造一些万圣节魔法! 🎃👻
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just updated the Social Pot, paying missed days with 12,072,970 token credits to 67 players who had never won before. It also launched a weekly prize for the top 50 spenders, each receiving $25 game credit. Island Raid and NFT boosts remain active.@ComputersRh computersrh.xyz/ref=opebear
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Did i need to add crows to my game? no. does it affect gameplay? no. is it fun and did i do it anyway? #indiedev #gamedev #indiegames
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🐸 Tiny Frog vs. The Wild! 😂🔥 The Most Unexpected Superpower Ever! 🚀 Prompt ⬇️ DURATION: 60–70 seconds FORMAT: Vertical 9:16 STYLE: High-quality 3D animated comedy, cinematic lighting, expressive characters, detailed environments, smooth animation, vibrant colors, family-friendly fantasy. MAIN CHARACTER LOCK: A tiny, round, lime-green frog with a pale yellow belly, enormous glossy eyes, tiny limbs, and an adorable expressive face. Keep the exact same design throughout the video. A tiny orange creature with a long, flexible neck appears as its companion. SCENE 1 (0–10s): THE SLINGSHOT In a sunny, dry grassland, the little frog pulls back an oversized red slingshot. It releases the band and launches itself forward, tumbling through the air before landing comically in the dirt. The orange creature watches in surprise. SCENE 2 (10–20s): THE STRANGE DISCOVERY The frog encounters the orange creature, whose long neck twists and stretches like a spring. They exchange confused looks. Suddenly, a giant furry creature with a honeycomb-shaped shell appears, startling them both. SCENE 3 (20–30s): TROUBLE ARRIVES The frog and orange companion investigate a strange beehive hanging from a tree. The hive shakes violently, and a swarm of angry bees emerges. Dust and leaves fly everywhere as the frog prepares to escape. SCENE 4 (30–40s): THE CHASE A giant wild animal suddenly charges toward the tiny frog. The frog races across the grassland while the orange companion bounces wildly on its head. Use fast tracking shots, dramatic close-ups, and exaggerated comedic reactions. SCENE 5 (40–50s): UNEXPECTED POWER Cornered by danger, the frog's eyes widen. Its body suddenly glows with magical energy, and it releases a spectacular burst of fire and swirling energy. The pursuing creature stops in shock as the frog discovers its incredible power. SCENE 6 (50–60s): THE HELICOPTER TRICK The orange creature stretches its neck into a spinning propeller above the frog's head. Together, they lift off the ground and fly over the grassland. The frog looks incredibly proud while the orange creature spins uncontrollably. SCENE 7 (60–70s): THE FUNNY ENDING The flying duo loses control and drops toward a grassy cliff. The frog catches the edge with its tiny hands while the orange creature hangs upside down. After a tense pause, they look directly at the camera with embarrassed expressions. ANIMATION RULES: - Maintain consistent character designs, colors, proportions, and facial features. - Every scene must contain visible character movement and expressive reactions. - Use smooth transitions, believable physical interactions, and cinematic camera movement. - Balance action, comedy, suspense, and a satisfying final gag. - No live-action footage, no photorealistic human characters, no character morphing, and no random character substitutions. - No unwanted text, subtitles, logos, or watermarks.
🤖 Made with AI
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gm Gem Needed this today 💜 Easy to lose the plot when things move slow, but posts like this from the cave remind me why the energy hits different Keep those dreams alive frens
gm frens just a lil reminder to keep those dreams alive i know sometimes it's hard to stay optimistic, esp when things don't our way. but a lot can change in a year, a month or even a single day take care of yourself, enjoy the little things, and keep working towards whatever makes you happy💜
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When @jensenhuang asks for a somersault, you deliver. 🦆 See how AI agents on NVIDIA RTX Spark help bring @huggingface's Microduck from simulation to the real world.
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WTF... someone used Opus 5.5 to build an interactive Arduino learning platform. 🤯 You can learn Arduino through: ~ Hands-on lessons ~ Interactive circuit simulations ~ Practical projects ~ Learning by doing instead of just reading Perfect for developers and AI nerds who want to learn Arduino without getting lost in boring tutorials :) Follow me for more amazing AI, Coding & Web Dev insights 💎
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Part 2: Opus 5.5 vs Gemini 4 Argon, same live air traffic control center Same brief, every jet, tower and radar modeled in Blender. Opus took 70 minutes, Argon 2 hours 20 Argon used the extra time well, a busier airport with a holding stack you can watch. Opus kept the sector map clean
Opus 5.5 built a live airport ramp you can play like a strategy game, every plane and truck modeled in Blender and running in three.js
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My dream group finally opened applications 💎 Been watching GEMs cook for a while, the NFT alpha, culture, and “GEMs gives GEMs” energy is rare. Applying as an onchain builder who actually shows up and contributes instead of just asking for invites. Let’s see if I can make it into the cave ✊
AlphaGEMs applications are open 💎 Round 1 is live for 7 days ✅ - Only 10 GEMS will make it to the cave - The team reviews every single application Think you're a GEM? Apply here 👇 - vault.alphagems.io/join
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I just applied to join @0xAlphaGEMs ✅ Applicant #079 💎 Will I make the cut? vault.alphagems.io/join/ABGC… nitter.cf/0xalphagems/status/211…
AlphaGEMs applications are open 💎 Round 1 is live for 7 days ✅ - Only 10 GEMS will make it to the cave - The team reviews every single application Think you're a GEM? Apply here 👇 - vault.alphagems.io/join
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New week, new round. 🎮 No one knows exactly how the market will play out. But a community doesn't build itself by sitting on the sidelines. Stay involved. Keep building. Hold 小股东 to Earn BNC4. 0x026c029aC3395a893784FE6F3AECE2BFc613FfFF #小股东 #BNC4
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Open-source 3D from a few random photos. No camera poses. No special capture. #UniForge3D takes a handful of unposed shots, keeps what the photos actually show, and generates the missing parts into one complete textured model. Reconstruction + generation in the same space. Best photo per region. Textured GLB ready. Code, weights and demo are live. github.com/xibushu/UniForge3… #3DAI #OpenSource
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Embervale: When Growing Crops Becomes a Meaningful Economic Loop on Robinhood Chain 🌱 In a space full of GameFi projects chasing short-term metrics and hype cycles, Embervale has appeared relatively quietly but with a clear direction. It is a pixel-art farming game built on Robinhood Chain, where players are not simply completing tasks to extract tokens. Instead, they participate in a closed loop: Farm → Earn → Burn. 🌾 What Is the Game Actually Trying to Do? Embervale does not attempt to be a complex RPG or an ultra-simplified idle game. It sits somewhere in between: a pixel world with a slower pace that is easy to enter, yet deep enough that players might stay longer than a few days. Based on the project’s official website and promotional material, the core gameplay loop includes: Farm: Plant crops, water them, harvest, raise chickens, bake, and fulfill village orders. Fish & Forage: Fish in the pond, chop Emberwood, and gather herbs and berries. Fight: Mine ore, then descend into the Depths with a sword, bow, or staff. Earn: Complete daily village orders to earn $EMBER, which can be claimed directly to a Robinhood Chain wallet. Many people on X have described the feel as classic pixel farming with light combat and on-chain rewards layered on top. Several users mentioned the risk of falling into a “one more harvest” state — intending to log off but deciding to finish just one more cycle. That is usually a positive signal for a farming-style game. 🔥 The Real Differentiator Is the Burn Mechanism What has drawn the most attention is not only the charming pixel aesthetic, but the economic design. The project states that 70% of all $EMBER spent inside the game is permanently burned. This is a relatively aggressive figure compared with many current GameFi projects. Rather than vaguely claiming “there is a burn,” Embervale ties a high burn rate directly to in-game spending behavior. The intention is to create real deflationary pressure instead of a number that exists mainly on paper. In a recent update, the team noted that most of the development time has gone into balancing the economy. Their stated goal is to build a living world that is both fun to play and rewarding for the time players invest. This is a more straightforward admission than many projects make, as the usual focus tends to lean heavily toward maximizing token extraction speed. 🎁 NFTs and Early Access Embervale currently has Early Access open alongside whitelist applications for a free-mint NFT collection of 2,000 supply, divided into four different tiers. The NFTs are intended to have actual utility inside the game rather than serving only as cosmetic items. According to the team’s latest post (16 October 2026), the NFTs and the $EMBER token are expected to launch the following week. They also indicated that more complete information about the game will be shared before the full launch. Community response so far has been largely positive. Many users have already applied for Early Access and the whitelist. Some have written more neutral breakdowns of the “Farm. Earn. Burn.” loop. While questions remain about how sustainable the long-term gameplay loop will be, the overall atmosphere around the project has stayed relatively healthy — more curiosity than pure hype. 💭 Why Embervale Stands Out In GameFi, many projects try to do too many things at once. Embervale has taken a more restrained approach: start with a familiar genre (farming), present it in a clean pixel style, and attach a relatively clear economic mechanism. What stands out most is not simply the free mint of 2,000 NFTs, but the apparent priority the team is giving to the actual play experience before optimizing pure token farming. If they manage to maintain the balance between “fun” and “rewarding” that they have described, Embervale could become one of the rarer farming games on Robinhood Chain with a realistic chance of retaining players over time. I have already applied for Early Access and am following the whitelist process closely. Given the project’s current direction, players who show genuine interest in the gameplay (rather than treating it solely as a free mint opportunity) are likely to have a stronger chance of being selected. Early Access remains open at embervalegame.com. @Embervale_
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Something’s growing on Robinhood 🌱 Embervale is a pixel farming game on Robinhood Chain. Farm, fish, chop wood, fight, and earn EMBER by completing village orders. 70% of EMBER spent in-game gets burned. Early Access is open + Free Mint (2,000 supply) embervalegame.com
Something is growing on @RobinhoodApp 🌱 Early Access is open embervalegame.com
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Something is growing on @RobinhoodApp 🌱 Early Access is open embervalegame.com
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Turns out the future does have flying cars
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