We are hiring! Look for someone that both loves Characters and 3D as well as QA and helping make a product great through testing and working with clients.
If that's you... apply to join the Merry Band of Rigging Pirates at @OzoneStoryTech !!
ozone3d.com/careers/qa-lead/
We are testing an AI assisted bug tracking system... I decided to test it by filing a bug saying that I was, and I quote "Hungry and wanted a sandwich" complete with steps on how to get me a sandwich, where and what i wanted.
I am happy to report that I both got the award for the least relevant bug AND it did not make me a sandwich.
Off to lunch now :)
If you know... you KNOW what this means ;)
We are at @siggraph this year, @OzoneStoryTech has a booth, and we are doing deep dive private demos of Ozone Studio (2.0)... you want to see more, check us out!
@chasescooper @riggingdojo @gulch_gear @TradeWinsEquity @pixelfondue
This is one to check out!!!
It's finally finished!!! After a year of development we're excited to present Creating Creatures for Games - The Complete Masterclass.
We put absolutely everything into this course and are so excited to finally be able to share it with all of you: buff.ly/Hb0IqhS
Come see @gulch_gear and my talk at @UnrealEngine Fest tomorrow at 2pm, room e353
@OzoneStoryTech Subdivs Indie went live today! Students and independent artists can now get access to real-time Subdivs.
portal.ozone3d.com/checkout/…
Psst… 1yr free Subdiv Indie for anyone attending our talk in person :)
On my way to Chicago for Unreal Fest, looking forward to catching up with all my peeps.
Big news tomorrow for Indie artists looking to bring real-time Subdivision Surfaces into their @UnrealEngine workflows, so stay tuned!
@gulch_gear @riggingdojo (Brad Clark) and I are giving an @OzoneStoryTech Subdivs talk 2pm on Thursday you won’t want to miss. (Not if you like free stuff ;)
That's right! Subdivs for all the peoples next week! Be on the look out for the go-post to snag a copy for yourself. For anyone making games or using @UnrealEngine it will truly does change the way you make characters.
More next week... see you guys at Fest!
@chasescooper @pixelfondue @TimSweeneyEpic @FredNilsson @Vaughan3D @riggingdojo
We’re launching Ozone Subdivs Indie at @UnrealEngine Fest Next week!!! A more accessible way for individual creators, students, freelancers to start using Ozone Subdivs inside Unreal Engine. 🥳
Stay tuned for more!
ANNNNDDD... for anyone that does attend the Workshop... we are giving away a free year, of the yet to be released, @OzoneStoryTech Subdiv Indy license. We might even throw in a copy of @gulch_gear "Art of Moving Points" that will be launched on the Ozone Portal soon (currently only on @Apple iBook store) So you know... free goodies too :)
@chasescooper @FredNilsson @pixelfondue
Pssst... for anyone coming to @AnnecyFilmFest our very own @rhurrey and Brad Clark (@riggingdojo) are doing an @EpicGames @UnrealEngine Workshop expanding on the @OzoneStoryTech Subdivs talk they are doing at Unreal Fest. Sign up today!
forms.gle/uEfD3UgY2QxsQm9Z8
Richard Hurrey retweeted
Are you going to be at #Annecy this year?
Join us for a special 2 hour workshop in Unreal Engine 5.8 & learn how to get started rigging Stylized Faces.
#unrealengine #ue5 #animation #rigging #controlrig
lnkd.in/eiiDPD6a
It's @OzoneStoryTech Subdivs Monday! Check out this fun little doodle of "Porkchop" (a @HensonCreature Digital puppet character) riding on the back of our very own CubeDudapus. Subdivs in @EpicGames Unreal Game Engine... Millions of polygons, all in real-time in... Download a free trial today!
ozone3d.com/products/subdivs…
youtu.be/x3DlvUxJqxY?si=oFi7…
Check out some cool new @UnrealEngine control rig features… direct poly control!
And some @OzoneStoryTech Subdivs ;)
@chasescooper
Oh yes... being able to rig in Unreal is super cool! And being able to rig with much sparser meshes is even cooler ;)
Go grab a free trial now to check them out:
ozone3d.com/products/subdivs…
@chasescooper
Rigging directly in @EpicGames Unreal and then applying @OzoneStoryTech Subdivs for smoothy goodness.
Available for Animation and Game Studios now!
Pssst... guess what launched and available for purchase TODAY?!? @OzoneStoryTech Subdivs for Studios... awwww yeah!! More info to come soon... but no more overly heavy meshes for animated characters in @EpicGames @UnrealEngine
ozone3d.com/products/subdivs…
@chasescooper @FredNilsson @ThatNgonGuy @FabricPaul @duckmaestro @henningsanden @FlippedNormals
Hello, Moon. It’s great to be back.
Here’s a taste of what the Artemis II astronauts photographed during their flight around the Moon. Check out more photos from the mission: nasa.gov/artemis-ii-multimed…
Congrats @NASA and @rookisaacman on the Artemis Launch... but for the love that all is holy, please have better camera work for the next launch. Maybe talk @elonmusk about getting @Starlink antennas on these mission so we can get solid, stable and clean views these launches.
Richard Hurrey retweeted
Nathan Fillion has confirmed that #Firefly will return as an animated series, with the original cast set to voice their characters in an all-new adventure.
Read more: empireonline.com/tv/news/fir…



















