Admin Utility:
- To quickly check a User´s current and old data, we save their latest 150 data logs.
- These are sent to approved users when they request it.
- If an exploiter tries to touch this feature, they are instantly banned.
Free UGC and Premium Rewards:
- Players can buy any UGC that is in stock and in the Shop for In-Game Points
- Developers can add or remove an item to the Shop with a single Value Instance
- Premium Players get a Daily Quest which unlocks different rewards, Free UGC every 14 days
AFK Mode and Minigame Opt-Out:
- Soft Opt-Out UI button to avoid participating in minigames and enable the Tasks
- AFK Mode which unloads most of the map and points the user´s camera towards Ads.
- Input Inactivity auto-enables AFK Mode
Minigames and XP 1/2:
- Different Game options (Tile Takeover, Obby, Flood Escape, Glass Bridge and 4 Courners)
- Different Map options
- Code follows a format so Builders can add Maps at will.
- Highlights added for spectators and players to easily see what is happening.
Quests & Tasks:
- Random Quests with 3 levels of difficulty and different requirements, 24 or 12 hour cooldown depending on gamepass ownership.
- Tasks, specific activities to perform every 3 minutes, if the last task was completed.
Spin Wheel:
- Random Prizes at very specific odds
- Includes In-Game Point Rewards and Free UGC rewards
UGC Catalog:
- Loads all UGCs under a specific Group
- Allows Players to Try them On and Purchase them In-Game
- Includes sorting by AssetType and searches by Name
Dev Products and Gamepasses Integrated with UI:
- UI showcase of Available Offers
- Store for Gamepasses and Points
- Gifting Gamepasses and Points to Users in the Same Server, Across Servers and to Offline Users
All game UI made by @TM951SLO
Replying to @MrAuxality @SmokyDev
I just send the payment he required.
Replying to @SmokyDev
You have been payed what you asked for. I withdrew to take care of my health and my relatives´ health. I dedicated many hours to this project.
Remade how the balls are displayed and how the force is applied to be more realistic and fun!
None of the ball models are mine, I only manage the scripting side of this project.
#roblox #robloxdev #scripting
Added Ball Usage! Hold click for an estimated trajectory and a variable force value that increases and decreases constantly.
Inventory, Currencies and other secondary values now save and load through DataStores.
#scripting #roblox #robloxdev #football
Item Collection and Storing, Crafting and integrated with DataStore
#roblox #robloxdev #scripting #ui #commissionopen


