Ryan Keable (@ryan_keable) profile picture

Technical Artist at Mighty Games Studio

Joined September 2009
Photo by Ryan Keable (@ryan_keable)Photo by Ryan Keable (@ryan_keable)Photo by Ryan Keable (@ryan_keable)Photo by Ryan Keable (@ryan_keable)Photo by Ryan Keable (@ryan_keable)Photo by Ryan Keable (@ryan_keable)Photo by Ryan Keable (@ryan_keable)Photo by Ryan Keable (@ryan_keable)Photo by Ryan Keable (@ryan_keable)Photo by Ryan Keable (@ryan_keable)
We don’t really use X. But our Release trailer came out the other day. 16th October release for Penguin Colony youtu.be/7YT3AM70BE8
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Ryan Keable retweeted
In case you missed it: I just launched my 2nd solo dev project, Normal Golf Game. ⛳ You are trapped on a giant golf course ⛳ You are $100k in debt (to me) ⛳ Don’t worry about it ‘One of the most inspired sports games since Nintendo’s Wii Sports’ - Patrick Klepek Out now!!
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The Southern Fisheries Penal Colony is looking for new Expatriates! 🦀Crabmeat is Out Now on Steam 🦀 ❄️Explore, Get big hauls, Defend your ship from attackers 🧪Blend of First Person and Point and Click gameplay 🕑Short 2-3 hour experience Store Link ⬇️
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Everyone - Jeff’s work is exceptional! Worth a look, I’m a regular viewer as I still don’t get Ruck craft, but explains it clearly, unlike other Rucks in my circle !! Great work Jeff ( #34 )
Replying to @JeffWhite34
@davidking34 I heard about this morning haha thanks fellow 34. Little ruckwork homework 👆🏼 😉
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I've had a side project going this summer to solve (optimal team/trades) the 2025 #aflfantasy season retrospectively. The project: tinyurl.com/fantasyopt The 2025 solution (59k points for season): tinyurl.com/fantasyoptsol A discussion on the outcomes: tinyurl.com/fantasyoptdisc
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I did a quick and dirty port of some python Asteroids code to adapt it to my USB->HP bridge, and here it is displaying on the HP1345 vector monitor!
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Is your game 2D or 3D? Yes
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Just over one day left to get this!
. @WildfireGame is 70% off (SEVENTY! PERCENT!!) in the Steam Spring Sale! This is the cheapest the game has ever been. Burn the world with a friend in our stealth platformer. Link in reply!
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Opening Round #AFLFantasy Market Share Round Up Team Points: SYD - 1340 HAW -1458 GWS - 1560 COL - 1370 A low scoring affair across the first two games! 1/6
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Anxiety is a background process that occasionally eats 100 percent of your CPU.
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I just found out about recency bias, and I’d have to say that out of all the biases, it’s my favourite.
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The Best Darn Grid Shader (Yet) medium.com/@bgolus/the-best-…
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I've been messing around with separable convolution filters using SVD, thanks to @BartWronsk (bartwronski.com/2020/02/03/s…) Made a shadertoy demo with JWST diffraction spikes. Works well, although 8 rank approximations might not be sufficient for this one. shadertoy.com/view/clBSzm
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I had been trying to verbalize this sentiment for years — when I witnessed siblings speaking on each other’s experiences
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Ryan Keable retweeted
I always write my own lighting solutions. I've had some really naive ad hoc color bleeding in my (very fake) GI before, but this is my first decent attempt to actually have the light *bounce*
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Only 37 days until Technically Games 2022! Get your tickets for the crunchiest deep dives around here: eventbrite.com.au/e/technica… #gamedev #indiedev
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WILD! Working to achieve my goals! Lot's of test effort today. Stable Diffusion in VR + touchdesigner = realtime immersive latent space. This proof of concept is the FUTURE! #aiart #vr #stablediffusion #touchdesigner #deforum
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So proud of the work our team has been doing, and really excited for the new challenges to solve and opportunities we will have from this 🙂 keywordsstudios.com/keywords…
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Our wellbeing-focused game studio @lumiinteractive is now hiring a Quality Assurance role! ⭐ Remote friendly ⭐ ESOP available ⭐ Trialling a 4 day work week ⭐ Lovely team and player community 👀 jobs.polymer.co/lumiinteract… Please retweet for visibility! ✨
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