Ryan Furrer (@ryanfurrer_) header
Ryan Furrer (@ryanfurrer_) profile picture

Design Engineer @pragmaplatform building @firstlookgg https://nitter.cf/t.co/5GzjGIiqc1

Islip, NY
Joined April 2018
Photo by Ryan Furrer (@ryanfurrer_)Photo by Ryan Furrer (@ryanfurrer_)Photo by Ryan Furrer (@ryanfurrer_)Photo by Ryan Furrer (@ryanfurrer_)Photo by Ryan Furrer (@ryanfurrer_)Photo by Ryan Furrer (@ryanfurrer_)Photo by Ryan Furrer (@ryanfurrer_)Photo by Ryan Furrer (@ryanfurrer_)Photo by Ryan Furrer (@ryanfurrer_)Photo by Ryan Furrer (@ryanfurrer_)
I shipped some improvements to our filters on the @firstlookgg studio dashboard yesterday updated design improved performance searchable filters and values improved keyboard navigation and a11y inline editable operators a clear all button (finally) some details to clean up but a big improvement nonetheless
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Ryan Furrer retweeted
Steam demo reviews now feed into Sentiment on FirstLook 💬 - see what players think of your demo before launch - same analysis as your full game’s Steam reviews - sits alongside Discord, Steam reviews and discussions - switch it on in Configuration → Steam catch what’s landing (and what isn’t) while there’s still time to fix it
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Oh hey, I worked on this! 🚀
Steam Achievements are now in FirstLook 🏆 - reward players for unlocking achievements - filter players by who’s unlocked what - see every player’s unlocks on their profile - synced daily from Steam turn in-game milestones into community rewards
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I haven’t posted since I was in Texas in September 😬 Since getting home life has been busy but good. Work is going well… no complaints at all especially when I get to move just outside of Austin, TX in a couple of weeks!
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Ryan Furrer retweeted
New Gaming Founders episode with Charlie Cleveland, co-founder of @UnknownWorlds just dropped🌊 - Fans mailed $20 bills to fund Natural Selection - 9 years of nearly going under - @Subnautica went on to sell 12M+ copies Thanks for coming on the show, @Flayra! Link in comments
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Ryan Furrer retweeted
Friday was my last day at @ZephyrCloudIO. Now, I'm looking for my next role. I've been agentic coding and learning how to be more efficient with token usage. I led our company in UX design and engineering. I would love to stay in a UXE role, but open to leadership roles as well. I learned that my leadership skills have tremendous value with my experience. If you have an opening, or know someone that may, please let me know. I had other co-workers impacted as well, and can vouch for them.
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Ryan Furrer retweeted
CYC 27 September 28-30th 👀 – at Amsterdam, The Netherlands
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Ryan Furrer retweeted
Today is a good day to call, text, write, fax, voice memo some friends.
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Ryan Furrer retweeted
Reminder to keep your character names in the Forever Beta respectful and within policy. Forced name changes are going into effect and users with the most extreme violations have been removed from the Beta. More info: blizz.ly/47he542
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Ryan Furrer retweeted
We've tweaked/improved who we're hiring... ◌︎ Senior Product Design Engineer ◌︎ Full-time & Fully Remote → cal.com/jobs/senior-product-… 💡 We're looking for product designers who have transitioned heavily into design engineering.
I’m hiring a Senior Product Designer for @calcom to work alongside myself and the product team. Full-time, fully remote & competitive salary. If you’re a designer and designer en gineer you’re gunna cook here. East Coast to East European tz. Drop your portfolio below 👇🏼
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Ryan Furrer retweeted
GET YOUR APPLICATIONS IN BY TONIGHT — deadline is end of the day!
founders! pitch your startup in a Shark Tank-style competition live on stage at Connect - win a billboard in SF, $350K in @Cloudflare credits, access to the VIP speakers dinner - judged by @eastdakota, @zatlyn, @dok2001 - hosted by @threepointone details + how to apply ↓
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Ryan Furrer retweeted
A AAA studio is testing an unannounced competitive shooter, and we have keys 👀 Third-person PVPVE. Infiltrate, steal the cargo, escape before the other team does. - 4 weekends from Sept 26 - Each weekend unlocks an exclusive reward that only testers can own - Limited spots
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Ryan Furrer retweeted
Hey guys, I am extremely proud to announce that Indie Game Joe now has its own official newsletter! Hosted on @playerdotgg, it's another step towards helping indie devs get their games seen. It's completely free to subscribe. Also, this is not a paid partnership! ❤️
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Ryan Furrer retweeted
Warcraft: Forever officially launches Nov 4 and to celebrate, I have a Warcraft Forever Collection to giveaway, which also includes Warcraft 3 Reforged! To enter: 💟like ✅follow 🔁retweet 🎁Winner will be drawn Sept 19! #WoW_Partner #WarcraftForever #Giveaway
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👋 I’m beta testing Coalesce, an iOS app for people who combine training disciplines (ex: running + lifting) The app looks for conflicts across your whole week instead of treating each workout plan independently. I’m looking for a few free beta testers who train across multiple disciplines and are willing to give honest feedback. Reply or DM me if that sounds like you.
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Ryan Furrer retweeted
I built a tiny tool for devs launching apps. It's called LaunchFrame. Add your App Store, Google Play, or website URL and it turns your app icon into a polished 7-second launch video, like the one below. I built this in my free time over two days. Here's how it works 👇
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Ryan Furrer retweeted
founders! pitch your startup in a Shark Tank-style competition live on stage at Connect - win a billboard in SF, $350K in @Cloudflare credits, access to the VIP speakers dinner - judged by @eastdakota, @zatlyn, @dok2001 - hosted by @threepointone details + how to apply ↓
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Ryan Furrer retweeted
We're hiring an Engineer for our Product Growth team in Austin, TX here at Cloudflare. If you have passion in developing the best user experiences through experimentation & iteration, you should apply! job-boards.greenhouse.io/clo…
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