
hi i'm ian! i collect gamecube controllers and occasionally play games with them | founder of Filipinos At Riot 🇵🇭 | gameplay engineer @Play2XKO
Joined March 2018
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Ian Torres retweeted
My VFX work on Sett on @Play2XKO #realtimeVFX
Check out more on my artstation: artstation.com/artwork/XaaLo…
Hope everyone is having fun playing him :)
huge shout out to @zoegsams for working with our player platform team to get the casual lobby leaderboard stood up!
sett and samira enter the arena, with updates to the climb and balance adjustments. read all about it in the 1.3.3 patch notes
2xko.riotgames.com/en-us/new…
Ian Torres retweeted
Patch notes are here. A very quick summary.
Consistency/Bugfix
- Blitzcrank had many bugs fixed with their kit
- Braum’s ultimate is now more punishable on block, and has been made as negative as possible with the time we had available.
- Caitlyn now has an easier time hitting S1 > [S1] on air opponents and [S1] > [S1] on grounded opponents, along with some other buffs.
- Jinx’s std.[H] functions has an updated hitbox to match std.H
- Senna got a large amount of bug fixes. Her Super Assist no longer does insane things that players haven’t found. Thank you for not finding them.
- Vi is now at more advantage when opponents air block her special attacks.
Balance
- Ekko and Akali had their normal frame data nerf. We don’t expect this to be a massive power shift, but it will help you take defensive actions against them.
- The Akali Pod has some updates to Akali based on feedback and reception from the last patch.
- Teemo’s pretty hopeless against pushblock right now. We’re giving some minor adjustments so he can fight it better (he still sucks against pushblock, intentionally).
- Senna is getting minor adjustments to wraith.air.S1 to make it more reactable, and anti-air or cross-up wraith.S2 will no longer obliterate you.
- Thresh b.Team no longer hits behind him, but his super assist functions a bit more as expected.
- Both Lux and Samira can now fire 2 fireballs in 2x Assist. 2x Assist is now quite a bit better with those champs.
Lux
- We did not expect the j.S2 cancel routes. We have talked about it, and decided that they are Cool, and we will be leaving them.
- We expected the fuzzies. You can have them.
- Instead of changing her combo routes, we’re nerfing the damage on S2 super and buffing the damage on holding S1 super. In return, we’re giving some buffs to her neutral and pressure.
- We quite like how she ended up!
That’s all have fun playing bye
sett and samira enter the arena, with updates to the climb and balance adjustments. read all about it in the 1.3.3 patch notes
2xko.riotgames.com/en-us/new…
here's the story of sett's development.
ft. producer @Kooswithak, balance lead @yohosiefgc, and sett's designer @UpToSnuff_FGC
Ian Torres retweeted
Here goes my final champ design for tuco! I really had a blast with this one..
We poured all of our remaining hearts and souls into Samira, and I couldn't have been more proud of what the team accomplished with this champ 🥹
We hope yall enjoy Samira for a long time!
Ian Torres retweeted
Please stop talking shit about bleeds win he earned that no matter the game he plays he still has to go and win it all which he did so show some respect
Ian Torres retweeted
会場で@serrotnai と会った!
俺の活動めっちゃ見てくれてたし、開発者裏エピソードもたくさん聞けたしめっちゃ面白くて良い人だった!
やっぱ開発者も含めこのコミュニティは最高です
2xko forever🔥🔥
Ian Torres retweeted
Had the distinct pleasure of being the Samira pod’s gameplay engineer. A bittersweet moment as she’s gonna be my final champ, but she’s sick and I can’t wait to see you all style on each other.
Ian Torres retweeted
Sett was the last champ I had the pleasure of rigging for 2XKO. He was made on an EXTREMELY accelerated timeline compared to our other champs but the team knocked it out of the park.
We wanted to give players one last surprise and I’m so proud of what everyone cooked up. 💚2XKO

















