
Official Twitter for @TheOfficialACM's Special Interest Group on Computer Graphics & Interactive Techniques + its conferences. #SIGGRAPH2026 #SIGGRAPHAsia2026
S2026=LA | SA2026=KLCC
Joined November 2007
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ACM SIGGRAPH retweeted
So happy to see this little guy in person, at my favorite @siggraph event, Real Time Live!
Olaf is such a well executed machine. When Disney parks are crawling with these living characters, kids are gunna love it
ACM SIGGRAPH retweeted
It was an honour to moderate #SIGGRAPH2026 365: Meet & Mingle Make a Difference panel on how & why to volunteer @SIGGRAPH. Thank you to Bonnie, Kristy, Glen and AJ for sharing their insights. Learn more + Join today: bit.ly/3Te27od
ACM SIGGRAPH retweeted
Great start to @SIGGRAPH this week!
The In-Between alone is worth the badge. Research turned into things you can walk around and grin at.
Excited for the rest of the week. Highlight reel below with some of the team’s favorite moments so far.
ACM SIGGRAPH retweeted
Tomorrow I'll be hosting official @siggraph Birds of a Feather @saturdayrobotic :
World Models for Robotics: Bridging Graphics, Simulation & Physical Intelligence ☕🤖
📍 Wed @ Los Angeles Convention Center, Room 510, July 22 3:30pm
👉 luma.com/yh2212ac
#SIGGRAPH2026 #Robotics #WorldModels #LA – at Los Angeles, CA
🚀 @siggraph 2026 Day 1: future of Physical AI will not be won by bigger generative models. It will be won by explicit grounding, structured memory, and controllable generation.
1️⃣ DLSS 5 (@edliu1105): Generation needs structure
@nvidia's key insight is that the rendered frame is the foundation.
Instead of relying on prompts alone, DLSS 5 conditions on:
• Character identity
• Scene semantics
• Lighting semantics
• Camera/composition
Combined with per-asset controls, one-step diffusion, 4K real-time inference, single-GPU deployment, and frame-streaming generation, DLSS 5 sits at the controllable, causal, low-latency end of the generative spectrum.
2️⃣ @NVIDIAAI Cosmos 3 (@liu_mingyu): World models need unified action spaces
@NVIDIARobotics’s Cosmos vision unifies:
World Understanding → Prediction → Simulation → Action
Key ingredients:
• Hybrid Mixture-of-Transformers architecture (causal AR branch + diffusion branch)
• Shared multimodal attention across vision, text, audio, and action
• Unified action representation (9D ego/effector pose + 15D/1D grasp state) across AVs, manipulators, humanoids, and egocentric agents
• Forward dynamics, inverse dynamics, and video-action policies
• Step distillation reducing inference from 50→4 steps (25× speedup)
• Cosmos 3 family: Edge 4B, Nano 16B, Super 64B
The most important slide may have been:
Compute → Data → World Foundation Models
3️⃣ Pixal3D: Fidelity comes from correspondence
Most image-to-3D systems suffer from an implicit 2D↔3D alignment problem.
Pixal3D solves this through:
• Pixel-aligned sparse SDF latent representations
• Explicit image back-projection into 3D feature volumes
• Direct pixel-to-3D correspondence
• Two-stage generation (coarse geometry → latent refinement → PBR mesh)
The lesson: replace ambiguous attention with explicit geometry.
4️⃣ Mixture of Contexts (@iclr_conf 2026): Memory is retrieval
Long-video generation is fundamentally a memory problem.
MoC reframes long-context modeling as retrieval:
• Learnable sparse attention router
• Each query selects a few relevant history chunks + mandatory anchors
• Causal routing preserves temporal consistency
• End-to-end differentiable training
Results on minute-long videos (~180k tokens):
• ~85% attention pruning
• ~7× FLOP reduction
• Near-linear scaling instead of quadratic attention
• Maintained identity, action, and scene coherence
The key insight:
Long-term memory emerges from retrieval, not dense attention.
Summary
DLSS 5 → explicit scene grounding
Pixal3D → explicit pixel-3D grounding
MoC → explicit memory grounding
Cosmos → explicit action grounding
The industry is quietly moving away from the idea that scaling video generation alone will solve embodied intelligence.
The next generation of world models will be defined by:
✅ Structured correspondences
✅ Retrieval-based memory
✅ Unified action representations
✅ Controllable generation
✅ Efficient inference
#SIGGRAPH2026 #NVIDIA #PhysicalAI #Robotics #WorldModels #GenerativeAI #ComputerGraphics #EmbodiedAI #3DVision #VideoGeneration #DLSS #Cosmos #Pixal3D #ICLR2026
ACM SIGGRAPH retweeted
Live from @siggraph i'm flying a kite.
Specifically, @mikebundy latest app, Go Fly a Kite for Apple Vision Pro! #siggraph2026
apps.apple.com/us/app/go-fly…
ACM SIGGRAPH retweeted
What time is it? It's Walking Teapot giveaway time!
At 12 noon, join us at the Dell booth on the Siggraph Exhibit floor, for a chance to take home a piece of RenderMan history!
Come early!
ACM SIGGRAPH retweeted
Come see us at SIGGRAPH this week July 21-23!
We have presentations, free giveaways including a 3D printed stylus holder and more!
Booth 613 - Los Angeles Convention Center
Full info at maxonvfx.com/4b4otP6
#SIGGRAPH #SIGGRAPH2026 @siggraph
ACM SIGGRAPH retweeted
🎨 Having a stellar time at @siggraph, teaching folks about @nanobanana, @googleaistudio, @FlowbyGoogle, and our Omni Flash models.
The world has gotten so much bigger for creative use cases over the last year! Prediction for next year = even more of a hardware presence. 🤖 – at Los Angeles, CA
ACM SIGGRAPH retweeted
day 1 of fun posters and workshops at @siggraph!
ACM SIGGRAPH retweeted
#SIGGRAPH2025 Announces Powerful Production Session Lineup: Program includes behind-the-scenes looks at groundbreaking work from DreamWorks Animation, DNEG, NASA, Nickelodeon Animation, Walt Disney Imagineering, Walt Disney Animation Studios, and Wētā FX. bit.ly/41nPoAr #Animation #VFX #VisualEffects #AnimationWorld #VFXWorld
ACM SIGGRAPH retweeted
Don't miss #OpenUSD Day at #SIGGRAPH2025. 🙌
🗓️ Wednesday, August 13th
📍 Vancouver, Canada
➡️ nvda.ws/4k59ZA3
ACM SIGGRAPH retweeted
We’re just weeks away from RTX Rendering Day at #SIGGRAPH2025! 🗓️
Don’t miss the latest in neural rendering with #NVIDIARTXPRO — Tuesday, August 12, 8AM–5PM PT.
Learn more: nvda.ws/4kiEKSb
ACM SIGGRAPH retweeted
Your 3D Gaussian Splats look great, but physics? They've been a flop.
Discover how to do deformable simulations on 3DGS at #NVIDIAResearch's NVIDIA Kaolin & Warp workshop at #SIGGRAPH2025 👉 nvda.ws/4o61SGP
ACM SIGGRAPH retweeted
A few #SIGGRAPH2025 papers on 3D generative AI being featured for press release:
s2025.siggraph.org/3d-genera…
See you all in Vancouver, August 10-14!
ACM SIGGRAPH retweeted
How to register for @siggraph 2025 in Vancouver for August --> a quick look at the conference, at @beforesmag
beforesandafters.com/2025/05…
ACM SIGGRAPH retweeted
#SIGGRAPH2025 Technical Papers deadline (Jan. 23) is fast approaching. New this year, compared to 2024, is the mandatory abstract and submission form deadline of Jan. 16. No new submissions can be created after this date. Please do not miss it! I look forward to your submissions!
ACM SIGGRAPH retweeted
Konnichiwa! 🌟 Join us at #SIGGRAPHAsia2024, one of Asia's most established Computer Graphics & Interactive Techniques Conferences and Exhibitions, in #Tokyo from 3-6 Dec! Connect with #CG pros from around the globe.
🎟️ Get your tickets NOW! bit.ly/sa24reg #Japan
ACM SIGGRAPH retweeted
Exciting! Many of the Talks and Productions sessions at @siggraph #siggraph2024 now on the program. Looks like some amazing stuff from @WetaFXofficial @ILMVFX @dneg @DisneyAnimation @pixar @mikrosanimation @imageworksvfx @LAIKAStudios @BoxelStudio more s2024.conference-program.org…
ACM SIGGRAPH retweeted
I am very pleased to share our last paper with Mickaël Ribardière, @drpaca and Pascal Barla : "A Fully-correlated Anisotropic Micrograin BSDF Model" (hal.science/hal-04567402)
I can't wait to present it at @siggraph !
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