shitty zoomer thing, doesn't work half as well as I hoped it would. Whole thing is in rendered as 8 row sets and it tries (and sometimes succeeds) to push 1 per frame giving it a weird venetian blinds effect
Space ☆ Bruce retweeted
Nu Gundam in One Year War colors
Space ☆ Bruce retweeted
So I just listened to the L-Gaim Odyssey vinyl, and on top of containing some great tunes, it unexpectedly still had this sick-ass poster tucked inside of it
I had never even seen this art before! (by Shigemi Ikeda)
following so many japanese accounts that my frontpage occasionally turns into a second-perfect pacific rim earthquake monitoring tool
Space ☆ Bruce retweeted
#HappyHalloween everyone! @DevStashOrg and Hidden Palace present: a treasure trove of unreleased Sega Mega Drive games, including source code! All courtesy of STI's Ken Rose
Highlights include a new Segapede build, B-Bomb, Treasure Tails, and more!
hiddenpalace.org/News/Happy_…!
Enjoy!
Nothing about it was particularly scary per se, but Minky Momo #26 still made for a surprisingly great Halloween watch. It just nailed that slightly haunting vibe of a good fairy tale while staying true to the series' whimsical roots. Really strong sense of atmosphere.
Space ☆ Bruce retweeted
And a completely unused "1P PLAY" mode in SegaSonic Bros. Really looks like they were planning on a home Mega Drive port.
Space ☆ Bruce retweeted
Legend of Xanadu PC Engine CD English translation patch!
gitlab.com/legend-of-xanadu-…
Here's a wiki with a manual for the game
gitlab.com/legend-of-xanadu-…
#PCEngine #TurboGrafx #TurboDuo #NEC #HudsonSoft #Falcom
Space ☆ Bruce retweeted
N1RA (WIP)
I will be moving into background work on november, hopefully more interesting content soon.
Added:
- Animation: Push walls, Electrocution
- Moving platforms (buggy)
- Moving objects
- Switches
- Camera stop
@gabegarey
#sgdk #megadrive #segagenesis #noAI




































