Pavol Buday (@spacejunker) header
Pavol Buday (@spacejunker) profile picture

Alive to play, playing to stay alive. Creator @gameconfguide, co-founder @svkgda, doing business IndieBI

Zagreb, Croatia
Joined July 2009
Photo by Pavol Buday (@spacejunker)Photo by Pavol Buday (@spacejunker)Photo by Pavol Buday (@spacejunker)Photo by Pavol Buday (@spacejunker)Photo by Pavol Buday (@spacejunker)Photo by Pavol Buday (@spacejunker)Photo by Pavol Buday (@spacejunker)Photo by Pavol Buday (@spacejunker)Photo by Pavol Buday (@spacejunker)
Massive congrats on the release! Demo was a blast.
Underkeep is out! ⚔️💪 A huge thank you to everyone who helped bring #Underkeep to life. Our talented freelancers, testers, translators, and, of course, the amazing community that kept us going throughout development. See you in the dungeon! Underkeep on Steam: store.steampowered.com/app/2… Underkeep on GOG: gog.com/en/game/underkeep #dungeoncrawler #RPG #indiegame
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Matej Hudák, Head of publishing spoločnosti @GrindstoneGroup , na poslednom meetupe herných vývojárov ohlásil uverejnenie novej wiki, zameranej na nezávislých vývojrov The Hard Way. sgda.sk/indie-guide/
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I know where I am going to be in April 2027.
And we’re live! 🎉 Early Bird tickets for SPLITSCREEN 2027 are now on sale. We’ve revealed our first speakers and partners, and rooms at our main venue, Radisson Blu Resort & Spa, are open for booking at special conference rates.
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There are games and then there are GAMES. You guys never disappoint. Cant wait to play it!
Seventeen years later… The time has come for Machinarium 2 🦾🔧 Wishlist NOW on Steam.
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Also know as the most anticipated game of the year. Cant wait.
Queen’s Domain is launching OCT 30TH!! ⚔️ Excited to announce our retro-fantasy action RPG with brutal combat and traversal-focused exploration will be available soon for PC and Consoles. Coming to Steam, Switch 2, Xbox Series and PS5!
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Even though Inversion Day is our priority now, @Freeek323 and I have been working on a new idea for some time. Here is a sneak peak of our new mouse / keyboard controlled rhythm game. Song is “Get Up” by awesome @BoomKittyMusic.
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Pavol Buday retweeted
Welcome back to the chaos. In the towering, vertical metropolis of KEMURI City, paranormal phenomena are simply part of everyday life. Check out our new world trailer for TGS 2026! 👇 #KEMURI #TGS2026
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📣 Announcing the Point-and-Click Showcase 🎉 Together @Amanita_Design and @rustylakecom are hosting a showcase packed with new game trailers, a dedicated Steam sale, and much more to be revealed. 👀 🔗 Apply NOW: forms.gle/z6e1QQFP9xwTKekR8 Follow us for future updates! 🖱️
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if you're an indie dev flying into Köln who'll be pitching all week at gamescom: I'll be sitting down around the corkonian for most of the day (from like 1030-11ish to 17ish, with a curry wurst break at some point) to chat or do some deck reviews or answer some questions!
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Pavol Buday retweeted
i made a game where you literally have to find a needle in a haystack the catch is there are 5,000,000 pieces of hay and only 1 needle
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Pavol Buday retweeted
This is a quick test that I did exactly 4 years ago while searching for rendering solutions for BFS in UnrealEngine. You see millions of Nanite meshes, with their transformations injected directly into GPUSceneInstanceSceneData. You could do rigid animations on that buffer too with all culling being performed. At some point we completely removed triangulated preprocessed meshes, so Nanite and Lumen and finally Niagara had to be disabled. In the end we ended with using a mixture of raymarching inside rasterized BBoxes and global voxel grid for destructive world. @SebAaltonen being a huge inspriration here
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Pavol Buday retweeted
I can't believe it's finally happening!🥹 Scarlet Deer Inn, our dark medieval folk tale with physical embroidery, releases July 21! Retweets appreciated. Thank you! ❤️
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Pavol Buday retweeted
Imagine this happening in multiplayer. Well actually it is in BFS
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Last year, there have seen 134 showcases offering more than 200 hours of world premieres and trailers. This June there are 27 of them so far. Get all the times, dates and direct links here: gameconfguide.com/#showcase
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Pavol Buday retweeted
To explain what is happening here ... During last 8 years we were developing a multiplayer game that runs completely on GPU. It means that everything you see including physics and the whole gameplay parallelizes on thousands of cores. Completely dynamic worlds can finally be played together.
Invincible Robot
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Phonopolis is out NOW on Steam, GOG, and Epic Games Store 📣 We hope you have fun playing with the cardboard city!
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Join us on May 17, 19:00 CEST for an online premiere of Constructing Phonopolis, a 50-minute dev documentary about our latest game! Here's just a little teaser 🏗️ Link to the premiere below.
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📣 ATTENTION! 📣 The Leader is looking for press and creators to spread his broadcast. If you work in media or create content and are interested in covering Phonopolis, please use the form below to request a Steam key.
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So I just got an email to start preparing for networking at GDC 2025. WTF? Did anyone else received this?
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Hand made with love. Few more days and it is here. Cant wait!
Attention, please. The Leader has an important announcement for you... 📣 Phonopolis launches MAY 20! 📣
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