squiddingme retweeted
『Boooom!!!』のMV最高にカッコよくてカワイイです!!繰り返し見ます!
マリン船長と衣装交換魔法🪄
アニメ マジルミエ5話は
本日24時55分からです!
先行カットにサカヱちゃんがいる…!
🎶MV公開のお知らせ🎶
TVアニメ『株式会社マジルミエ』
第2期エンディングテーマ「BooooM!!!」のMVを公開!
youtube.com/watch?v=zfYGdSql…
Vocal : 宝鐘マリン
作詞:q*Left
作曲・編曲:Giga
A-Sketchさんプロデュースの作品✨
見てね聞いてね👀👂💘
squiddingme retweeted
CLUB81800 NOW OFFICIALLY OPEN TO THE PUBLIC!
Feel free to hangout at the clurb, watch streams, play music, and enjoy all the BIBOO!! There's also a cool ballpit.
vrchat.com/home/world/wrld_b…
USE #CLUB81800 TO SHOW ME ANY PICS YOU TAKE! YIPPEE. Available in desktop and VR, VRCHAT!
squiddingme retweeted
The Keepers call to you now… will you answer them?
No longer a secret, Thief: The Dark Project Remastered returns!
squiddingme retweeted
Had to share that one moment from zevik's dishonored 2 gameplay where corvo slows down time and eats swarm of rats before they could attack him.
InstaMAT 2026 is out, bringing curve-based painting, smarter masking, rebuilt symmetry tools, and a redesigned interface to 3D texturing.
See what's new: 80.lv/articles/instamat-2026…
#InstaMAT #3d #3Dtexturing #gamedev #VFX #sponsored #ad @InstaMAT_io
squiddingme retweeted
The only thing I can take away from this is that it’s not safe for any kind of artist to invest in learning or using *any* @Adobe product. They could pull the plug on anything in the suite and ruin your pipeline at any time. Creative Cloud subscriptions are officially worthless.
Some of the props and centerpieces I made for DOKILOND. These were modeled with Blender 4.5 and textured with @InstaMAT_io
✨DOKILOND VRCHAT WORLD✨
Welcome to DokiLond, the world is now live & you can meet your fellow Dragoons here! You don't need VR to enjoy the world & can play on PC. Share your screenshots with the tag #DokiLond💛
⬇️vrchat.com/home/world/wrld_f…
valve are doing what nintendon't and making the gamecube 2
Valve has brought the Steam Machine back, and this time it's an impressive, compact, SteamOS-powered box that aims to further bridge the gap between gaming PCs and consoles. We went to Valve to try it out.
Check out our first hands-on impressions: bit.ly/47Wh2ah
squiddingme retweeted
🔊Sound On! 🔊
Officially announcing my new game "No Walls In Heaven"!
Fleeing a life of crime, infiltrate an enigmatic megastructure and discover its secrets for a slim chance at redemption.
Wishlist link and more info below! 👇
RT's appreciated :]
#gamedev #indiegame #BLAME
squiddingme retweeted
VILE: Exhumed may be banned for sale, but I refuse to let that stop people from playing the game.
It’s now available, for free, at WWW.VILEISBANNED.COM
Please share the site, share the game, and fuck anyone who tries to control storytelling and expression.
squiddingme retweeted
🚀 InstaMAT 2025 launches July 22! After a standout Early Access, it’s packed with hundreds of new features like procedural terrain, reference layers & more.
🔥 Get 30% OFF seat subscriptions until launch!
✅ More information: Link in the comments
youtube.com/watch?v=xtWM-kzo…
supposedly only the "recommended" section uses react native. I turned it on (I have it turned off using group policy) and tried this and could not see any substantial cpu usage spikes from opening the start menu that aren't just general windows background tasks








































