Thomas Lucchini (@thomlucc) header
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Principal Product Manager on Babylon.js @Microsoft.

Joined March 2009
Photo by Thomas Lucchini (@thomlucc)Photo by Thomas Lucchini (@thomlucc)Photo by Thomas Lucchini (@thomlucc)Photo by Thomas Lucchini (@thomlucc)Photo by Thomas Lucchini (@thomlucc)Photo by Thomas Lucchini (@thomlucc)Photo by Thomas Lucchini (@thomlucc)Photo by Thomas Lucchini (@thomlucc)Photo by Thomas Lucchini (@thomlucc)Photo by Thomas Lucchini (@thomlucc)
It was fun to build this augmented reality Portal to Hill Valley thanks to #WebXR and @Babylonjs. Check out this article and learn how to do it: aka.ms/portalAR #WebGL #webdev #3D
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We are thrilled to introduce you to the next evolution of web graphics...Babylon Lite...an entirely new engine that we've always dreamed of making! Faster, Smaller, Pixel for Pixel rendering match to Babylon.js. buff.ly/VtufEl2 #3D #WebDev #gamedev #indiedev #WebDevelopment #gamedevelopment #IndieDevs
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We have some exciting news to share! Babylon.js 9.0 is only 1 month away from release! We cannot wait for you to see the capabilities of the next iteration of the Babylon Platform! Follow #Babylon9Release all month long for teases and glimpses! #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Excellent!!! Congrats @Luaacro !
Experimenting what is possible with Babylon.js and the Editor #babylonjs #webgpu #webgl #gamedev #indiedev #javascript
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Experimenting what is possible with Babylon.js and the Editor #babylonjs #webgpu #webgl #gamedev #indiedev #javascript
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Microsoft just released TRELLIS 2
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KODAK Saab 900 → Concept-to-Photoshoot. With Weavy + Nano Banana Pro + Kling 01. (Full Workflow in thread) PROCESS: 01. Generate base car model. 02. Apply design to car render. 03. Iterate render shots. 04. Bring to life with NBP. 05. Gen some videos with Kling. Really like how nano applies design language. #nanobanana #promptshare
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We now have Orthographic Camera support for Gaussian Splats!!! playground.babylonjs.com/?in… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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this site is on another level… great 3d animations, solid sound design no idea what it’s for, but the experience is amazing
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MoCapAnything Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videos
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Forum user One Flag created Clicker3D. It's a super awesome game you should check out and play today! gamepix.com/play/cat-clicker #BuiltWithBabylon #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Check out this fun example of Thin Instances by community member Gabe Baker! buff.ly/xuCAu55 #BuiltWithBabylon #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Check out the early stages of 3D MMORPG. A game by forum user Maiu...heavily inspired by the Diablo games! maiu-online.com/ #BuiltWithBabylon #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Have you ever heard of 3D Pixel Art? Well check out this wonderful demo of the point cloud system! playground.babylonjs.com/#UI… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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We are beyond excited to spread the word that the Babylon.js Editor v5 has released! What better way to celebrate than with a podcast episode all about it! youtu.be/KzBRT75TnzQ #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Look what happens when you combine Area Lights, Havok physics, and Lemniscate! playground.babylonjs.com/#ZC… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Many thanks to forum user Cournoll, the Babylon Viewer now estimates the dominant light direction from IBL when shadows are enabled!!!! viewerconfig.babylonjs.com/#… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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The wonderful community extension "Figma to Babylon.js" by forum user jamessimo, has been updated to version 16! Go check it out! forum.babylonjs.com/t/figma-… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Replying to @babylonjs
NavMeshes also lets you solve mazes. It's fun to try! playground.babylonjs.com/#5W…
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