Titavius (@titavius) header
Titavius (@titavius) profile picture

WWE 2K Arena Modder Check me out! @ https://nitter.cf/t.co/yphkl8e1gb #WWE2K26 @dot_discovery

Joined March 2023
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We’re back 🧨⚡️ AEW Dynamite '26 for #WWE2K26 Available now ⬇️ @titavius #AEW @dot_discovery
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Definitely give this a read 👀 All I’ll say on AI is: be cautious. As it gets more capable, expect more people to reverse and repackage established tools built on pre-AI research. Reproducing a tool doesn’t mean understanding the work behind it. Support the creators who put in the groundwork. New doesn’t automatically mean bad, but looking convincing isn’t proof of quality. Look for proper testing, transparency and a track record before putting your game at risk. Keep some standards when choosing your content. We don’t pop for slop ✊ #WWE2K26
NEW BLOG - We enter a new era of modding More info here ➡️discovery.onl/blog/winter-ne… #WWE2K26
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WWE 2K26 Ring Announcer Expansion 2.0 - Samantha Irvin Restored * Samantha Irvin as a menu selectable announcer * Character model and audio ported from 2K24 patreon.com/tranquilkraken/p…
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Titavius retweeted
Powerhouse Hobbs for #WWE2K26 now available. 🎃 👉 @dot_discovery [ #AEW ]
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Ilja Dragunov AEW available now!! that entrance screenshot might be the best photo i’ve taken in 2k, s/o to @titavius’s director hub! last photo is a comparison of the 2k model and my new sculpt; he has a new body sculpt/type as well! #WWE2K26
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Absolutely phenomenal work, the rain is a much appreciated touch. Cannot wait to relive it all over again!
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Titavius retweeted
Work hard in silence. Let success be your noise. 🏆
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AEW All In: London '26 for #WWE2K26. Dropping this week! Day and night versions. New dynamic props and crowd fighting. Wembley at true scale, with atmosphere and weather. Shot in Director Hub. #AEWALLIN #UnderTheArch @dot_discovery @wembleystadium
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Replying to @TherealSeanNova
@TherealSeanNova made this awesome camera weapon and I just had to add my own flair, with a custom weapon animation and POV change, Gimme a hell yeah! #wwe2k26 #Wrestlemania as always working with @dot_discovery
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Titavius retweeted
More progress on #HONR. - Apron diving - Joint/bone homing based moves (diving example) - Non-joint/bone homing based moves - Non-locked ring direction enter/exit - Running dives (with non-locked direction) - Top rope attacks - Ring post irish whip events - Irish whip IK solved The goal of this pass was to have a lot more freedom when it comes to how you execute moves, modern games lock you to specific positions, I hate that. #UE5 #indiedev
More progress on #HONR. - Turnbuckle moves/strikes /w sitting - Grapple driving (like Def Jam Vendetta) - Springboard moves - Opponent awareness/following - Ground moves/strikes (unconstricted direction/landing) - Turnbuckle falling (% chance to fall to the outside) - Running grapple/strikes - Running the ropes Still need to fix irish whip motion warping, and some tightening up on events per animation but everything you see is dynamic docking & ik (feet on ropes etc); this was a big milestone. #indiedev #ue5
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A look at the crowd fighting options in the #AEW All In 2026 arena mod 👀👇 #WWE2K26 @dot_discovery
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🔥 DEF JAM STUDIO BETA PART 1 After months of development, the first public beta is here! 🎮 227 added fighters across 6 packs 🔥 Character imports & moveset editing 🛠️ Texture swaps & custom ISO building 🔓 Fully unlocked roster #DefJamVendetta #ModForever
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Titavius retweeted
This is something we've been working on as a small side quest. We've almost rebuilt the SmackDown 2 game in Unreal Engine 5. This SDReloaded Engine will be released for Free, open source on Github when done for non-commercial reasons, ghouls don't get any ideas. Support of @dot_discovery continued support is enabling us to do things like this, so thank you. 👊 Obvious things to clean up (aprons etc), but it's cool to see how they rendered the characters off screen and had them appear in through the tron. #UE5 #PS1
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🚨 #AEWDynamite Drop!! 🚨 David Finlay w/ Custom Shillelagh available now!! #WWE2K26
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We've got streamers now!? mate...
Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances also can be thrown during announcements and victory scenes! @titavius for the arena
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Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances also can be thrown during announcements and victory scenes! @titavius for the arena
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Titavius retweeted
Bobby Lashley ECW for #WWE2K26 now available. 🎃 👉 @dot_discovery [ #ECW ]
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Titavius retweeted
Okay @TheCanadianGTR, We at @dot_discovery raise you bounce-rhythm mod for #WWE2K26 🕺🪩
A first look at ViceBounce, a bounce-rhythm mod for GTA Vice City. Mod by tek-95: libertycity.net/files/gta-vi… Mod source code: github.com/tek-95/ViceBounce… #GTAViceCity #GTAVC
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Titavius retweeted
More progress on #HONR. - Turnbuckle moves/strikes /w sitting - Grapple driving (like Def Jam Vendetta) - Springboard moves - Opponent awareness/following - Ground moves/strikes (unconstricted direction/landing) - Turnbuckle falling (% chance to fall to the outside) - Running grapple/strikes - Running the ropes Still need to fix irish whip motion warping, and some tightening up on events per animation but everything you see is dynamic docking & ik (feet on ropes etc); this was a big milestone. #indiedev #ue5
More progress on #HONR. - Fully integrated WWise with audio ducking for special scenarios, again you will hear placeholder art - Grapple transitions, with 2 different moves. - Taunts + Wake Up ones - Strike system added, regular strike and strong strike - Ring awareness IK solver / positoning #indiedev #ue5
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RVD Attire Pack available now!! #WWE2K26 comes with over 20 attires and a new face and body sculpt! been watching wwecw in order & got inspired to make this! so you’ll see more from that era but there are a few singlets from before and after then as well!
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