vesk retweeted
Old Gamefaqs guides are very endearing. Most of them are bad in terms of being a guide, but they all give an unambiguous perspective of the playstyles for the people who wrote them. The fact that they liked the game enough to write a whole guide on them is also very charming.
I am not sure why people are opposing this? I think it'd be nice if they did something like crew mechanic optional, where in singleplayer there'd additional characters that would help you through while in multiplayer you'd have the support of your friends and so forth
Oddly enough in this sense Roman is sort of a modern bard to D’s story
vesk retweeted
why is there some kind of superiority complex for not using ao3😭😭 i read a shit ton of books, have a degree in english & creative writing, interned for a literary agent, ran a booksta, read classics and lit fic and essays and guess what?? i've been reading fanfic since i was 11
One thing I like about this season is that it makes an effort to get across the importance of a merc's crew. In the game Rogue briefly mentions that no one wants to work with V following The Heist fiasco & Bug and Jackie's deaths but it is not really mentioned otherwise
The music that plays in this scene struck me as somewhat familiar, I don't think it is the same piece but it is sort of reminiscent to New Dawn Fades in Temperance Ending. I do remember hearing something more similar to it within game though I could not find the exact composition
At the starting point and I already have a couple of thoughts regarding cinema as an art in Cyberpunk. Judy's approach to BDs, where human experience becomes a shared stimulations of receptors, and Ronan's approach where you need to actively emphatize instead of simply listening






























