
Chief {insert buzzword here} Officer of @rem5studios
Minneapolis, MN
Joined December 2018
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🌍 Polio’s Last Mile is now available on the @Apple Vision Pro! (Link in comments)
This experience was built from the ground up for VisionOS, and features many new components to compliment immersive video including interactive artifacts made from real objects in the field and several exciting new visual effects.
🔥 Special thanks to @tom_krikorian for leading the VisionOS development and turning this vision into reality in collaboration with @Rem5Studios .
At a time when global health faces unprecedented challenges, this award-winning immersive documentary has already reached over 10,000 global health policymakers, funders, volunteers, and advocates at major events around the world.
And now, we’re thrilled to share it with the Apple Vision Pro community.
👉 Get the free app from the Store.
#applevisionpro #spatialcomputing #globalhealth #endpolionow @Apple @insta360
The backend dashboard before moving it over to the Apple Vision Pro. Reals go ahead against Barca. All local models off one broadcast shot. Who’s working on something that could use this?
Continued clean up of watching soccer in 3D on the @Apple Vision Pro. With only broadcast footage there are a lot gaps to fill and soccer is probably the hardest given the number players and nuance of ball position. I’m training what I call the “sudoku” method for filling in all the holes in data that ai vision can’t solve. #visionos #vr #soccer #ai @MLS
Trying to find the right level of outrageous special moves for Toybox Soccer … 🤷♂️😂⚽️ @Apple Vision Pro #visionsos #soccer #vr
Got a notification from @Snapchat so I checked my dev account … Half a BILLION plays on a Lens I made at the end of 2024 for New Year’s Eve … and it’s still doing ~75k a day. Crazy. No idea why or who would be using it. Wish I could monetize. 😂😎🤷♂️
@LensStudioDev @Snap
I built "MatchCore" as the custom game-intelligence engine to power Toybox Soccer on Vision Pro. I ran thousands of 2D sims to fine-tune it. I also ran trials on 20+ hand-controller concepts to find the right one for this game.
Last night I asked @OpenAI Codex to port the systems to WebXR so I could test concepts on Quest. Took 15 minutes to have a working demo lol 🤯🤯🤯🤯
- Meta IWSDK
- Swift → WebAssembly
- TypeScript + Three.js
- WebXR
- Vite + ADB
@MetaforDevs @threejs @MetaVR_Official @MetaQuestGaming #vrglasses #metaquest #soccer #football #futbol
Took iconic soccer goals like Mbappe 2022 World Cup final volley and Roberto Carlos epic free kick and recreated it in 3D tabletop mode. Cause why not. Seriously tho for both entertainment and learning and dev this type of spatial application has limitless potential. @Apple Vision Pro via Toybox Soccer app (pre release). #visionsos #vr #ar #soccer #futbol
Added arrows for the 3 easiest passing lanes, each with a completion % estimate, on real @MLS game footage in the 3D @Apple Vision Pro replay ⚽️
Used Claude Opus 5.5 to:
• track every player + the ball (RF-DETR, BoT-SORT, DINOv2)
• train two gradient-boosted pass models (un-xPass method) on thousands of real Bundesliga passes
#soccer #futbol #visionos #vr #ar
hey @PalmerLuckey do you have any dev activation codes for the OG @modretro Chromatic owners? 🙌
Added crossing and headers. 😀⚽️ activated by certain zones then requires a pass for the volley and shoot to head it. 1 second window to take advantage, 8 second cool down. #visionpro #soccer #vr #ar #gamer


