This world can be visited on the following page through the web browser:
worlds.web.basis.hai-vr.dev/…
(Google Chrome recommended, Firefox may work; smartphones highly discouraged)
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It's very rough, but Unity WebXR seems to work on Google Chrome, so you "should" be able to visit this world in VR from that browser at that URL without installing anything: worlds.web.basis.hai-vr.dev/…
(Window must be focused for VR controls to work)
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nitter.cf/vr_hai/status/21141246…
In the past few weeks I've been using a spare machine remotely (my previous gaming computer from 2019) to build my worlds, so that it doesn't lock up my main computer while baking lights or building.
I'm almost tempted to switch my avatar workflow over to remote builds, too.
Haï~ retweeted
I tested it last night, impressive, bit laggy when facing certain directions of the map but it works!
Of course I won 😎
The majority of my former world "VRWare" has been migrated away from UdonSharp (and its VM) to the Cilbox VM used in the Basis Framework.
With this upgrade, it turns out my world can now run directly inside a web browser, without installing anything. nitter.cf/vr_hai/status/21119989…
The majority of my former world "VRWare" has been migrated away from UdonSharp (and its VM) to the Cilbox VM used in the Basis Framework.
With this upgrade, it turns out my world can now run directly inside a web browser, without installing anything. nitter.cf/vr_hai/status/21119989…
It's still very experimental, but you can give it a try here:
vrware.web.basis.hai-vr.dev/
(It may only stay online for a few weeks)
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I am testing something (temporary):
vrware.web.basis.hai-vr.dev/
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nitter.cf/vr_hai/status/21119989…













