John Animates (@watchmeanimate) header
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// Senior Animator The Mandalorian and Grogu / Astartes II / Blue Beetle / Stranger Things 4 & more ▷ current side project: anim course tbr 2026

Joined June 2015
Photo by John Animates (@watchmeanimate)Photo by John Animates (@watchmeanimate)Photo by John Animates (@watchmeanimate)Photo by John Animates (@watchmeanimate)Photo by John Animates (@watchmeanimate)Photo by John Animates (@watchmeanimate)Photo by John Animates (@watchmeanimate)Photo by John Animates (@watchmeanimate)Photo by John Animates (@watchmeanimate)
// 4-winged dragon flight cycle
2
32
317
6,094
// walk cycles - sporty runway walk
9
114
8
1,746
107,594
// Astartes II - New Trailer
13
121
7
1,311
31,651
// space marine vs orcs (astartes II)
13
60
1
1,608
85,501
// astartes II
25
166
5
3,692
127,829
// same timing + middle anim curve tweaks → instant anim variations
2
14
176
6,395
// animating creatures
2
14
211
6,120
// mech drill & fail
11
72
3
1,060
31,384
// layered workflow
3
26
2
459
11,603
// layered workflow
12
66
1
1,339
27,470
// space marine - ua spint (concept)
4
19
1
332
8,428
// space marine vs orks (pre-delete cut)
8
37
3
865
51,455
// space marine - sprint (concepts)
4
7
167
5,326
here I was exploring ways to increase aggression during sprint. left = without lean right = with lean forward camera = gets closer to sm as sprint continues
15
1,466
// animating a crocodile
6
45
1
950
36,091
// space marine - sprint (concept)
2
21
281
5,909
// layered workflow
4
29
508
18,017
// layered workflow
8
184
3
2,238
55,905
// walk cycles made simple
9
169
3
2,944
60,287