ZeroDev (@zero_devv) header
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I鈥檓 recreating Megaman Zero 3 Patreon: https://nitter.cf/t.co/pB0iUCUPW0 Ko-fi: https://nitter.cf/t.co/vBX2yKM0YK

Neo Arcadia
Joined April 2022
Mega Man Zero 3 Remake Aegis Volcano is taking shape! - Cyber World implemented - Elemental weaknesses added - Combat improvements - More updates in the works! New YouTube video coming soon! Also looking for an artist for new character portraits drop your work below! 馃憖
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I loved Mega Man Zero 3鈥檚 combat but wanted EX skills to be more accessible so I鈥檓 redesigning them as a skill tree, giving E-Crystals more use. You can toggle the new skills off if you prefer. Very early WIP so the menu, skills and ideas will change. Hope everyone's doing well :)
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New dialogue system for the Megaman Zero 3 Remake I need new art and sprites for the characters :( (reach out if you have the ability or something (i'm currently reusing the sprite from Marvel vs SNK as placeholders) Also if you're an artist interested in helping with sprites, my DMs are open!
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Devlog #2 for my Mega Man Zero 3 remake is live! 馃幃 A look at the latest combat, camera and gameplay changes! The support from you all has been incredible. I鈥檓 honestly lost for words. Thank you all :D youtu.be/TKYr5-I5-jo
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Megaman Zero 3 Remake Wide screen implemented! - Enemies behaviour updated - Improved combat system - Improved visual graphics - and many other updates Youtube vid is going to be ready soon!
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Implementing the bosses, some screenshots showcasing what's been going on behind the scenes
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Introducing a new feature: Flow When Zero enters into flow state he blinks from enemy to enemy, chaining his saber strikes into a relentless assault. Was inspiried by Azure Striker Gunvolt for this feature. #Megaman #UnrealEngine
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Megaman Zero 3 Remake: Enemy 27/71 Added (doesn't include enemy projectiles, limbs, effects etc) The hardest part is figuring out the behaviour for these little guys from the original GBA game and then translating that into c++
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