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Roblox Studio
Joined November 2016
Photo by /zerowin/ (@zerowin_)Photo by /zerowin/ (@zerowin_)Photo by /zerowin/ (@zerowin_)Photo by /zerowin/ (@zerowin_)Photo by /zerowin/ (@zerowin_)Photo by /zerowin/ (@zerowin_)Photo by /zerowin/ (@zerowin_)Photo by /zerowin/ (@zerowin_)Photo by /zerowin/ (@zerowin_)Photo by /zerowin/ (@zerowin_)
🔥 Fastest growing Roblox games this week 🥇 Highest Cart Ride: +611865% 🥈 Bike Universe: +12816% 🥉 Eat Everything In A Grocery Store: +2868% 4. Kill Your Friend!: +1305% 5. DIVINE HATCHERS 0.0001%: +988% (average players vs last week)
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Thank you all for the amazing support on Eat Everything, It's only been 3 weeks ❤️ #ROBLOX #RobloxDevs
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Anyone love to eat? I know I do eat everything in a grocery store by @zerowin_ has 11k playing right now and 671k first-time players yesterday. you're locked in with 4.3 million calories of food and every bite buys upgrades to eat faster
Come check out my new game: Eat Everything In A Grocery Store! 💰 Who will become the richest? 🍕 And most importantly… who will be the biggest eater? 👀 Jump in and find out! roblox.com/games/12820158688… #roblox
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Come check out my new game: Eat Everything In A Grocery Store! 💰 Who will become the richest? 🍕 And most importantly… who will be the biggest eater? 👀 Jump in and find out! roblox.com/games/12820158688… #roblox
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I went to sleep and left Claude working. I wasn't expecting much since I didn't think Roblox had any MCP tools for screen recording. I just woke up and I’m absolutely dying laughing at the trailer What do you guys think for a V1?
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I forgot to include the game link in my previous post! Feel free to join the group and give the game a try. Your feedback is more than welcome, and I’ll be reading all of it. roblox.com/communities/91599… roblox.com/games/11706071674…
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Discover Beeps in +1 Spaceship Per Click. FTUE showcase.
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Beeps and I will be waiting for you to test the game! We'll be listening closely to all your feedback. We’ve also heard your feedback about the neon visuals and the game potentially feeling overstimulating. Several settings are available to help adjust the experience.
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Beeps is indeed an AI, although calling him "AI slop" really gets on his nerves. So… shhh, don't say it too loud, or I might get in trouble with him. Also, he doesn't know this, but his buddy Claude played a part in creating him and helped bring Beeps to life.
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I’ve been working on this game since the day before yesterday, and I’m planning to release it. What do you think of it?
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I don’t understand why the Home recommendations aren’t increasing, even though all the signals are green. The game is growing day by day, but it feels like we’re hitting a ceiling at around 500–700 CCU. The game was released on August 31. roblox.com/games/12283649970… #robloxdev
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🚀 Shield Simulator is LIVE on Roblox. Our new idle game is officially out. First UA tests start now and I’ll share the numbers publicly. If you build, publish or invest in Roblox games, I’d love your feedback. 🎮 Play: roblox.com/games/12303804924… #RobloxDev #Roblox
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24h after launching Shield Simulator: Spend: 101.93 USD Impressions: 206.1k Clicks: 2,115 Plays: ?? +- 500 CPP: ?? Avg session: 11m (between 11 and 30 minutes) D1: 14% Revenue: 4k R$ what would you optimize first? What benchmarks do you use for a new idle simulator?
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Yesterday, I launched the first campaign using the Engagement objective. Today, about 40 minutes ago, I launched a second campaign focused on Plays, with no special targeting or settings. The daily budget is $110.
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Lobbies, teams, trades, spectator mode every Roblox game builds these from scratch. HermesChannels gives you authorized rooms, real-time presence, and per-player message filtering out of the box. Here's what it looks like. threads #RobloxDev
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Phoenix Channels + Socket.IO Rooms + Hermes Pipeline = this.
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Server: 12 functions. Client: 7 functions. That's the whole API.
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