zhin (@zhinvfx) header
zhin (@zhinvfx) profile picture

Game VFX Artist [email protected]

Republic of Korea
Joined November 2022
Photo by zhin (@zhinvfx)Photo by zhin (@zhinvfx)Photo by zhin (@zhinvfx)Photo by zhin (@zhinvfx)Photo by zhin (@zhinvfx)Photo by zhin (@zhinvfx)Photo by zhin (@zhinvfx)Photo by zhin (@zhinvfx)Photo by zhin (@zhinvfx)Photo by zhin (@zhinvfx)
zhin retweeted
Proud to share the work of the Chaos Zero Nightmare VFX team. Over the past few years, we've hand-drawn and animated cut-scene effects in Spine, from early development through live service. Please check out each artist's ArtStation below:) #ChaosZeroNightmare #VFX #2DFX
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zhin retweeted
// 3.7 leaks!! cyrene can choose whether to clock enemies or gag allies
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板野一郎さんによると、板野サーカスとは「ミサイルの動き(3種類)」や「カメラワーク」や「レンズ効果」などの映像表現によって迫力とスピード感を生み出す技法なのだそうです(「大量のミサイルをばら撒けばいいというものではなく、数が少なくても板野サーカスは成立する」とのこと)
Sora2 板野サーカス 動きに関してはもはやt2v一択だな… プロンプトはご自由にお使いください Japanese anime, itano_circus_sequence: - second: 1 shot: Wide Shot – Aerial Chaos description: Countless smoking missiles spiral and curve through the night sky, weaving around the silver mecha jet; dazzling trails fill the frame like fireworks. - second: 2 shot: Dynamic Tracking – Cockpit Exterior description: Camera swings dramatically around the sleek futuristic jet, highlighting its rapid maneuvers amidst the explosive battlefield. - second: 3 shot: Close-Up – Pilot’s Calm Fury description: Inside the cockpit, the silver-haired young female pilot grips the controls, her expression calm but fierce; strands of her shimmering hair catch the glow of cockpit lights. dialogue: 主人公「いい大人が!子供みたいなこと言ってんじゃねえよ!」 - second: 4 shot: Insert – Enemy Transmission description: A monitor flickers with the image of the rival male pilot, his eyes grim as missile trails flare in the reflection across his visor. dialogue: 敵の男性パイロット「これも人間のサガか…」 - second: 5 shot: Wide Cinematic – Explosive Ballet description: The scene pulls back to a vast cinematic view: hundreds of missile trails twisting in exaggerated arcs, explosions painting the night, capturing the essence of the "Itano Circus."
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stylized VFX started today, still in progress. #UE5 #stylizedFX #realtimeVFX
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Projectile Trail in progress inspired by Genshin Impact(2nd pic) #UE5 #realtimeVFX #stylized #gameart #unrealengine
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I'm gonna try to create traditional Chinese style VFX like xianyun's skills So I'll draw the Chinese cloud pattern called yunwen(云纹) (is this the right word?)
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2D FX smoke drawing for practice...
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