π˜Όπ™‘π™šπ™­π™«π™§π™— (@AlexvrbX) profile picture

Pathfinder 1E nerd. Gamer, old-school and new. I like "the mangers" / anime / indie comics. Subtitle Supremacist. In 2024 I got "Most #1's" but I retired.

Joined October 2020
Photo by π˜Όπ™‘π™šπ™­π™«π™§π™— (@AlexvrbX)Photo by π˜Όπ™‘π™šπ™­π™«π™§π™— (@AlexvrbX)Photo by π˜Όπ™‘π™šπ™­π™«π™§π™— (@AlexvrbX)Photo by π˜Όπ™‘π™šπ™­π™«π™§π™— (@AlexvrbX)Photo by π˜Όπ™‘π™šπ™­π™«π™§π™— (@AlexvrbX)Photo by π˜Όπ™‘π™šπ™­π™«π™§π™— (@AlexvrbX)Photo by π˜Όπ™‘π™šπ™­π™«π™§π™— (@AlexvrbX)Photo by π˜Όπ™‘π™šπ™­π™«π™§π™— (@AlexvrbX)Photo by π˜Όπ™‘π™šπ™­π™«π™§π™— (@AlexvrbX)Photo by π˜Όπ™‘π™šπ™­π™«π™§π™— (@AlexvrbX)
π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
Moxie Rocket wants the explosive action in the sky, Kit can’t be bothered.
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π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
He’s still here. He’s got a fan club. Including us.
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π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
Sir Patrick Stewart describes his first experience of a Hamburger in America. (You’ll read this in his voice)
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Damn. He was one of the best.
In lieu of flowers, memorial contributions may be made to: Johns Hopkins Alzheimer’s Disease Research Center Fund Β Β  alzresearch.org/giving/ Alzheimer’s Foundation of America Caregiver Resources Β  Β  alzfdn.org/donate/ Photo Credit: Tommy Garcia
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π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
In lieu of flowers, memorial contributions may be made to: Johns Hopkins Alzheimer’s Disease Research Center Fund Β Β  alzresearch.org/giving/ Alzheimer’s Foundation of America Caregiver Resources Β  Β  alzfdn.org/donate/ Photo Credit: Tommy Garcia
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Just backed it! Don't forget to get the add-on perk to expand any existing mini comics you have to the extended edition! There's also original art for sale!
The collected edition of Panopticon is available here, this is a more chill campaign, will be open for several months. kickstarter.com/projects/per…
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π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
The collected edition of Panopticon is available here, this is a more chill campaign, will be open for several months. kickstarter.com/projects/per…
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π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
Replying to @arvidthetwit
I know this is something you grappled with for a while, Arvid. Old fans and new alike will enjoy your work on Band of the Crow in a different way going forward. May you reach great success once again, and who knows... perhaps one day you'll return to the medium or something close.
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π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
🍁 We created a fully animated trailer that blew past all expectations: 367K views and counting. Have you seen it? It really is a thing of beauty. youtube.com/watch?v=Z16wRyYK… (4/7)
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π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
Pop! β€œREV REV REV” Moxie Rocket on the move! Bubble Gum and Rocket Fuel!
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π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
This is hard. This sucks. As a comic book, The Band of the Crow is coming to an end. We really wanted to share Book Two with you. And Three. And Four. It just wasn’t meant to be. (πŸͺ‘1/7)
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HARDLINE #326 - Monday news!
πŸ€– Made with AI
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π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
Calling all Dreamcast developers! Today I am publicly introducing a SH4ZAM-powered self-shadowing soft shadows library to Sega@Dreamcast development. No more blobs, tearing volumes, or staying in the past. Dreamcast now has self-casting, feathered shadows in the big TWO-SIX! Highly recommend that you use it in conjunction with @falco_girgis SH4ZAM library for ultimate GAINZ! I had this shadow system developed for Halo: Dreamcast Evolved and wanted all Dreamcast developers to be able to use this performant shadowing system. Halo: DCE itself allows up to 6 characters on-screen at once to self-shadow with around 3-4ms only for draw time on around 5-6k vertices (YMMV). You can adjust it to your liking, of course. For Halo: DCE, I do the nearest 6 characters on-screen within about 9 metres from the camera before dropping and using only the cones ("fairy feet" as I call them...inspired by OoT). Shout out to @cypress577422 for assisting in squeaking out some more performance. What a helpful dev community! You can clone the repo here and get started immediately: github.com/JiltedValkyrie/SH… Ask your coding agent to help retarget your meshes to the bones to get it up-and-running quickly (or do it yourself if you care). Happy coding!
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π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
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π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
Into the Darkness – SEGA Mega Drive / Genesis A new gameplay test of my first-person raycasting game, inspired by Heretic and Hexen! Still a work in progress, with plenty of bugs and features yet to be implemented. I'm focusing on performance for now, but there's much more to come! youtu.be/yJEXleTCaYE #SGDK #MegaDrive #SEGAGenesis
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π˜Όπ™‘π™šπ™­π™«π™§π™— retweeted
Vibed up Dreamcast port run like shit? Trying to push polys like Shenmue, but wind up looking like Final Fantasy 7 for PS1? Is your weak SH4 math game holding you back from realizing your full potential on the little white box of dreams? Well fret no more, fellow DC devs, cuz SH4ZAM v0.10.0 just released, and we're bringing the GAINZ!!! 1) New optimizations for many of the most critical XMTRX-based matrix transforms and more! 2) New accelerated routines for the scalar, vector, quaternion, matrix, and XMTRX APIs. 3) C and C++ minimum language version requirements drop to C11 and C++17 (for all you dinosaurs out there), with extra goodies being added for C23, C++20, and C++23, which are now optional. 4) Swap between SH4 accelerated and fully SW-based back-ends at compile-time now, for troubleshooting potential bugs or for just flexing the FPS diff with and without GAINZ. 5) Initial Cell Broadband Engine SPU back-end added for bringing the GAINZ to the Sony Playstation 3 (by Fancy2209) 6) Nintendo Gamecube and Wii support is now out-of-the-box with the software back-end via libogc(2), with plans for an accelerated back-end specifically for the Gekko PPC CPU in the future. 7) MinGW-w64 compiler support with CI verification. 8) New AI/LLM-friendly documentation, so all you vibers out there can direct your audacious little clankers to sh4zam.com, where they can HOPEFULLY learn how to use my shit properly now. ;) 9) Critical bugfixes since previous release. GET IT WHILE IT'S HOT: github.com/gyrovorbis/sh4zam…
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