CG Monastery retweeted
I just published Recommend: DaVinci Resolve. If you're making a demo reel and don't wanna pay for Premiere. medium.com/p/recommend-davin…
What Maya version are you using in production?
9%2026
22%2025
22%2024
48%2023 or earlier
23 votes • Final resultscgmTools update
MRS FK orient dynamic parent setup added to limbs and more. Josh had been doing some fps work and forgot while we hadn't originally added it. So, it's in.
Sorry we've been quiet. Just plugging along making stuff.
Josh has been working on a couple Primal fan rigs.
Fang Primal - quick anim using an episode for ref. Tail and arms pretty much just anim filters. Wanted something to throw Spear on.
#MorpheusRigSystem
CG Monastery retweeted
#midjourney had a new release this week and I wanted to see how it worked with my proxy rigs from MRS. This is my giant otter proxy rig (top). Removing the control curves would be better results.
Pretty neat visualization tool for rough geo before committing to a final look.
Continue to love seeing Stormgate updates! Game is looking great.
They're using the Morpheus Rig System and our pipeline tools.
🤩Stormgate is now LIVE on Steam
Bring a couple friends and check out 3P co-op!
store.steampowered.com/app/2…
Been a bit. We've been busy.
New cgmTools update dropped focused on Scene (our asset management/export tool).
- Directory masking
- Maya grid settings support
- bugs
On py2 and py3 repos.
A big congrats to our friends at Frost Giant. They're using cgmTools and the Morpheus Rig System to stellar ends. Well done on the kickstarter!
kickstarter.com/projects/sto…
Unreal Tip | If you've ever needed a specific order on materials coming into to Unreal from Maya. The '_skin01' post on this worked.
forums.autodesk.com/t5/maya-…
CG Monastery retweeted
Tried dragon animation for the 1st time...😇
Dragon rig - @CgMonastery
Used Flair - @artineering
Music - youtube.com/watch?v=JHU-b39I…
#animation #3Danimation #animation3d #maya #dragon #bodymechanics #3dcharacteranimation #loopanim #gameanimation #dragons #3D #mayarigs
Note - That's where your timeline data is stored in a scene. As a string on the before attribute.
#MayaBeOdd
CG Monastery retweeted
Wondering what why we've been so quiet for the last few months? Ephemeral rigging for the Unreal Engine, that's why! #UnrealEngine #UE5
justtodosomethingbad.com/blo…
{Birds-of-a-Feather : MRS Build-a-long}
We're going to do mini build a long of things with wings for subscribers on our Discord. If interested, hop on the link in our bio and check announcements.
- New tool [mrsPicker] up! Built off any MRS rig
- We'll try to get some basic docs up for this one and KeyEaser in the next week or so.
CG Monastery retweeted
A fun quick flat colour style scene I threw together over the weekend. This style is easy and forgiving. WIP
WIP: This Butterfly scene will be included in the Zoo Tools Pro asset pack coming soon.
#zootools #zootoolspro #adskmaya












