Colonelwill retweeted
Friday Facts #366 - The only way to go fast, is to go well!
factorio.com/blog/post/fff-3…
#factorio #gamedev
Colonelwill retweeted
A special thank you to @NIronwolf for the ultimate troll tonight during our #factorio playthrough - LOL
Colonelwill retweeted
Version 1.1.0 released
forums.factorio.com/91657
Colonelwill retweeted
Friday Facts #361 - Train stop limit, Tips and tricks
factorio.com/blog/post/fff-3…
#factorio #gamedev
Colonelwill retweeted
Friday Facts #334 - New poison cloud animation, flying robot dying effect
factorio.com/blog/post/fff-3…
#factorio #gamedev
Colonelwill retweeted
Version 0.18.0 released
forums.factorio.com/80247
Colonelwill retweeted
Automation Empire has now released!
store.steampowered.com/app/1…
Colonelwill retweeted
Version 0.17.79 released
forums.factorio.com/78146
Colonelwill retweeted
Version 0.17.76 released
forums.factorio.com/77706
Colonelwill retweeted
Right! I'm looking for an OO gauge artist to undertake a bit of corporate work for our business travel team - a pair of SWR class 450s.
Resources and time/equipment paid for. DM me if interested.
Colonelwill retweeted
Version 0.17.9 released
forums.factorio.com/67151
Colonelwill retweeted
New series! Teaming up with @Xterminator5, MojoD, @Colwillgaming and Madzuri for a @factoriogame series... youtu.be/y4jUnmTa3XM?a








