ComputerMuseum NAMIP (@ComputerMuseumB) header
ComputerMuseum NAMIP (@ComputerMuseumB) profile picture

Musée de l'#informatique unique en Belgique ! Aux sources du #numérique, des machines qui comptent.

Namur, Belgique
Joined October 2017
Photo by ComputerMuseum NAMIP (@ComputerMuseumB)Photo by ComputerMuseum NAMIP (@ComputerMuseumB)Photo by ComputerMuseum NAMIP (@ComputerMuseumB)Photo by ComputerMuseum NAMIP (@ComputerMuseumB)Photo by ComputerMuseum NAMIP (@ComputerMuseumB)Photo by ComputerMuseum NAMIP (@ComputerMuseumB)Photo by ComputerMuseum NAMIP (@ComputerMuseumB)Photo by ComputerMuseum NAMIP (@ComputerMuseumB)Photo by ComputerMuseum NAMIP (@ComputerMuseumB)
Gérer les limites en génie logiciel, notamment les enjeux juridiques, éthiques... et environnementaux car le logiciel tourne sur de l'infra
Software is a most malleable substance, a fungible substrate for making imagination manifest in the physical world. While human innovation knows no bounds, there are limits to what we can and cannot do in computing. First, there are the laws of physics. We cannot transmit information faster than the speed of light; thermodynamics constrains the design of integrated circuits; computational speed and storage density have energy considerations. Next, algorithms. While we might have a theoretical framework for some process, turning that into an effective algorithm requires discovery; Fast Fourier Transform, the Viterbi algorithm, and transformers are all such examples. Architecture is the next barrier. Assembling a system at scale is far more than the operation of its parts. Organizations are where the human elements of computing begin to dominate. A simple person working alone can do remarkable things, but to build an enduring system of global reach demands a team. Economics: many things are possible, but not all things are viable, because they cost money, and in the end, those with the money will require a return on their investment, else they will take their money elsewhere. Finally there are the legal, ethical, and moral elements. Not everything that can be done, should be done. It is these latter topics that are clear and present problems for @OpenAI, @AnthropicAI, and @grok. How will this unfold? Time will tell.
18
ComputerMuseum NAMIP retweeted
A map of ARPANET back in 1977. It was the first large-scale computer network, connecting institutions like MIT & Stanford. The system was a predecessor to the Internet. v/The Computer History Museum
13
89
17
318
16,760
ComputerMuseum NAMIP retweeted
The Commodore PET 2001 was released in 1977 and, along with the Apple II and TRS-80, forms the "1977 trinity" of pioneering personal computers. Now, thanks to Ian, our volunteer technical restorer, we have a fully working PET for visitors to try a range of software! #Commodore
1
5
14
305
ComputerMuseum NAMIP retweeted
Happy 25th Birthday Wayback Machine! On October 24, 2001, The Internet Archive organization launched a free digital archive of websites for the general public called the Wayback Machine. The oldest pages stored in the archive date back to 1996.
14
406
22
1,606
32,791
Ce samedi 24 octobre démo de la machine Enigma lors de la journée de fêtes des 10 ans du musée 🎉 Aussi plein d'autres activités: rétrogaming, cosplay, démo machines à cartes perforées, visite des réserves... Ne ratez pas cette journée unique ! 🤩
1
2
49
La fête des 10 ans du musée approche rapidement: ce samedi 24/10 🤩🎊🎈Voici une video teaser du programme ⬇️ youtu.be/x1gqhjci0tI Merci @tarodius pour la réalisation
12
ComputerMuseum NAMIP retweeted
In 1990 Andreas Kromke (the author of KAOS TOS, the heavily modified and performance-tuned TOS for the ST range) looked at TOS and said: one program at a time? No, thanks. Mag!X was born, later MagiC: a real multitasking OS for the Atari ST, with several GEM apps running side by side in their own windows, and still happy with software written for TOS. It was a commercial product for years. Then Kromke did something few authors do: he opened the complete sources under the GPLv3. And this year he shipped MagiC 6.30 for Atari computers. In 2026. On a 68000. Respect. Normally MagiC boots from disk: TOS starts first, then a loader pulls the kernel into RAM. We thought that was a waste of perfectly good RAM, so we built the MagiC ROM Builder. It turns MagiC 6.30 into a 256 KB ROM image that boots in place of TOS, plus the boot floppy or hard disk files for its desktop. Everything happens in your browser, nothing to install. Flash it with the SidecarTridge TOS Emulator on an STE or Mega STE, or on an ST or Mega ST with the 256KB Decoder. No TOS needed, around 240 KB more free RAM, and it boots straight into a multitasking desktop. Build your ROM: magic.sidecartridge.com/ MagiC sources by Andreas Kromke: gitlab.com/AndreasK/Atari-Ma…
3
25
1
114
2,492
ComputerMuseum NAMIP retweeted
Why did playing the original Quake (1996) over the internet feel like swimming in glue until QuakeWorld arrived? Because Quake sent your movement inputs to the server and waited for the response before showing your character move. On dial-up, that could mean hundreds of milliseconds of delay. John Carmack rewrote the netcode so your client could simulate your movement immediately (Client-Side Prediction) and correct it when authoritative updates arrived from the server. That basic architecture still powers many modern multiplayer shooters, nearly 30 years later.
30
32
9
807
24,040
ComputerMuseum NAMIP retweeted
🤖 Made with AI
30
167
23
1,104
24,381
😢 Décès de Margaret Hamilton conceptrice du logiciel de vol des missions Apollo et fondatrice de l'ingénierie du logiciel. Tous les informaticiens sont orphelins ce soir 😢
🕯️ Margaret Hamilton, pionnière de l'informatique surtout connue pour son travail au MIT où elle a dirigé le développement du logiciel de vol pour les missions Apollo vers la Lune, est décédée à 90 ans le 30 septembre. 1/2
1
3
138
ComputerMuseum NAMIP retweeted
[Prix Nobel 🥇] #rediff Le Belge Francis Halzen reçoit le prix Nobel de physique 2026 ! Il est récompensé pour sa contribution décisive à l'observatoire de neutrinos IceCube et à la découverte des neutrinos de haute énergie d’origine astrophysique. dailyscience.be/19/05/2021/l…
2
1
43
ComputerMuseum NAMIP retweeted
Steve Jobs passed away 15 years ago today, on October 5th, 2011. This is what Apple's website looked like on that day. Where were you when you heard the news, and how did you react? Looking back, did you think Apple would ever become what it is today?
63
211
22
1,605
52,005
Ulysse 31 débutait il y a 45 ans ! On découvrait aussi Shirka l'ordinateur/IA 🤖 de l'Odysseus dont le nom vient de Circée, la magicienne 🪄qui transforme les compagnons d'Ulysse en porcs dans l'oeuvre originale 🐷
« Ainsi commençait pour Ulysse, Thémis, Télémaque et Nono la plus fantastique des odyssées dans des univers inconnus, contrôlés par des dieux hostiles, perdus dans l'étrange cosmos de l'Olympe. » 🔥 🎂 samedi 3 octobre 1981, première diffusion du mythique Ulysse 31 sur FR3
1
2
64
ComputerMuseum NAMIP retweeted
Some software disappears simply because nobody thought to save it. Old games and programs can vanish even when they once made headlines, leaving only scattered disks and memories behind. 💾 Journalist Josh Renaud recounts the effort to recover obscure software and preserve it through the Internet Archive. 🖥️ 📚 Renaud’s "Recovering Lost Software" appears in the pages of VANISHING CULTURE from the Internet Archive. 📖 Download & read, FREE: archive.org/details/vanishin… #BookTwitter
6
143
2
517
17,091
ComputerMuseum NAMIP retweeted
Fiche de lecture : From Markup to Markdown (Jim Hall) Des gens croient que la seule façon d'écrire est d'utiliser un logiciel de traitement de textes graphique. Mais il existe une autre méthode, ancienne mais toujours valable, les langages de marquage. bortzmeyer.org/from-markup-t…
1
6
17
1,189
ComputerMuseum NAMIP retweeted
Why is the x86 undefined instruction called ud2? blog.adafruit.com/2026/09/28…
5
43
5,784