E2A Games (@E2aGames) header
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Helping game devs fix game Visibility & conversion. Contact For Game Marketing & Promotions 📩

United States
Joined September 2015
Photo by E2A Games (@E2aGames)Photo by E2A Games (@E2aGames)Photo by E2A Games (@E2aGames)Photo by E2A Games (@E2aGames)Photo by E2A Games (@E2aGames)Photo by E2A Games (@E2aGames)Photo by E2A Games (@E2aGames)Photo by E2A Games (@E2aGames)Photo by E2A Games (@E2aGames)
#IndieGameDev Quick Tip: Day 30 of 30 Days of Game Optimization 🎯 Waiting till the end to optimize? That’s how you ship lag, not games. 💀 Use Incremental Builds tools like Unity Cloud Build & Jenkins save hours, catch 90% issues early. Optimize as you go! #GameDev #Unity3D #Optimization #E2agame
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#IndieGameDev Ever been in a fight where your attacks just aren't cutting it? Sometimes, you need a whole new move set. ⚔️ Wilderings: The Lost Spring lets players unlock melee abilities through Memory Fragments, giving them more ways to approach combat. Sprint, jump or charge into the fight which attack would you try first? #GameDev #E2agames
Not dealing enough damage? There's a solution to that on the Skyship! Use your Memory Fragments to unlock powerful melee attack abilities on the Skyship, like the Sprint Attack, Jump Attack, and Charged Attack! Wishlist Wilderings: The Lost Spring now! store.steampowered.com/app/2… #indiegame #indiedev #gamedev #roguelite
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#IndieGameDev Imagine stepping onto that bridge, with a strange new world stretching out in every direction and no idea what you'll discover next. 🌙 That sense of wonder is what makes adventure games so special. Last Moon brings a beautiful, Zelda-inspired world to explore, while building a journey of its own. Where would curiosity take you first? #GameDev #E2agames
Ocarina of Time is back today. 💚 Miyamoto sensei has always been one of the creators I admire most, his games have such a recognizable sense of creativity. Zelda inspired me a lot growing up, and some of that spirit definitely lives in Last Moon. 🌙 Happy launch day, Link! 🗡️
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#IndieGameDev Every bug is frustrating when you're building a game, but some unexpected glitches can make for pretty memorable moments. 😂 The bigger question is how the game feels once everything is working as intended. That tension and atmosphere are worth getting right in a horror game. What's the one bug you're determined to squash before launch? #GameDev
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#IndieGameDev A city that looks this calm but makes escaping difficult? That’s already got my attention. Starobreg looks like the kind of place where you’d want to explore every corner, but you’d probably need to watch your back while doing it. Would you explore the city first or focus on finding a way out? #GameDev #E2agames
Starobreg is a lovely place to visit. A difficult place to escape. #gamedev #RPG #isometric #indiedev #turnbased
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#IndieGameDev 🎮 It's #WishlistWednesday! Indie devs, drop your Steam page below! Show us what you're building and what makes your game worth playing. Let's talk about what turns a player's curiosity into a wishlist. #GameDev #E2agames
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#IndieGameDev Some games make you want to slow down and enjoy the journey. 🌻🚲 The countryside in Milki Delivery has that lovely charm, and the idea of finding a friend for Milki adds a little extra reason to explore. 🐄 What's the first thing you'd do: take the bike for a ride, explore the fields, or go find Milki a friend? 💛 November 17 is just around the corner! #GameDev #E2agames #CozyGames
💖 NEW GAMEPLAY TRAILER 💖 Help Neha find a friend for her cow Milki! 💫🐮 🗺️ Explore the countryside 📦 Deliver milk to friendly folks 🚲 Upgrade your bike and farm 🐮 Take care of your pet cow Will you play when it releases on Nov 17? 😚
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#IndieGameDev The final stretch before launch is a different kind of pressure. After all the building, testing, and polishing, Pastry Pile Up is officially in Steam's review queue! This is a big milestone for any indie dev. All that behind-the-scenes work is finally getting closer to players. Devs, what's more nerve-racking: waiting for Steam approval or finally seeing your game go live? 😅#GameDev #IndieGames
I've finally submitted Pastry Pile Up to Steam for review! I've been working hard behind the scenes to get everything ready for launch, and we're getting very close now. The release date is coming soon. Can't wait for you all to play! 🐱 #cozygame #indiedev #indiegame #gamedev
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#IndieGamedev A platformer where even the creeps become part of the gardening plan? 😂🌱 Nimso's burnout routine is certainly unconventional. There's something fun about the contrast between a colourful world, classic platforming and that slightly chaotic approach to growing plants. Curious: would you spend more time exploring Shallow Pond or experimenting with its unusual gardening mechanics? #IndieGames #GameDev #3DPlatformer
What do you do to avoid burnout? I usually jump on a few creeps’ heads and grow plants from their remains. Not sure that helps with the root cause, though 🙃 #3dplatformer #indiegame #gamedev #cozygame
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#IndieGameDev Imagine being able to walk around inside an ancient Egyptian painting. That’s the idea behind Fresco turning wall art into a playable world. Such a clever way to build a game around something we usually only stop to admire. What would you explore first if you could step inside an ancient Egyptian mural? 🏺🎮 #GameDev #GameDiscovery #IndieGames
An indie dev is making a game where you can literally play as Ancient Egyptian wall art. It's called Fresco. [🎮 Kelonia Games]
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#IndieGameDev Restoring a town is one thing. Finding all the right tools to do it is another. 😂🔧 Spring Tales mixes cozy town restoration with little puzzles that make even simple tasks feel rewarding. That tool-organising gameplay looks oddly satisfying! What's more your kind of puzzle: fitting everything perfectly or solving clever environmental challenges? 🌸 #GameDev #E2agames
Restore a town after a storm, solve relaxing puzzles, and uncover little stories along the way. 🌺 Spring Tales is now 35% off on Steam! A great time to give it a try. 💛 store.steampowered.com/app/3… #cozygame #indiedev #indiegame #gamedev
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#IndieGameDev 24 minutes of gameplay and a new Giant class to explore! ⚔️ The real fun will be seeing how the Giant changes your approach to combat. What would you build around the Giant: raw damage, survivability, or crowd control? Fat Goblins launches November 12! 🎮 #GameDev #IndieGames #GameDiscovery
24 minutes of raw unedited Fat Goblins gameplay just dropped! also a sneak peak of the the new Giant hero class. releasing on November 12th! youtu.be/5PIAJa-y4N8 #indiegame #gamedev
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#IndieGameDev Fire and water on the same team? That’s where the fun begins. 🔥💧 Burn enemies, slow them down, then use steam to blind them and mess with their aim. The best part is how two opposing powers can turn into one clever combat strategy. Which combo would you try first: fire + water, or would you build around a different pair of gods? #GameDev #E2agames #Optimization #Roguelike
The God of Water lets you summon tentacles to damage and slow enemies. 💧 Fire + Water = Steam! 🔥 Even though these gods hate each other, their blessings combine to blind ranged enemies and hide you from their aim. #gamedev #indiedev #indiegame #madewithunity #IndieGameDev #gaming #rougelike
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#IndieGameDev Wait… a new hero class in Fat Goblins? Those chunky characters in the snow already have me curious about what this one can do. A new class can change more than your build it can change how you approach every fight. What are you hoping for: heavy damage, tanky defence, or a completely chaotic playstyle? 😂⚔️ #GameDev #E2agames #Unity3d
👀 What's this in Fat Goblins? A new hero class? #gamedev Releasing Nov 12: store.steampowered.com/app/2…
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#IndieGameDev A crafting system hits different when you can almost feel every swing of the hammer. 🔨✨ The sparks, screen shake, and heavy anvil impact make this blacksmith mini-game feel much more satisfying. What makes crafting click for you: the impact, the sound, or the rewards? #GameDev #E2agames
Forging weapons shouldn't be boring. 🔨✨ Testing out the new Blacksmith mini-game in Nexus: Reach! Added custom UI sparks, screen shake, and that heavy anvil feel to make crafting satisfying. What do you think of the impact? Wishlist on Steam: store.steampowered.com/app/5… #indiedev #pixelart #gamedev #RPG #unity2d #NexusReach
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#IndieGameDev A forest can look good in pixel art. Making it feel alive is the real trick. 🌲🔥 The autumn colours and those fire effects in Nexus: Reach make this world worth exploring. Now I’m curious how that magic feels in actual combat. What catches your eye first in a game like this: the world design or the combat effects? 🎮#GameDev #E2agames #Optimization
Polished up the fire magic in Nexus: Reach! 🔥 Added fresh UI tweaks and crispy new particle effects to make burning the virtual forest feel even better. 🌲✨ #indiedev #pixelart #gamedev #RPG #solodev
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#IndieGameDev The world is built. The journey starts now.🔥 Everlast: Undying Tale has officially entered Early Access! There’s something exciting about seeing an indie game finally make that jump from development into players’ hands. Now comes the real adventure: seeing what players discover, love, and want more of. What’s the first thing you look for when trying a new Early Access game exploration, combat, or a world worth getting lost in? #GameDev #E2agames
Our game has officially launched into Early Access!!!
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#IndieGameDev It’s #WishlistWednesday and wishlists often start with one thing: giving players a reason to care before launch. Indie devs, what makes your game worth adding to a wishlist? The gameplay, the world, or that one feature people won’t find anywhere else? #GameDev #E2agames
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#IndieGameDev Imagine getting absolutely humbled by a boss who has more attitude than you. 😂💀 The moveset in The Internal looks like it knows exactly how intimidating it is. That kind of personality makes a boss fight way more memorable than just a big health bar. Be honest, are you fighting this boss or getting distracted by the sass? #GameDev #E2agames
Added a very sassy moveset for our very sassy boss in our indie game! #indiedev #indiegame #gamedev #TheInternal
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#IndieGameDev Getting movement to feel just right can take forever, can't it? 😂🎮 One small tweak can change the whole feel of a game, and sometimes it takes months to get there. Devs, what’s that one mechanic you’ve spent way too long trying to perfect? #GameDev #E2agames
Been developing this game for months and I’m still tweaking the movement!!!! #indiegame #gamedev
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