Myles (@GainDeveloper) profile picture

Freelance Artist & Game Developer Previously @MachineGames, @SplashDamage

Joined December 2014
Photo by Myles (@GainDeveloper)Photo by Myles (@GainDeveloper)Photo by Myles (@GainDeveloper)Photo by Myles (@GainDeveloper)Photo by Myles (@GainDeveloper)Photo by Myles (@GainDeveloper)Photo by Myles (@GainDeveloper)Photo by Myles (@GainDeveloper)Photo by Myles (@GainDeveloper)Photo by Myles (@GainDeveloper)
Anyways Joan of Arc was an infinitely better beginner 3D tutorial than the donut
53
133
10
3,484
178,190
数年前まではこうやってプラ板とエポパテでフルスクラッチしていたのが信じられない。
4
89
1
1,150
40,341
Making this trailer was quite emotional for me, ROUTINE has been a big part of our lives for so long, and this may be the final time I make a trailer for it. A final good bye, as you will. <3 8 more days until launch!
16
32
3
304
11,589
This footage from inside the eye of Category 5 Hurricane Melissa might be the most jaw-dropping video ever captured of a hurricane’s eye, showcasing the infamous “stadium effect."
1,099
21,438
1,577
148,163
9,935,957
If anyone is wondering, Modo gives you sharp edges with creases at 1.0 like a normal 3D app. RIP Modo.
This Post is from a suspended account. Learn more
3
4
112
8,034
Hulme, Manchester, 1965 - Shirley Baker
2
94
3
571
13,929
saw this pic of some girls holding P90s backwards. and thought. hmmm, kinda makes an interesting silhouette. so i goofed around in photoshop for a bit. Behold "09P NF"
82
502
41
5,782
152,481
These statements are always funny because in a few months we will start seeing VFX showreels of behind the scenes footage of these movies having full digi doubles, wire removals, set extensions, sky replacements, compositing work, etc, etc
"CGI is for losers" - Christoph Waltz and Guillermo del Toro talk about using practical vs digital effects for #Frankenstein at the film's #VeniceFilmFestival press conference
17
277
28
1,805
144,190
Grattachecca teaser: 3 of 8 🛋️
2
38
3
396
78,234
Today, we’re proud to share a new ROUTINE trailer, which just premiered during #Gamescom2025 ONL. We’re also excited to announce that ROUTINE will launch in late 2025 on Steam and Xbox platforms. Wishlist ROUTINE; Steam: store.steampowered.com/app/6…
124
324
85
1,520
184,248
Sorry for the long silence, but we are happy to share some news and new screenshots for ROUTINE! <3 store.steampowered.com/news/…
114
203
46
1,642
126,698
23
519
3
5,950
145,148
Karl Stephan’s 1973 cover to 'Raumschiff in Gefahr,' by Harry Harrison
3
46
356
13,659
Another one Environmental Smoke Animation for @INAYAH_Game Also, i'm added Falling Ash Tile VFX Animation to this environment for more atmospheric and darker vibe Used tool Adobe Animate ( Flash ) #2d #vfx #animation #framebyframe #vfxartist #gamedev #digitalart #metroidvania #ivanboyko
25
129
1
1,783
46,300
My plugin for @UnrealEngine is almost done! It lets you blend any mesh. Not just landscape, not PDO. This magic lets you blend anything!🤯 #indiedev #gamedev #unrealengine #ue5
59
118
13
1,319
158,427
Playing other games after ARC Raiders
44
117
15
1,228
141,636
So sick of these bullshit woke ugly men in our games, so I improved it
1,287
13,813
463
224,111
3,730,099
It's no secret @machinegames holds a special place in our hearts - we mean it when we call them "sister studio" or "brothers and sisters in arms from the North", and they inspire us constantly. To the point where I came across Aimé Jalon and Basile Moulin, super talented concept artists at Arkane, making Indy fanarts on their free time "just for fun". I was like: "Just for fun?! Are you mad, this deserves to be seen by the WORLD!" So there you go, enjoy these amazing fan arts, and most importantly: merci and bra gjort to you all, MG friends, for creating this new banger, hope you appreciate this little surprise! 🖤🧡
20
125
3
1,128
31,258
Blackpool's side streets which run alongside the Prom are desperate places. I've wandered through some rough neighborhoods in my time and tonight I sailed close to the wind. Cutting down one deserted street, I spotted two characters at a corner. My gut instinct kicked in.. (1/2)
93
46
28
622
271,308